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Want My Money? I Want Concrete, Clear, Concise Information


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#81 Sandpit

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Posted 16 December 2013 - 06:20 AM

View PostRushin Roulette, on 16 December 2013 - 05:38 AM, said:


You know those times where you would all rush and that ONE pug at the front would suddenly stop causing a big 12 mech pileup? Well. the warhorn is the answer for just that;



lol I figured it would be more like the horn at the end of the movie Red State when your 5 of your joe derp teammates run off to chase down one squirrel while the rest of you are trying to hold off 11 assault mechs by yourselves

#82 Roadbeer

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Posted 16 December 2013 - 06:21 AM

View PostSandpit, on 16 December 2013 - 06:20 AM, said:

lol I figured it would be more like the horn at the end of the movie Red State when your 5 of your joe derp teammates run off to chase down one squirrel while the rest of you are trying to hold off 11 assault mechs by yourselves

THIS NEVER HAPPENS



#83 ROJ

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Posted 16 December 2013 - 06:46 AM

Keep complaining all you want. The reality is people are spending money on this game and as long as they do, PGI will be happy and not bother on working to finish this game. The game is fine as long as its profitable; not successful, not complete and not meeting client expectations. Not a single penny from my side but dont be surprised this will keep happening as long as people are taking out their wallets and chipping in without any form of objection. Many of these people are ones who barely post or complain here. There is a silent majority.

#84 Sandpit

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Posted 16 December 2013 - 07:54 AM

View PostROJ, on 16 December 2013 - 06:46 AM, said:

Keep complaining all you want. The reality is people are spending money on this game and as long as they do, PGI will be happy and not bother on working to finish this game.

I don't understand this. This is how you get companies to do things. I understand the cynicism but at the same time this is what the forums are specifically for. I'm giving (and hopefully getting others) to give some constructive feedback on why I'm not spending money on this package. There's simply not enough game to warrant another $200. The other money I've spent was mostly on good faith that the game would be continuously developed. At this point it has not. Now they have until June to get that stuff done. It seems like they just gave themselves another deadline in my opinion.
"We won't have CW and such done by the next deadline we ourselves set yet again so let's drop clan packs to distract everyone and say "We'll have this other stuff done by then."
I won't fall for it this time. We'll get a little more communication over the coming weeks just like we did during the PP sale. It makes players think the mentality of the company has changed when, in fact, I don't believe it has. There are some fundamental problems within PGI right now and those need to be addressed before I can see myself spending money on the game.
Will I continue to play? Of course I will. I have fun with my unit and shooting mechs. That doesn't mean thy'll be making any more money from me though. I'll be a leech draining bandwidth from here on out.

I recently started playing Star Wars Force Collection. It's a F2P little card game. It has very repetitive game play and such but it also has daily, weekly, and special events constantly running. It has progression of the cards you have. It's engaging. It has more game play and story than this game. Sure it's a much smaller scaled endeavor with bigger backers, it also has its issues. But it's rewarding because the game is constantly adding new stuff. Do I expect PGI to have the same fast paced content addition? No, but they could definitely take a few notes from how they're doing things.

#85 NoSkillRush

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Posted 16 December 2013 - 07:59 AM

View PostSandpit, on 16 December 2013 - 07:54 AM, said:

I don't understand this. This is how you get companies to do things. I understand the cynicism but at the same time this is what the forums are specifically for. I'm giving (and hopefully getting others) to give some constructive feedback on why I'm not spending money on this package. There's simply not enough game to warrant another $200. The other money I've spent was mostly on good faith that the game would be continuously developed. At this point it has not. Now they have until June to get that stuff done. It seems like they just gave themselves another deadline in my opinion.
"We won't have CW and such done by the next deadline we ourselves set yet again so let's drop clan packs to distract everyone and say "We'll have this other stuff done by then."
I won't fall for it this time. We'll get a little more communication over the coming weeks just like we did during the PP sale. It makes players think the mentality of the company has changed when, in fact, I don't believe it has. There are some fundamental problems within PGI right now and those need to be addressed before I can see myself spending money on the game.
Will I continue to play? Of course I will. I have fun with my unit and shooting mechs. That doesn't mean thy'll be making any more money from me though. I'll be a leech draining bandwidth from here on out.

I recently started playing Star Wars Force Collection. It's a F2P little card game. It has very repetitive game play and such but it also has daily, weekly, and special events constantly running. It has progression of the cards you have. It's engaging. It has more game play and story than this game. Sure it's a much smaller scaled endeavor with bigger backers, it also has its issues. But it's rewarding because the game is constantly adding new stuff. Do I expect PGI to have the same fast paced content addition? No, but they could definitely take a few notes from how they're doing things.


+1. I know most of us are on the rage wagon right now but can you blame us? but I am glad we still have people like Sandpit with a level head posting feedback.

#86 Sandpit

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Posted 16 December 2013 - 09:26 AM

View PostFileTitan, on 16 December 2013 - 07:59 AM, said:


+1. I know most of us are on the rage wagon right now but can you blame us? but I am glad we still have people like Sandpit with a level head posting feedback.

