Jack of Shades, on 24 December 2013 - 11:31 AM, said:
It is essentially a TEAM game.
Means : team work is paramount. And I think this is good. BUT: in the current state of game's interface there is totally NOT ENOUGH tools to organize the team, the squad work.
A single, non-coordinated warrior in the field is a "free kill" or at least an easy target. Okay, one might say "join the pre-made groups".
But this requires a lot of hassle to do OUTSIDE of the game. Not good.
Really? A lot of hassle? Installing TS, finding a server (there are lots listed in New Player Help, as well as all the merc units recruiting), that's a lot of hassle?
Son if that's a lot of work for you, you have a much easier life than I do.
Jack of Shades, on 24 December 2013 - 11:31 AM, said:
In short: we need a much more advanced "lobby" or "arrangement screen" before the action, and secondly - the balancing has to take into account the teams' total of unlocks and upgrades ( "experience" and "monetary values" of participating mechs)
.
Easy, download TS, join a serious group and done. Seriously, it's not rocket surgery. The DHB, for example, not only do we have a forum but we use the TS server as a way to organize before a drop, when we are just dropping for fun.
Now, if you do some research on CW you will find out that lobbies, tonnage limits, the ability to bring multiple mechs etc are all planned.