You can argue one way or another about how GH has affected the meta, but you cannot deny that it is a clunky. overly complicated, nonsensical way to address the problem of heat in the game.
I propose as step one of moving in the right direction, work on removing ghost heat and redesign the heat system in the game. Many people have stated before that overheating should be a SERIOUS mistake for any competent pilot. Lets put our money where our fingers are and get back to some semblance of normal with sensible heat scale changes and overheating penalties.
And for the love of god stop balancing for 6 ppc boats (or insert other massive boated weapon) if you REALLY dont want people using that many (insert weapon here) then you can enforce maximum limits for some weapons. This at least would make FAR more sense then trying to allow heavily boated weapons while making their heat generation so high that they are practically useless (they were practically worthless before GH even moreso now)
Its like trying to get people to stop smoking by charging $15 a pack, the only thing that happens is people go broke buying more cigs! If you dont think something should be done in game, make it so that it CANT be done, avoid all the unnecessary complication.
*My fixes for heat are just simple suggestions, others may have better ideas. The takeaway from this is that Ghost Heat is bad and we need a rethink of the way heat is handled in the game*
Edited by Bobdolemite, 16 December 2013 - 08:05 PM.