ReXspec, on 08 January 2014 - 08:58 AM, said:
I've said it before, but I don't mind saying it again.
The primary issue is toning down the AC-20's (along with multiple other weapon systems) pinpoint damage. A simple way to do that is decrease weapon rates of fire to TT standards, increase armor values up to TT standards, tweak round velocities so they are realistic, remove ghost heat and shorten burst times of lasers.
Hmm while i agree on some points i would prefer a 'burst fire' ac 20 (with less range then a ac 5? ) to tone down the pinpoint damage
Laser duration and armor values would be nice however just dont tone laser duration down too much and yea
MECHS die too fast as it is , so more armor would be nice
but if you increased ballistic velocity that would make it easier to be pinpoint at much larger ranges (Or Turn it into AC sniping meta)
Where only the slower travel time ppc (unless that got a buff too) could compete where lasers and missles are going to have much harder time fighting these Superior range Ballistics with close range power
While allot of ghost heat doesn't make sense 3 ppc and gauss would return and ghost heat doesn't effect the meta combo of energy /ppc weapons paired with ballistics