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List Of Clan Weopons


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#1 XX Sulla XX

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Posted 27 December 2013 - 03:15 PM

Does any one have a list of Clan weopons that will need to come out with the new clan mechs?

#2 Escef

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Posted 27 December 2013 - 04:16 PM

ER lasers in all 3 sizes.
LBX and Ultra ACs in all 4 classes.
Streaks in 2, 4, and 6 packs.

Keep in mind that the clan versions of most weapons are lighter, more compact, and have better range than their Inner Sphere equivalents. Clan energy weapons also tend to do more damage.

#3 Pariah Devalis

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Posted 27 December 2013 - 04:30 PM

View PostEscef, on 27 December 2013 - 04:16 PM, said:

ER lasers in all 3 sizes.
LBX and Ultra ACs in all 4 classes.
Streaks in 2, 4, and 6 packs.

Keep in mind that the clan versions of most weapons are lighter, more compact, and have better range than their Inner Sphere equivalents. Clan energy weapons also tend to do more damage.



Also keep in mind that Clans do not have access to non-ER energy weapons. No standard PPC, no standard large lasers, no standard nothings. It is why I scoff at people who think the clans need a heat increase to their weapons. They come with one: Everything is ER.

Edit:

I also believe, but am not 100% sure, that they do not have standard Autocannons. Only Ultra and Luxor Ballistics.

Edited by Pariah Devalis, 27 December 2013 - 04:31 PM.


#4 XX Sulla XX

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Posted 27 December 2013 - 04:30 PM

Although my bet is every mech can use every weopon if it fits.

#5 Escef

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Posted 27 December 2013 - 04:37 PM

View PostPariah Devalis, on 27 December 2013 - 04:30 PM, said:



Also keep in mind that Clans do not have access to non-ER energy weapons. No standard PPC, no standard large lasers, no standard nothings. It is why I scoff at people who think the clans need a heat increase to their weapons. They come with one: Everything is ER.

Edit:

I also believe, but am not 100% sure, that they do not have standard Autocannons. Only Ultra and Luxor Ballistics.

They also have pulse lasers. And clan pulse lasers, at least in table top, do more damage and have twice the range of their Inner Sphere counter parts. Yes, a LPL that has better range than a PPC.

#6 XX Sulla XX

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Posted 27 December 2013 - 04:37 PM

I hope they get it balanced right. I am looking forward to having more options on the load outs on my mechs.

#7 Pariah Devalis

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Posted 27 December 2013 - 04:58 PM

View PostEscef, on 27 December 2013 - 04:37 PM, said:

They also have pulse lasers. And clan pulse lasers, at least in table top, do more damage and have twice the range of their Inner Sphere counter parts. Yes, a LPL that has better range than a PPC.



Yep. And just as hot as any Pulse Laser. I would suggest those being upped in heat slightly, but this is PGI we are talking about. The same people who went "Oh, ERPPC at 15 is too hot, let's try 13! 13 is too cold, guess back to 15! 14? What's that? We do not need to test it at 14!" They've done things I liked, but PGI has also done some questionable as hell balancing practices.

Edited by Pariah Devalis, 27 December 2013 - 04:59 PM.


#8 luxebo

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Posted 27 December 2013 - 05:42 PM

Lets see, I think this should be answered by someone more developed into Clans, but...

Energy:
Clan er lasers
Clan pulse lasers
Clan heavy lasers (don't think it's in this time period though)
Clan er ppcs
Clan flamers

Missiles:
Clan LRMs
Clan SSRMs
Clan MRMs (not yet)
Clan Arrow's (not yet)
Clan ATM's (not yet)
Clan NARC (don't know bout this either)

Ballistics:
Clan LBX-AC's
Clan Ultra-AC's
Clan MGs
Clan Rotaries (not yet)
Clan Long Tom (hehe)
Clan Gauss

#9 Escef

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Posted 27 December 2013 - 06:15 PM

View Postluxebo, on 27 December 2013 - 05:42 PM, said:

Clan MRMs (not yet ever)

Fixed.

#10 luxebo

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Posted 27 December 2013 - 06:17 PM

They would be too OP lol. Or too UP depending on IS version.

#11 Escef

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Posted 27 December 2013 - 06:25 PM

View Postluxebo, on 27 December 2013 - 06:17 PM, said:

They would be too OP lol. Or too UP depending on IS version.

The clans don't get them in table top, I find it difficult to believe they'd get them in MWO.

#12 luxebo

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Posted 27 December 2013 - 11:06 PM

Oh. ;) I was thinking of the Clan Streak MRM's in MW4 Mercs. Those are pretty powerful.

#13 Durant Carlyle

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Posted 27 December 2013 - 11:59 PM

I, for one, am hoping that there will be no mixed-tech in MW:O.

Want Clan weapons? You need to drive a Clan 'Mech with all of its limitations (no changing engine, armor, or internal structure ... see bottom of this post).

#14 luxebo

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Posted 28 December 2013 - 10:49 AM

Wait, they have non-guided SRMs?

Edit: Checked sarna. They do. :D 1.5 tons, the same weight as SSRM2s...

Edited by luxebo, 28 December 2013 - 10:49 AM.


#15 Pariah Devalis

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Posted 28 December 2013 - 12:43 PM

View Postluxebo, on 28 December 2013 - 10:49 AM, said:

Wait, they have non-guided SRMs?

Edit: Checked sarna. They do. :D 1.5 tons, the same weight as SSRM2s...


That is the SRM4, though. IIRC, you just shift the tonnage of the SRMs and SSRMs down by half a ton and you are more or less right on the tonnage bracket. SSRM4 2 tons. SRM6 2.5 tons. SSRM6 3 tons. Not sure if the SRM2 is 0.5 tons, though. Probably is.

#16 Lord Letto

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Posted 28 December 2013 - 12:56 PM

IIRC There's no LBX-2, At Least in MW4: Mercs :D
Then again, SSRM2 is limited there with only a inventory of 1 to be bought IIRC :o.

#17 Pariah Devalis

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Posted 28 December 2013 - 01:33 PM

LB2X is very common on Clan mechs, actually.

#18 Escef

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Posted 28 December 2013 - 03:40 PM

View PostPariah Devalis, on 28 December 2013 - 12:43 PM, said:

That is the SRM4, though. IIRC, you just shift the tonnage of the SRMs and SSRMs down by half a ton and you are more or less right on the tonnage bracket. SSRM4 2 tons. SRM6 2.5 tons. SSRM6 3 tons. Not sure if the SRM2 is 0.5 tons, though. Probably is.

Clan SRM and LRM racks are half the tonnage of their Inner Sphere equivalents. Clan Streak racks are the same tonnage as their Inner Sphere non-Streak cousins.

#19 Whatzituyah

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Posted 28 December 2013 - 03:49 PM

View Postluxebo, on 27 December 2013 - 05:42 PM, said:

...Clan ATM's... (not yet)


Hmmm...

Posted Image

What about Clan LAMS though "Laser Anti Missle System"

#20 nemesis271989

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Posted 28 December 2013 - 03:56 PM

View PostEscef, on 27 December 2013 - 04:16 PM, said:

ER lasers in all 3 sizes.
LBX and Ultra ACs in all 4 classes.
Streaks in 2, 4, and 6 packs.

Keep in mind that the clan versions of most weapons are lighter, more compact, and have better range than their Inner Sphere equivalents. Clan energy weapons also tend to do more damage.



Do they generate more heat?





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