Taemien, on 26 December 2013 - 06:59 PM, said:
That's not good enough excuse, these players say they stick out the horrible that is MWO because they love the franchise. So they played MWLL, unless they are lying one way or the other. Which is sort of the point I am making. I don't think they are honestly upset by the facts. They just want to whine for the sake of it. its cool to call MWO devs names.
I have never played MWLL and I don't have much interest in it either. Let them have MWLL, it's their creation, why are you trying to get MWO turned over into MWLL's image? I prefer MWO and I want MWO to succeed with the Mechwarrior and Battletech lore that I know of. (I've spent the past 15 years collecting novels and technical read outs.)
Stop trying to balance the Clans with weapons and assuming that Clans are the equals of Innersphere. There is no equal, there should not be any balance in regards to their technology.
Balance them with BV or 10 v 12. (BTW, Skirmish = Team Death Match.) Also your argument on capping issues are built on quicksand. I've been part of 10v12 where the 10s win due to tactics, piloting, and gunnery, this has nothing to do with team count. As you've said before, but to paraphrase, not everyone is a noob and not everyone is a super pilot.
I personally do not want clan mechs to be anywhere near close to resembling innersphere mechs in combat characteristics. They should really have their own flavor, which is OP in a direct 1 on 1 comparison, but not so OP when engaged in real battle against larger numbers.
Edited by Valheru, 26 December 2013 - 07:44 PM.