Want My Money? I Want Concrete, Clear, Concise Information
#41
Posted 14 December 2013 - 02:47 AM
But I need information. I don't have any. That's a problem.
#42
Posted 14 December 2013 - 05:16 AM
You dont deserve anything.
Dont like it use the little red X in the corner please.
PGI wants money either give it to them or dont - everything else is irrelevant.
They dont care.
#43
Posted 14 December 2013 - 05:31 AM
Same with this package deal, I won't put a cent to it until i start seeing damn results. UI 2.0 and CW should have been out long before this {Scrap} false advertising package got released.
Again, no support from me on this package. House Medallions still hang useless in my mechs, no UI 2.0 , no CW, no full revamp with hitboxes 100% done.
Good day to you STAFF.
Edited by Fuerety, 14 December 2013 - 05:32 AM.
#44
Posted 14 December 2013 - 05:44 AM
Blurry, on 14 December 2013 - 05:16 AM, said:
You dont deserve anything.
Dont like it use the little red X in the corner please.
PGI wants money either give it to them or dont - everything else is irrelevant.
They dont care.
Your point is irrelevant in this topic. The OP has done a great job of outlining this for you, no concrete material for what is to come, and what will be done with it, no money.
PGI's business model is flawed. They have not put out 2.0 yet, Medallions sit doing nothing, CW is darn near nonexistent.
This topic is here for 2 reasons.
1. Others to back the OP for his belief.
2. PGI to realise from this topic that they have messed up and things need to be addressed before these packages were ever released.
#45
Posted 14 December 2013 - 03:28 PM
#46
Posted 14 December 2013 - 05:14 PM
Mind-boggling to think how the community has been overlooked. The other night we failed to sync-drop 9 times for our tourny game just because we don't have a simple game lobby option. How embarrassing is it that the community is coming up with content instead of the developer.
Edited by FileTitan, 14 December 2013 - 05:18 PM.
#47
#48
Posted 14 December 2013 - 05:19 PM
Belorion, on 14 December 2013 - 05:18 PM, said:
The people buying into the SC hype are fools.
Robert and team are one of the best in the industry dude. This guys have proper developers with amazing communication and the track-record. I feel like a fool with my founder/Phoenix tags. And this is not about the money. This is about how slow progress is on this game.
Edited by FileTitan, 14 December 2013 - 05:22 PM.
#49
Posted 14 December 2013 - 05:51 PM
FileTitan, on 14 December 2013 - 05:19 PM, said:
Robert and team are one of the best in the industry dude. This guys have proper developers with amazing communication and the track-record. I feel like a fool with my founder/Phoenix tags. And this is not about the money. This is about how slow progress is on this game.
You are also not out 15,000 dollars.
So has dog fighting been released? Can you explore yet? I think the development time has been about the same as it has been for MWO.
Edited by Belorion, 14 December 2013 - 05:52 PM.
#50
Posted 14 December 2013 - 05:54 PM
Belorion, on 14 December 2013 - 05:51 PM, said:
You are also not out 15,000 dollars.
So has dog fighting been released? Can you explore yet? I think the development time has been about the same as it has been for MWO.
As you can imagine this is a large project and not a death-match game that everyone has been playing for 2 years now.
#51
Posted 14 December 2013 - 05:54 PM
Here's the customization layout by Paul. Basically, they don't want Clan weapons to be OP, and Clan variants can swap hardpoints between variants but the internals are locked-down. I am now extremely afraid for the Kit Fox and Adder (both of which can only reach ~97 kph stock). The other Omnis probably stand a good chance, but oh dear god those lights are doomed.
Edited by FupDup, 14 December 2013 - 05:57 PM.
#53
Posted 14 December 2013 - 06:02 PM
Belorion, on 14 December 2013 - 05:57 PM, said:
Isn't the first thing to come out "A death match mode"?
I believe so (fighter module) but I am pretty sure its not going to stop there lol. I know we are talking about a game that's in early development =) and I see what your getting at. I am crossing my fingers that this guys continue with the communication and progress they have been making so far.
#55
Posted 14 December 2013 - 06:13 PM
Vulix, on 14 December 2013 - 06:09 PM, said:
link is down again but I already shared it with my community.
#56
Posted 14 December 2013 - 06:14 PM
#57
Posted 14 December 2013 - 06:19 PM
FileTitan, on 14 December 2013 - 06:02 PM, said:
I believe so (fighter module) but I am pretty sure its not going to stop there lol. I know we are talking about a game that's in early development =) and I see what your getting at. I am crossing my fingers that this guys continue with the communication and progress they have been making so far.
I hope they succeed, but all it is now is hype. People complaining about the prices in MWO and then say they are shelling out XXX amount for SC, I just don't understand. If there is a money grab afoot, from a third party view, it would be SC and not MWO.
#58
Posted 14 December 2013 - 06:22 PM
Belorion, on 14 December 2013 - 06:19 PM, said:
I hope they succeed, but all it is now is hype. People complaining about the prices in MWO and then say they are shelling out XXX amount for SC, I just don't understand. If there is a money grab afoot, from a third party view, it would be SC and not MWO.
I don't know dude. SC is in a pledge state I don't think you can compare the two. Just like when founders was made available for MWO.
#59
Posted 14 December 2013 - 06:55 PM
You are going to loose so many people to star citizen when it comes out and has raiding capabilitys. Get your **** together and give us planetary capture like you talked about from day 1 .
#60
Posted 14 December 2013 - 07:54 PM
This is about trying to get a company to understand why customers aren't going to spend money and hopefully see them correct some of the issues a few of us have with them at this point. That's why I keep stressing so much to be constructive. I don't want this to turn into a rant and rage. I want it to be an honesto dialogue to the development team. I want them to understand the why. It's not so much the actions that some players may take or what they'll do, it's more about the WHY players are thinking about leaving, not spending money, are unhappy, etc. If we can keep this civil and constructive I honestly feel it has a much better chance of being listened to
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