Sandpit, on 08 January 2014 - 11:47 AM, said:
*drops mic* deuces yo!
I'm down with reduced extreme range, if for no other reason than one AC shouldn't do more damage than the next smaller AC at its effective range. A recoil impact would be cool and a lot of people have asked for that. Honestly, though, I'd be happy with just a seperate reticle for each arm, putting in movement/heat penalties, and removing the Auto Arm Lock button to combat convergence. I really don't mind the AC20 or multiples of AC20s/Gauss or even multiple PPCs plus multiple ACs. It just bothers me, and everyone else for that matter, that you can be damaged to the extreme or hot to the extreme all while moving full speed while shooting the wings off of a fly. Would love to see the world's spec ops snipers putting a sniper round dead center on a target while on the back of a jeep doing 100+ mph over non-paved terrain while suffering from a head wound or heat exhaustion. Doing it off of a pitching boat when the target is on a pitching boat or even from a helicopter is pretty boss but the former example is pretty nasty.
Btw, and this is going on fluff text from Sarna which is mostly taken from fluff texts in source books from BT, but we have the following:
Quote
Autocannons range in caliber from 30mm up to 203mm and are loosely grouped according to their damage versus armor.[1] The exact same caliber of shell fired in a 100 shot burst to do 20 damage will have a shorter effective range than when fired in a 10 shot burst to do 2 damage due to recoil and other factors.
Followed by:
Quote
Different manufacturers and models of autocannons have different calibers (25mm-203mm) and rates of fire. Due to this, autocannons are grouped into generic "classes" of autocannons with common damage ratings.
An example of the rating system: the Crusher Super Heavy Cannon is a 150mm weapon firing ten shells per "shot", while the Chemjet Gun is a 185mm weapon firing much slower, but causing higher damage. Despite their differences, both are classified as Autocannon/20s due to their damage output.
Not saying that we need to do anything like this for ACs. But, when the Devs spoke about CW, they made mention more than a few times about how weapons of the same type, like the Medium Laser, would behave differently and differing characteristics based on the manufacturer. I doubt that they'd go to massive extremes but they could change the AC5, as an example, to be a short round burst for one manufacturer or a single round for another. It makes you wonder what they've got up their collective sleeves.
Edited by Trauglodyte, 08 January 2014 - 12:04 PM.
























