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Foget The Ac20, The Ac10?


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#41 WM Jeri

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Posted 07 January 2014 - 04:28 PM

View PostKhan Hallis, on 07 January 2014 - 02:06 PM, said:

What you don't realize is you're entitled to nothing. But you can express your opinion freely. I ensured you had that "right".


...You know I insured my own right after 2 combat deployments and 13 years as an Airborne Infantry Grunt...I considered it a privilege to be of service to my country and never expect or remind folks of that especially since i chose my own poison and volunteered.

Now if you were a draftee you might have some room to point that fact out, but this kinda thing gets under my skin when a fellow vet especially of the all volunteer era does this.

Its the you cannot argue with me because I sacrificed for you implication...for me that dog don't hunt. If I took your comment the wrong way I apologize but that is how your post came across.

#42 Spheroid

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Posted 07 January 2014 - 04:36 PM

Honestly as a percentage the AC-10 nerf is not that big. The AC-20 reduction was far larger and needed. This is not going to effect my play as I tend to engage under 500 meters, usually LLAS/AC-10 combos.

Edited by Spheroid, 07 January 2014 - 04:37 PM.


#43 Alexandrix

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Posted 07 January 2014 - 04:38 PM

Anyone else think it's funny that they chose to toss this nerf in on the same day they introduce a hero mech promoted toting the gauss rifle?

I mean,don't get me wrong...I don't care one way or the other about the nerf.I don't even play the game anymore,I just lurk/troll the forums for entertainment.

I just thought that was a funny ... umm ... "coincidence"?

Edited by Alexandrix, 07 January 2014 - 04:40 PM.


#44 Broad5ide

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Posted 07 January 2014 - 04:48 PM

View PostAlexandrix, on 07 January 2014 - 04:38 PM, said:

Anyone else think it's funny that they chose to toss this nerf in on the same day they introduce a hero mech promoted toting the gauss rifle?

I mean,don't get me wrong...I don't care one way or the other about the nerf.I don't even play the game anymore,I just lurk/troll the forums for entertainment.

I just thought that was a funny ... umm ... "coincidence"?

The only way you could nerf AC's enough to make me wana drive that 50 ton coffin is to take them out of the game

#45 Thejuggla

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Posted 07 January 2014 - 04:51 PM

I use both commonly not every build never used dual ac20. I agree with reducing the ac20 speed since brawling shouldn't be that big of a problem but at distance it will be harder to use beyond its range which was part of the complaining. Ac 10 on the other hand doesn't seem as necessary but it does seem to work decently in pairs. Not sure the nerf was needed.

#46 Thejuggla

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Posted 07 January 2014 - 04:55 PM

View PostAlexandrix, on 07 January 2014 - 04:38 PM, said:

Anyone else think it's funny that they chose to toss this nerf in on the same day they introduce a hero mech promoted toting the gauss rifle?

I mean,don't get me wrong...I don't care one way or the other about the nerf.I don't even play the game anymore,I just lurk/troll the forums for entertainment.

I just thought that was a funny ... umm ... "coincidence"?


I find these conspiracies invalid because you can simply swap weapons, I very rarely use a stock build and defiantly wouldn't run an xl piloting a hunchback.

#47 Alexandrix

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Posted 07 January 2014 - 04:56 PM

View PostBroad5ide, on 07 January 2014 - 04:48 PM, said:

The only way you could nerf AC's enough to make me wana drive that 50 ton coffin is to take them out of the game

No doubt,heh.
Well,look at it this way.....anyone who would spend money on that DOA ****,much less take it into a game....is probably right about the IQ level they are looking for in their "target demographic" of customers.So....well played pgi?

#48 General Taskeen

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Posted 07 January 2014 - 05:10 PM

I understand perfectly that applying TT Damage Values to a TT Based Armor System in a Real-Time Mech Warrior game will have glaring issues.

'Thems just the way the cookie crumbles. Ignoring it doesn't mean its not an issue.

Edited by General Taskeen, 07 January 2014 - 05:10 PM.


#49 Khan Hallis

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Posted 07 January 2014 - 05:15 PM

View PostWM Jeri, on 07 January 2014 - 04:28 PM, said:


...You know I insured my own right after 2 combat deployments and 13 years as an Airborne Infantry Grunt...I considered it a privilege to be of service to my country and never expect or remind folks of that especially since i chose my own poison and volunteered.

...

Its the you cannot argue with me because I sacrificed for you implication...for me that dog don't hunt. If I took your comment the wrong way I apologize but that is how your post came across.

You did ensure you're own rights, as did I. Many others believe they are entitled to it without doing anything. Unfortunately the only things we are entitled to in this life is death. We are not entitled to a job, car, phone, house, children, dog/cat, or government protection for being born. Anywhere. Simply death, and we all shall. Everything else is a man made "creation" of our own minds. My apologies to you sir. I'm sorry it came across the wrong way.

#50 Alistair Winter

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Posted 07 January 2014 - 05:19 PM

View PostWM Jeri, on 07 January 2014 - 04:28 PM, said:


...You know I insured my own right after 2 combat deployments and 13 years as an Airborne Infantry Grunt...I considered it a privilege to be of service to my country and never expect or remind folks of that especially since i chose my own poison and volunteered.

Now if you were a draftee you might have some room to point that fact out, but this kinda thing gets under my skin when a fellow vet especially of the all volunteer era does this.

Its the you cannot argue with me because I sacrificed for you implication...for me that dog don't hunt. If I took your comment the wrong way I apologize but that is how your post came across.

