This gone way over your head PGI. I will not anger myself over current decision - there are more important things in life where it should be applied.
But I will write my thoughts on current way of development, shortly.
Clans without Zellbrigen - it's actually decrease game depth and turn clans just in to another side - this make it less fun in my opinion, please remember that this supposed be a "Thinking men shooter". My thoughts is to at least add simple honor points system that will give titles to names with no consequences.
Clan Mech balancing - abominable at current described state, leave tech stats same as in TT, balance with most simple way - with smaller player count in a team.
Clan Mech customization - actually a valid system and I have nothing against it a way it's described.
Thank you for your time, I will really be hoping for changes and to see this game more fun and awesome then ever before in future.
P.S. That MadCat sure is pricey, but maybe someday I will acquire one for mine improvised Mech Museum in Deep Periphery - most stock and battle tortured unit will be sufficient, even in full battle ready condition I would not dare to use it - it's to sacred, it should remain as weapon of a True Clan Warrior.