Thank you, but I'm hoping by countering the rage (which I can understand, I really do, but I don't think that is what will get any kind of dialogue or action from PGI) that maybe we can all cool off from the nerd rage a bit and explain exactly why PGI isn't getting as much money out of this as they'd hoped

#87 Doomstryke

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Posted 16 December 2013 - 09:40 AM

I'm glad someone finally got the nerve to post about this

#88 Sandpit

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Posted 16 December 2013 - 09:41 AM

View PostDoomstryke, on 16 December 2013 - 09:40 AM, said:

I'm glad someone finally got the nerve to post about this

I see what you did there but
A: My date and time precedes the other clan rage threads for the most part
B: You forgot the most important part :lol:

#89 Doomstryke

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Posted 16 December 2013 - 09:47 AM

lol i was bored and needed a good laugh. I felt like it had to be done

Edited by Doomstryke, 16 December 2013 - 09:51 AM.


#90 Sandpit

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Posted 16 December 2013 - 10:07 AM

View PostDoomstryke, on 16 December 2013 - 09:47 AM, said:

lol i was bored and needed a good laugh. I felt like it had to be done

You gotta do it right though! You should attend my "Trolling 101" seminar. Only $240, class will include a myriad of information, location is currently a secret but I'll let you know, and classes will begin soon™. Reserve your seat now! Open spots are "limited". :lol:
Now THAT'S how you do it :lol:

#91 Doomstryke

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Posted 16 December 2013 - 10:15 AM

Ah you see that's what I was looking for. Now I can enjoy my lunch before I go back to telling morons how to do their job

#92 Sandpit

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Posted 16 December 2013 - 10:31 AM

View PostDoomstryke, on 16 December 2013 - 10:15 AM, said:

Ah you see that's what I was looking for. Now I can enjoy my lunch before I go back to telling morons how to do their job

You're quite welcome sir, anything I can do to help out the cause :lol:

#93 D R E A D N A U G H T

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Posted 16 December 2013 - 10:47 AM

If you want to send a message to PGI you need stop playing in addition to not paying for money-grap content. What do you think "operation 24" was all about. It was a carrot on a stick to keep people engaged and show "healthy player numbers." What if everyone suddenly stopped playing and the expensive servers weren't "doing anything?"

I bought the Founders pack, like many others, excited to support the product. I skipped on the Phoenix package because it felt like a cash grab. This Clan pack also feels like a cash grab. Hey who wants a golden cow for 500? It's obscene. I'd like the option to buy a pick 2 or pick 3 pack. Instead im forced to buy a top tier package with content I don't want so I can get at the mechs I do want. So done with IGP / PGI. Please, if you have any self respect, uninstall the game and come back later. Maybe then there will be some positive change.

#94 Sephlock

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Posted 16 December 2013 - 10:48 AM

View PostSandpit, on 13 December 2013 - 07:17 PM, said:

I want to know what the war horn does and how it works.

Ditto for the unique module the gold mechs come with.

...

What?


#95 Sandpit

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Posted 16 December 2013 - 10:52 AM

View PostDread Naught, on 16 December 2013 - 10:47 AM, said:

If you want to send a message to PGI you need stop playing

This accomplishes nothing. The game is free to play. You're losing nothing and PGI is gaining nothing by choosing to be a free player. By playing the game as a free player you're actually causing more headaches than if you "just quit". PGI loses nothing more if you quit but actually gains. As a free player you're taking up their bandwidth and server load while paying them nothing in return.

You're also not "forced" to buy anything. You can always wait until they're released separately form the pre-order packages. This just isn't going to accomplish what you're thinking it will. If you want to quit a game because you no longer enjoy playing it that's one thing, advocating quitting a game you enjoy playing to "teach" the devs a lesson isn't going to do anything but clear up server space for a new player to come in and spend money.

#96 RG Notch

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Posted 16 December 2013 - 11:14 AM

View PostSandpit, on 16 December 2013 - 10:52 AM, said:

This accomplishes nothing. The game is free to play. You're losing nothing and PGI is gaining nothing by choosing to be a free player. By playing the game as a free player you're actually causing more headaches than if you "just quit". PGI loses nothing more if you quit but actually gains. As a free player you're taking up their bandwidth and server load while paying them nothing in return.

You're also not "forced" to buy anything. You can always wait until they're released separately form the pre-order packages. This just isn't going to accomplish what you're thinking it will. If you want to quit a game because you no longer enjoy playing it that's one thing, advocating quitting a game you enjoy playing to "teach" the devs a lesson isn't going to do anything but clear up server space for a new player to come in and spend money.

