Thorasta, on 22 December 2013 - 10:14 PM, said:
There have been some changes to the UAC5
Several months ago:
It jammed 25% of the time, and took 3 seconds to un-jam.
the mean DPS was just over 5.0 making it the highest damaging weapon in the game.
Now:
It jams 20% of the time for 5 seconds.
in 7 tests to get a rough mean, it is doing 3.6 DPS (the average is also 3.6).
Facts:
This means the UAC5 is averaging 30% less damage than it used to do.
You will get higher burst damage in the first few seconds of firing, but other than that I see no advantage to using this over the AC5.
Since you cannot torso twist while using the UAC5 it is an inferior weapon to the AC5.
Opinion/synopsis:
They over-nerfed the UAC5. There is no longer a DPS benefit to having an inconsistent gun.
When you factor in the extra tonnage cost, the UAC5 went from a superior weapon to a vastly inferior one compared to the AC5.
While the gun jams 20% of the time rather than 25%, it takes 5 seconds to unjam instead of 3 (66% longer).
Testing method:
Fire 100 shots and time it. 100 shots is exactly 500 damage, divide 500 by the timed seconds to get DPS. Repeat this test many times. Stop repeating when you have an odd number of results so you can pick out the mean.
Several months ago:
It jammed 25% of the time, and took 3 seconds to un-jam.
the mean DPS was just over 5.0 making it the highest damaging weapon in the game.
Now:
It jams 20% of the time for 5 seconds.
in 7 tests to get a rough mean, it is doing 3.6 DPS (the average is also 3.6).
Facts:
This means the UAC5 is averaging 30% less damage than it used to do.
You will get higher burst damage in the first few seconds of firing, but other than that I see no advantage to using this over the AC5.
Since you cannot torso twist while using the UAC5 it is an inferior weapon to the AC5.
Opinion/synopsis:
They over-nerfed the UAC5. There is no longer a DPS benefit to having an inconsistent gun.
When you factor in the extra tonnage cost, the UAC5 went from a superior weapon to a vastly inferior one compared to the AC5.
While the gun jams 20% of the time rather than 25%, it takes 5 seconds to unjam instead of 3 (66% longer).
Testing method:
Fire 100 shots and time it. 100 shots is exactly 500 damage, divide 500 by the timed seconds to get DPS. Repeat this test many times. Stop repeating when you have an odd number of results so you can pick out the mean.
Don't test it by statistic, test it by using it. UAC5 works well for me. My chance of winning increase significantly on my K2 whenever I use it compare to the AC2