Posted Image

#51 Mystere

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Posted 07 January 2014 - 05:22 PM

View PostFupDup, on 07 January 2014 - 04:00 PM, said:

Well, I haven't seen the 10 in much use. Usually it's either the 20 (mostly Highlanders) or a pair of 5's (a lot of different chassis). The jump snipers can (and probably will) just switch out their AC/20 for a pair of AC/5 (many did even before the patch...). The meta must go on...


At the cost of 20% less damage. :lol:

#52 FupDup

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Posted 07 January 2014 - 05:26 PM

View PostMystere, on 07 January 2014 - 05:22 PM, said:


At the cost of 20% less damage. :lol:

And greater accuracy at range (due to closer projectile speeds).

#53 Kyle Wright

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Posted 07 January 2014 - 05:39 PM

they shouldve just lowered the max range instead of the velocity.

#54 WM Jeri

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Posted 07 January 2014 - 05:45 PM

View PostKhan Hallis, on 07 January 2014 - 05:15 PM, said:

You did ensure you're own rights, as did I. Many others believe they are entitled to it without doing anything. Unfortunately the only things we are entitled to in this life is death. We are not entitled to a job, car, phone, house, children, dog/cat, or government protection for being born. Anywhere. Simply death, and we all shall. Everything else is a man made "creation" of our own minds. My apologies to you sir. I'm sorry it came across the wrong way.


Understood Brother, on this you and I agree...really just had a bad day, thanks for your service.

View PostAlistair Winter, on 07 January 2014 - 05:19 PM, said:

Posted Image



And this is just funny...thanks for making me laugh.

#55 Khan Hallis

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Posted 07 January 2014 - 05:49 PM

View PostKyle Wright, on 07 January 2014 - 05:39 PM, said:

they shouldve just lowered the max range instead of the velocity.


Now that is pure craziness talking there. Didn't you know PGI WANTS (actually it's their puppet masters) ballistics to be the king of the battlefield. That's why they have the longest range and fastest rate of fire of all weapons. Who needs lasers when an AC2 fires once per second (making it the equivalent of an AC20 in tabletop) and an AC20 fires every 4 seconds (equivalent of an AC50 in TT). And LRM's can lock on (despite never having that ability in TT), and lasers do damage based on contact time (unlike the high heat virtually instantaneous transfer of energy from on point to another in TT). Your ideas are simply too far gone and cannot be made to work for the gamers pulling the strings of PGI.

View PostWM Jeri, on 07 January 2014 - 05:45 PM, said:


Understood Brother, on this you and I agree...really just had a bad day, thanks for your service.




And this is just funny...thanks for making me laugh.


Seyla! So it shall be until all shall fall!

#56 Sean von Steinike

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Posted 07 January 2014 - 06:33 PM

About time! I was getting sick of all the "AC/10 are overpowered" threads. :lol: Oh wait...I don't recall any.

#57 Coralld

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Posted 07 January 2014 - 07:22 PM

I can understand the nerf to the AC20, not so much the AC10 though.

Personally, I believe all ACs should be at least a quick 2 shot burst fire weapons as described in the lore, this way their is a good chance of having their damage distributed instead of all in one location which is the biggest reason why they are so strong right now. It also allows the potential development of other brands of ACs, for example, brand A of AC10 fires 2 shells with average projectile velocity where as brand B fire 4 shells but has a higher projectile velocity. Each cassetted round does 10 damage, but the number of shells fired and their velocity differ.
This would mean though that PPCs would need to be reworked as well other wise people will flock to them because of the eas-mode if they keep their full front loaded ability.

#58 NKAc Street

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Posted 07 January 2014 - 07:31 PM

At the range A/c 20 and 10's do their best damage the nerf is irrelevant.

#59 Craig Steele

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Posted 07 January 2014 - 07:49 PM

Is it not possible that maybe just once PGI are thinking ahead.

Assume for a minute that the AC 20 change is an impact to the current "one shot" meta (the jury is out for me still)

All those Min/Max cheesy "gotta kill them all" players will what, move to a similar configuration.

Now lets see, what weapon has similar range and propoerties to a PPC but is ballistic so ghost heat is not a big problem. And if you have one or 2 with paired PPC's you can come close to one shotting a CT on most mechs. If it happens to be lighter than an AC 20 I'll get some more ammo for it too.

Anyone??

Just because its not fixing a problem we have complained about, that doesn't mean it has no purpose or is done for no reason.

#60 mekabuser

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Posted 07 January 2014 - 07:50 PM

View PostVarent, on 07 January 2014 - 03:56 PM, said:

actually ac10 has been becoming more common as well. It also takes away from the jump sniping meta without touching fire supports quite as much.

possibly because of the gauss nerf.. I was fine with the gauss changes in lieu of the gauss+ppc spam, but what hasnt still changed about the gauss?
The a/v cues concerning the charge mechanism.
SOmething that has been complained about the gauss since the change. Its another brilliant pgi move. They actually make a GOOD sound for the charge, etc, but its IMPOSSIBLE to hear in the heat of battle. So people say make it louder.
And what do we get? nothing still. Why? because I doubt there is a single dev who uses the damn thing. I dont even think they playtest anything.. Just run scripts.

So yeah, after hours and days and actually weeks of trying to get the gauss charge down, I gave up because you just dont hear the thing. And i swapped it out for ac10s, being one of the few guys I SEE, who uses an ac10.
I use it , even tho it was already slow as a turtle, screw it , i still use it..
Now, they make it even slower.
so an underutilized weapon will REALLY get a pass..
Thats the point... the only point

Edited by mekabuser, 07 January 2014 - 07:51 PM.






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