I 100% disagree . Players are content, if you don't like PGI's flow of content, stop being PGI's content. Less players show up on their radar far faster than anything posted on the forums. If you like the game in it's current state and don't want improvement keep playing. PGI will note that despite lots of complaints people are still playing and conclude, correctly that people will still play no matter what is said here.
It doesn't cost them anything more to host you as a free player, but playing allows them to say that people are still playing. It allows new players to find games easy and allows the cheerleaders to point out that the game is healthy. Less players will impact every bit of the game. Matchmaking will get worse. Wait times will increase. Elo and weight disparities will all get worse. All of these things will lead to more people getting upset and they will stop paying and playing. Once this cycle starts then PGI needs to address things or the game will crash. This means less money for PGI and this is the only thing they understand.
If you want status quo keep logging in and keep complaining. PGI will see complaints and player numbers staying up and ignore the complaints like the have before. If you want the game to improve you have to consider less play time or you are just feeding the idea that all this forum complaining means nothing. PGI doesn't have to respond to forum complaints (witness previous history) they do have to react to the game servers losing population.

#97 Haakon Valravn

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Posted 16 December 2013 - 11:19 AM

View PostSandpit, on 15 December 2013 - 09:14 PM, said:

No I didn't know that but Steve Jobs was fired from his own company at one point as well.

I just want PGI to wake up. I want to spend money. I want to support this game even more than I have. I can't spend that money on a game that has less of a story than angry birds


Steve Jobs also dropped out of college.

Most college dropouts do not become multi-billionaires with an enormous cult of personality.

Most people who are fired by the companies that they, themselves, started are not brilliant (as Steve Jobs was). But they are typically insufferable (which Steve Jobs also was - but his brilliance at marketing and devising man-machine interfaces saved him).

#98 D R E A D N A U G H T

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Posted 16 December 2013 - 11:20 AM

View PostSandpit, on 16 December 2013 - 10:52 AM, said:

This accomplishes nothing. The game is free to play. You're losing nothing and PGI is gaining nothing by choosing to be a free player. By playing the game as a free player you're actually causing more headaches than if you "just quit". PGI loses nothing more if you quit but actually gains. As a free player you're taking up their bandwidth and server load while paying them nothing in return.

You're also not "forced" to buy anything. You can always wait until they're released separately form the pre-order packages. This just isn't going to accomplish what you're thinking it will. If you want to quit a game because you no longer enjoy playing it that's one thing, advocating quitting a game you enjoy playing to "teach" the devs a lesson isn't going to do anything but clear up server space for a new player to come in and spend money.



I respectfully disagree with you. Games like this run on metrics. They track how many people play the game, how frequently they log in, how many matches they play, etc etc. Your agrument assumes that MWO has a steady influx of new players. I suppose your argument works if this true. However, I could be wrong, but I don't believe that the new players coming in are hanging around very long due to all the issues everyone else has already mentioned. Player numbers (consumers) drive this whole hamster wheel.

Afterthought: Even if you're right and not playing clears up space for another player that they can suck money from, do you really want to support a company and product that does that knowingly as a business strategy? I don't want to. I imagine I'm not alone in that way of thinking either based on the outcry that I see in these forums.

Edited by Dread Naught, 16 December 2013 - 11:28 AM.


#99 Sandpit

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Posted 16 December 2013 - 11:40 AM

I'm not supporting the company. I'm playing a free game. That's my opinion though. I'm don'e supporting this company until I see major advancements. Until then I'm another free player that contributes nothing to the game other than pew pew pewing with my unit and buddies online. Players can quit if they wish, I just don't think it accomplishes what they're hoping it will. PGI, and most others in my opinion, will just discount those players as trolls who were unhappy. Whether that opinion is correct or not is irrelevant because that will still be the perception. I think by being constructive with your ideas, thoughts, opinions, and words here has a much greater effect.

Look through the forums and count the number of "rage rage rage rant rant rant QQ posts" that really offer nothing more constructive than "PGI you suck, this game sucks, I won't play it" and offer absolutely nothing on ideas on how to make the game better in their view. Even if they wanted to take things like that seriously and address that player's concerns, PGI simply can't. They can't because there's absslutely no information given by the player on what would make it more enjoyable.

Basically most of us posting in this thread agree that we're unhappy with PGI at the moment and the course of the game currently. We just don't agree on the best method to affect change

#100 D R E A D N A U G H T

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Posted 16 December 2013 - 11:54 AM

"I think by being constructive with your ideas, thoughts, opinions, and words here has a much greater effect."

I hear what you're saying but consider this:

"I didn’t even bring up the open contempt that PGI’s displayed towards players; Russ Bullock (@russ_bullock) tweeted that any dissatisfied players are “on an island there bud” because “the game is in the best state to date” and often argues or mocks players who bring up real problems; he even publicly agreed with a supporter (@SideSt3p) who recently tweeted “ the haters on the forums. They’re the 2%. Do your thing and don’t apologize”
Capturing the failure to recognize the value in early community feedback on design decisions and the frustration of those participating in the “Ask the Devs” forum sessions, Lead Designer Paul Inouye posted “I just want to let you all know that we will release information when it’s ready and not before then (no matter how it’s asked for)”

As posted at: http://www.gamefront...m-ragesplosion/

Sorry, but I don't think constructive criticisim is going to change a thing. Not when the CEO tells fans that they are "On an island" with their feedback.





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