Praetor Shepard, on 24 December 2013 - 12:46 PM, said:
I think that there needs to be a mix of equipment tweaked.
A single Jump Jet provides too much, and there needs to be a better trade off with the amount equipped to how they can benefit the player.
With weapons we then need some more variety, along with improvements for weapons, so that ballistics aren't as dominant. Part of that is looking into burst fire on ballistics, with also looking at our high rate of fire and heat generation/dissipation and capacity.
disagree strongly on the weapons changing. agree to a point on the more variety... though its gonna be interesting to see what happens with the clans and that.. though thats probly just gonna open up another can of worms.
agree on the jump jets. just comes down to how to impliment it. alot of good ideas out there really.
Tombstoner, on 24 December 2013 - 12:48 PM, said:
I would scale drop damage by tonnage. if it is already then increase the slope until people start to use JJ correctly and save some energy for landings and not just 1-2 JJ for a high advantage and snap shots. I have never jumped sniped from anything larger then a Jenner and almost never from a stand still. so I'm not sure how its done in a highlander. i presume as cheesy as possible.
it actually is abit harder to do on a highlander. That said its fairly easy to do with one on a victor, so a mute point. I like this idea though, scaled with weight and adding more damage to the fall I think would be a really nice and very easy change. would be fun to watch someone doing it incorrectly go legless.