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Matchmaker Woes


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#61 Ngamok

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Posted 13 January 2014 - 07:52 AM

View PostDarth Bane001, on 12 January 2014 - 03:04 AM, said:



hell that roadbeer white knight dude was even on my team once and he never even did any damage to the enemy team,



Heh.

View PostAmsro, on 12 January 2014 - 08:27 AM, said:


Anytime you play against Villz and the GGCLOSE crew you can expect the highest of the min/max Metalander builds.

Because winning 10,000 matches the same way is fun! ;) ..... :lol:


I don't blame those guys for playing the way they do. There are people who will play to win no matter what because that's how they enjoy the game. Every game has those people.

#62 Ngamok

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Posted 13 January 2014 - 07:56 AM

View Postmwhighlander, on 12 January 2014 - 02:50 PM, said:



Stay there as long as you can. Its more fun


After drinking 3/4 of a bottle of Bourbon on Friday, I am pretty sure my KDR has gone down. But that is my typical Friday anyways. Work hard the other days, then lose 50+ matches or whatever on a Friday. My HBK-GI and WVR-6R KDR is in the trash thanks to Friday.

Posted Image

Edited by Ngamok, 13 January 2014 - 07:57 AM.


#63 Roadbeer

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Posted 13 January 2014 - 08:15 AM

View PostDarth Bane001, on 12 January 2014 - 03:04 AM, said:

hell that roadbeer white knight dude was even on my team once and he never even did any damage to the enemy team,


Two possible scenarios.

1. I was playing my locust
2. This is an outright lie, because I doubt the window of the game being installed on your computer long enough for us to be in the same match together. Seems to me you spend more time installing/uninstalling the game than actually playing it.

#64 3endless8oogie

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Posted 13 January 2014 - 08:18 AM

View PostNgamok, on 13 January 2014 - 07:56 AM, said:


After drinking 3/4 of a bottle of Bourbon on Friday, I am pretty sure my KDR has gone down. But that is my typical Friday anyways. Work hard the other days, then lose 50+ matches or whatever on a Friday. My HBK-GI and WVR-6R KDR is in the trash thanks to Friday.

Posted Image


So much about "dont drink and dr..." :D

#65 Mudhutwarrior

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Posted 13 January 2014 - 08:27 AM

View PostRoadbeer, on 13 January 2014 - 08:15 AM, said:


Two possible scenarios.

1. I was playing my locust
2. This is an outright lie, because I doubt the window of the game being installed on your computer long enough for us to be in the same match together. Seems to me you spend more time installing/uninstalling the game than actually playing it.


Don't know if that's the case. Several of your ilk besides yourself I have met on the field. I know after many thousands of matches who to listen to on the forums because I have met most of you there. I wasn't impressed by any of the prolific know it all posters here. Not one. Just because you can concentrate fire on pugs it stands that you just may not be a good pilot. I still honestly believe the posters who resist change and are critical of others on the forums do so not out of expertise but more fear of exposure to their mediocrity.

#66 Amsro

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Posted 13 January 2014 - 08:28 AM

View Post3endless8oogie, on 13 January 2014 - 08:18 AM, said:


So much about "dont drink and dr..." ^_^


He had to drive! He was too drunk to walk. :D

#67 Roadbeer

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Posted 13 January 2014 - 08:31 AM

View PostMudhutwarrior, on 13 January 2014 - 08:27 AM, said:


Don't know if that's the case. Several of your ilk besides yourself I have met on the field. I know after many thousands of matches who to listen to on the forums because I have met most of you there. I wasn't impressed by any of the prolific know it all posters here. Not one. Just because you can concentrate fire on pugs it stands that you just may not be a good pilot. I still honestly believe the posters who resist change and are critical of others on the forums do so not out of expertise but more fear of exposure to their mediocrity.


This from the guy who walks his Non-ECM DDC around the corner on Forest Colony to meet 4 mechs between the arch and the tunnel, then spends the next 12 minutes spamming chat about Premades?

#68 Amsro

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Posted 13 January 2014 - 08:33 AM

View PostMudhutwarrior, on 13 January 2014 - 08:27 AM, said:


Don't know if that's the case. Several of your ilk besides yourself I have met on the field. I know after many thousands of matches who to listen to on the forums because I have met most of you there. I wasn't impressed by any of the prolific know it all posters here. Not one. Just because you can concentrate fire on pugs it stands that you just may not be a good pilot. I still honestly believe the posters who resist change and are critical of others on the forums do so not out of expertise but more fear of exposure to their mediocrity.


And the plot thickens. Tell me where to find the PUG label on the mechs I shoot. <_<

Secondly are you assuming that PUG's=NEWB's ? Because I PUG most of the time and am far from new. ^_^

Have we met in MechWarrior land? Would you listen to me? :D :blink:

#69 3endless8oogie

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Posted 13 January 2014 - 08:34 AM

View PostAmsro, on 13 January 2014 - 08:28 AM, said:

He had to drive! He was too drunk to walk. :D

This explains a lot... ^_^

#70 Amsro

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Posted 13 January 2014 - 08:34 AM

View PostRoadbeer, on 13 January 2014 - 08:31 AM, said:

Non-ECM DDC


Say it ain't so! :D

#71 Amsro

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Posted 13 January 2014 - 08:38 AM

View PostNgamok, on 13 January 2014 - 07:52 AM, said:

I don't blame those guys for playing the way they do. There are people who will play to win no matter what because that's how they enjoy the game. Every game has those people.


