

Target Damage Numbers
#1
Posted 19 December 2013 - 10:54 PM
What are high damage scores, low damage scores?
#2
Posted 19 December 2013 - 11:08 PM
I've had games where I've done 1000 damage and 2 kills, and games where I've done 600 damage with 7 kills. I felt I played better in the games where I killed more even though I scored less damage.
That said, anything above 300 is fairly good for a Light. Other than that, I consider 400 and up to be a good game regardless of weight class. Even with this, if you aren't getting kills you really need to work on your aim.
As an example, a Jagermech-DD has roughly 170 armour distributed across its front torso's. You can put it down with 90 damage to a side torso, or you can do well over 200 damage spread all over. I'd lean towards 90 damage being better in this case than 200.
#3
Posted 19 December 2013 - 11:17 PM
i do about 350-500 on every mech because i have a basic idea of the tactics and skills involved. basic skills will get you around there.
i feel i am pretty average player, nothing special but ive carried my team a time or two.
Edited by kevin roshak, 19 December 2013 - 11:20 PM.
#4
Posted 19 December 2013 - 11:27 PM
High dmg score by it self at the end of a Match means you are at least regularely able to hit some enemys. Use LRM, SRM or LB-X and you will do a lot of nice numbers but that doesn't mean you do anything good for your team. 600 dmg distributed between 5 assault mechs and spread all over their armor means you didn't even contribute in any noticable way to a kill.
Fire 10 well aimed gauss rounds in rear armor or at some mechs staying still, presenting their heads and you will have 150 dmg, one or two kills and some assists.
Long story short:
If you do around 500dmg a match, 2 kills 5 assists, you and 5 or 6 friendly mechs are still alive you know you and your team did a reeeeaaaaaly good job.
#5
Posted 19 December 2013 - 11:32 PM
Lunatech, on 19 December 2013 - 11:08 PM, said:
That has nothing to do with aim, did you hear about stealing kills? thats why u can get 1000+ damage without kills. You can core red 10 mechs by urself while other players take your kills.
#6
Posted 19 December 2013 - 11:46 PM
RamsoPanzer, on 19 December 2013 - 11:32 PM, said:
That has nothing to do with aim, did you hear about stealing kills? thats why u can get 1000+ damage without kills. You can core red 10 mechs by urself while other players take your kills.
True enough, but if you are doing that much damage to mechs you should have at least one or two kills. Everyone has had those games where someone follows you around stealing your kills with PPC's, it happens. But if you do 1000 damage and don't have one kill, well, you need to work on hitting the same component every time.
#7
Posted 20 December 2013 - 12:05 AM
#8
Posted 20 December 2013 - 01:58 AM
high kills could be a sign of a greedy unscrupulous pilot who thinks of himself.
#9
Posted 20 December 2013 - 02:13 AM
Kai Harper, on 20 December 2013 - 12:05 AM, said:
Specifically with regards to LRM's, I find this simply means you are not using a Tag laser and are refusing to take an active role in obtaining locks. My ON1-VA has one of my highest KDR's, and it's purely an LRM boat. I attribute this to not being afraid to step out from behind cover and Tag my targets. It makes a hell of a difference when an ALRM40 hits the CT instead of all over the opposing mech.
But granted, with SRM's or SSRM's, you can't control where they hit, so that's less of an issue.
Edited by Lunatech, 20 December 2013 - 02:14 AM.
#10
Posted 20 December 2013 - 02:15 AM
Lunatech, on 20 December 2013 - 02:13 AM, said:
Specifically with regards to LRM's, I find this simply means you are not using a Tag laser and are refusing to take an active role in obtaining locks. My ON1-VA has one of my highest KDR's, and it's purely an LRM boat. I attribute this to not being afraid to step out from behind cover and Tag my targets. It makes a hell of a difference when an ALRM40 hits the CT instead of all over the opposing mech.
That makes sense. Even so though, you aren't guaranteed to have all of the damage on the CT - some will fall on the shoulders and head, won't it?
#11
Posted 20 December 2013 - 02:33 AM
Kai Harper, on 20 December 2013 - 02:15 AM, said:
That makes sense. Even so though, you aren't guaranteed to have all of the damage on the CT - some will fall on the shoulders and head, won't it?
side and center torso both front and back arms legs, and anybody standing to close lol.
big damage numbers lots of component destructions and assists, if you want to steel kills keep panning torso and spaming target lock for good looking paper dolls that are ready to pop ( just dont send too many rockets ) you may not get the kill anyway and buttloads of your ammo will rain on someones grave after the funeral

#12
Posted 20 December 2013 - 02:39 AM
sneeking, on 20 December 2013 - 02:33 AM, said:
big damage numbers lots of component destructions and assists, if you want to steel kills keep panning torso and spaming target lock for good looking paper dolls that are ready to pop ( just dont send too many rockets ) you may not get the kill anyway and buttloads of your ammo will rain on someones grave after the funeral

XD Best way to put it, there.
#13
Posted 20 December 2013 - 02:42 AM

#14
Posted 20 December 2013 - 03:08 AM
sneeking, on 20 December 2013 - 02:42 AM, said:

Stuff like this is why I take the TAG on my Commando - you, sir, give me lots and lots of C-bills. Thank you. =D
#15
Posted 20 December 2013 - 03:22 AM
Regarding effectiveness, for me it's the ratio of the overall damage divided by kills+assists. If it's lower than 100 it means I was deadly precise, if it's higher than 150 - I can't hit {scrap}.
Oh, BTW, as people mentioned here, don't expect to match the precision of PPCs of ACs with SRMs, SSRMs and LBX. You'll be dealing lots of area damage, which helps to open up enemies, but rarely have the opportunity to reap the rewards in killshots.
#16
Posted 20 December 2013 - 03:26 AM

#17
Posted 20 December 2013 - 03:29 AM
sneeking, on 20 December 2013 - 03:26 AM, said:

I do quite gladly. =D I'm happy hitting 600+ damage on my Commando when I get lots of TAG assists.

#18
Posted 20 December 2013 - 03:34 AM
we should give it a shot, im no expert.
more like an opinionated novice whos been playing for a few weeks lol.
#19
Posted 20 December 2013 - 03:40 AM
#20
Posted 20 December 2013 - 03:51 AM
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