However I havent patched or played the game in months; Why? The balance sucks (I CAN READ PATCHNOTES from the website, do not tell me Im out of the loop). The developers have no clue what theyre doing. Heck, even their freedback thread for clans... the first 10 messages are from highly involved players telling the developers how much they fail.
I was around in early Beta, constantly posting threads displaying how wrong their math was, and eventually gave up. It didnt matter that heat was totally broken and that the weapon systems were a total joke. It didnt matter that some weapons were significantly better per ton because they entirely failed to use highschool math.
Who would of thought that using tabletop numbers for weight and weapon heat wouldnt work when you tripled rate of fire? That suddenly increased each weapons heatsink weight to 3x, meaning that a weapon that needed 2 heatsinks needed 6 (+4) and one that needed 7 was now 21 (+14). Common sense tells you that multiplying this number would break things! Why? Some weapons tonnage to damage ratios were more heatsink orientated than others (lasers anyone?).
But nope, games still broken.
So at least the Timberwolf is $55. I can spend 100% of that $ on a single mech. Hopefully I can be an overpowered pay 2 win stompy robot monster for a few weeks, and then uninstall the game entirely.
I think my $60 investment in BF4, even with all its bugs, was a much better investment
Advice? never, ever, EVER touch another game with pay 2 win/fail model. I tried planetside 2 beta... but saw it was a pay 2 win grind fest and havent touched it with a 10 foot pole.
Now, I dont want to sound too nasty. I know creating content can be very hard. But when you see very easy things fail, $500 money grabs for a broken game, and developers go back on promises (lie) it doesnt leave a good impression. Add in a large, talented, and passionate mechwarrior fanbase, and there are few excuses.
Edited by Abrahms, 03 January 2014 - 04:04 PM.