They are just having a blast, I can say with certainty they don't win every game! ^_^

Posted Image

If only I had a better match. :blink: Damn panicbutton was stuck on! :D

#72 Ngamok

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Posted 13 January 2014 - 10:42 AM

View PostAmsro, on 13 January 2014 - 08:28 AM, said:

He had to drive! He was too drunk to walk. :D


You are correct. If I walked, I'd be staring up at an Atlas' foot right before it crushes me.

#73 Abivard

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Posted 13 January 2014 - 12:09 PM

2pm est? that is prime time in Europe! what schools lets out early enough for kids to be playing at 2pm est? preschool?

Typical American bashing, after 10pm est is 6pm PST which means more Americans are playing and virtually no Europeans or Aussies are playing. It means pings are generally low and close together.

#74 Para B

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Posted 13 January 2014 - 12:52 PM

15 games played today, 10 of those were lost with either 12:2, 12:1 or 12:0. Total stomps. Completely mismatched skill and tonnage levels. Absolutely zero fun.

I just got back after a break of several months and am very close to quitting again.

#75 Necromantion

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Posted 13 January 2014 - 01:13 PM

Frankly the playerbase has gone to {Scrap}, the issue isnt just weight balancing but things like having teammates who constantly are dealing friendly fire, who constantly run up behind you and block you from moving backwards, teammates who run off and leeroy on their own, teammates who lemming one after another into the other team, teammates who pull a deer in the headlights and just chase after the first red blip that shows up on their hud.

The players that have been chased away by poor design and lack of promise fulfillment who didnt do these things i sorely miss. The new wave of players seems to have the same attitude of the COD crowd or the greedy MMO player crowd.

Sadly matching EXACT weights or amount of ecm etc wont be viable without an increase in playerbase. While it would be nice to choose what 5 maps we really want to play on would be nice we cannot have that due to the same issue. I mean on most nights even during peak hours after an hour or so of play you keep seeing most of the same people.

ELO is indeed garbage and in 12 mans now due to the amount of HURP-DURP in the player base you can rarely carry your team as a good player when pugging solo.

An abundance of game modes would indeed be nice but sadly we dont have the playerbase of battlefield to support 8 different game modes without it resulting in 5-15 minute game queues.

I dont think that even game modes or new mechs will really change anything without new weapons frankly, im surprised that people dont mention new weapons more often than new mechs, maps or gamemodes. At least new weapons would add a significant variation in gameplay where the others just make you fight a bit differently or give you something new or pretty to look at.

I still have a glimmer of hope for this game but frankly in my eyes this should still be in beta, closed beta, heck even alpha until recently. Would have saved PGI a lot of the player base it has lost.

#76 Mofwangana Bogogono

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Posted 13 January 2014 - 02:22 PM

I'm glad I'm not the only one who thinks the MM needs work.

The real danger of the current system is that match results can be taken out of your hands, regardless of how good you are. As Skyfaller put it,

View PostSkyfaller, on 11 January 2014 - 03:54 PM, said:

You can be the world's best MWO player and if your team scatters all over at map start and dies noobrushing the entire enemy team it is NOT your lack skill that lost the map yet that is how it gets counted.


This is dangerous for the health of the game. If results are largely random, then there is reduced incentive to improve by continuing to play the game.

This is partially caused by the Elo system. For those unfamiliar with where Elo came from, check this out:

http://en.wikipedia....o_rating_system

Elo was created to rank chess players and it's very effective in doing so, because the results of a match are determined solely by one individual, to whom the Elo score is attached.

The problem comes when the competitors are different with every match. MWO addresses this by averaging,

http://mwomercs.com/...79-matchmaking/


which is a (far too) crude way of handling the random-team problem. Think about how this impacts the best and worst players on a team. Assuming the competitive teams have equal average Elos, a win will bring up the Elos the same amount for all players on the team. So, the noobrusher gets a boost to his Elo that he probably didn't deserve, while the veteran ends up doing the dirty work. Conversely, a team noobrush followed by a loss will lower everyone's Elo, even if the veteran plays a smart game.

This becomes important in the *next* match. In the first case, the noob has an over-inflated Elo, so his team's average is higher than it should be. In the second, the veteran has a too-low Elo, so his team's average is artificially low. You could argue that the errors will average out; for every underrated player on a team there will be an overrated player to compensate.
I won't get into the math, but hard core statisticians would tell you that this perfectly balanced combination is very rare with only 12 players. (Send me a PM if you ARE interested in the math.)

The bottom line is an Elo system where an individual is rated based on a group's performance and the group is constantly changing is bound to be inaccurate.

This Elo system is probably better than purely random matchmaking, but when non-skill-related factors are added (e.g. tonnage imbalances), I can imagine that it's not by much.





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