Jump to content

What Is Going On With Atlas?


39 replies to this topic

#1 nemesis271989

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 239 posts
  • LocationDunno

Posted 09 January 2014 - 11:47 PM

You may call me noob, whatever. The fact remains that I've been here since closed BETA, and I've never been wasted that bad. My side torsos are being annihilated, doesn't matter what kind of ATLAS I pilot. Side torso (Mostly right) being Critical hit or destroyed it means that more than half of mine firepower simply trashed.

I'm aware of recent Hit-Box Revision, but something is not right.
I remember ATLAS used to be a thing that no one would engage 1 vs 1 in close combat.

Where are you ATLAS pilots? Please comment!

#2 Craig Steele

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,106 posts
  • LocationCSR Mountbatton awaiting clearance for tactical deployment

Posted 10 January 2014 - 12:05 AM

Atlas like many assault mechs suffer from poor speed.

Your positioning and ability to predict where the battle is going to occur will be at the forefront of piloting an atlas.

Having said that, MWO focuses more on firepower than defensive (ie, armour). Light mechs can take you down with precision shots much easier than TT.

Ensure you put ammo in your legs / head. Avoid XL engines for the slow movers. Equip AMS and ECM / BAP where you can. And try and stay with your team and close to cover.

Hell even ask for a wingman, I am always happy to ride shotgun for a big guy in my support mechs and hang 100 meters back to cover his six. I usually do it without being asked anyway :D

Enjoy

#3 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,064 posts
  • LocationSouthern Wisconsin

Posted 10 January 2014 - 12:10 AM

I have observed no change in Atlai durability. Most likely you are simply being blown apart by high DPS dakka and your team is either too stupid to help you or you are being overly aggressive. It would help to know you Atlas loadouts.

Edited by Spheroid, 10 January 2014 - 12:10 AM.


#4 nemesis271989

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 239 posts
  • LocationDunno

Posted 10 January 2014 - 12:17 AM

View PostSpheroid, on 10 January 2014 - 12:10 AM, said:

I have observed no change in Atlai durability. Most likely you are simply being blown apart by high DPS dakka and your team is either too stupid to help you or you are being overly aggressive. It would help to know you Atlas loadouts.



I guess that I would have to agree on that, but also as you asked here is one of my loadouts

D-DC

Boar's Head

K

Edited by nemesis271989, 10 January 2014 - 12:24 AM.


#5 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 10 January 2014 - 12:21 AM

Technically, the recent Atlas hitbox change has made the side torsos far easier to shoot (if it wasn't already easy to shoot in the first place). So, it's a nerf for the most part.

However, it doesn't ignore the fact that you have to learn how to torso twist defensively better as the large arms of the Atlas is key in reducing the damage dealt to the side torsos. If you're a Boar's Head though.... it's not really a viable solution...

#6 bar10jim

    Member

  • PipPipPipPipPipPip
  • 352 posts

Posted 10 January 2014 - 12:30 AM

I've learned that anytime I'm shooting at an Atlas, I shoot the right torso. That's where the Big Gun is located. If the pilot is using an XL engine, so much the better.

Nothing says "Shoot Here" like an AC 20 barrel sticking out of a torso.

Edited by bar10jim, 10 January 2014 - 12:31 AM.


#7 nemesis271989

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 239 posts
  • LocationDunno

Posted 10 January 2014 - 12:31 AM

View PostDeathlike, on 10 January 2014 - 12:21 AM, said:

Technically, the recent Atlas hitbox change has made the side torsos far easier to shoot (if it wasn't already easy to shoot in the first place). So, it's a nerf for the most part.

However, it doesn't ignore the fact that you have to learn how to torso twist defensively better as the large arms of the Atlas is key in reducing the damage dealt to the side torsos. If you're a Boar's Head though.... it's not really a viable solution...



I've learned that methods long ago, since closed Beta. I wouldn't bring this discussion up if everything was ok.
Whenever I turn my torsos and trying to use arms to block incoming damage for some reason the enemy still hit my side torso. Any comment on that? Please?

#8 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,082 posts

Posted 10 January 2014 - 12:32 AM

View Postnemesis271989, on 10 January 2014 - 12:17 AM, said:



I guess that I would have to agree on that, but also as you asked here is one of my loadouts

D-DC

Boar's Head

K


Without even opening your loadouts, your first problem is that you have an Atlas K, without having the other D and RS variants. Having said that, your D-DC is 2.5 tons short and you only have two tons of AC20 ammo. Also, you have WAY too much armor on the legs.

Other than that, it's not too bad...especially once SRMs get fixed (in a year).

#9 nemesis271989

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 239 posts
  • LocationDunno

Posted 10 January 2014 - 12:34 AM

View PostLyoto Machida, on 10 January 2014 - 12:32 AM, said:

Without even opening your loadouts, your first problem is that you have an Atlas K, without having the other D and RS variants. Having said that, your D-DC is 2.5 tons short and you only have two tons of AC20 ammo. Also, you have WAY too much armor on the legs.

Other than that, it's not too bad...especially once SRMs get fixed (in a year).

I have all of them, I didn't put it up here

#10 Thell

    Member

  • PipPipPipPipPip
  • The Boombox
  • The Boombox
  • 176 posts

Posted 10 January 2014 - 12:34 AM

On my Boar's Head I just try to protect my right arm and right torso but I do tend to get my torsos stripped.

#11 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,082 posts

Posted 10 January 2014 - 12:38 AM

View Postnemesis271989, on 10 January 2014 - 12:34 AM, said:

I have all of them, I didn't put it up here


Still...fix your D-DC.

#12 Samziel

    Member

  • PipPipPipPipPipPipPip
  • The Seraph
  • The Seraph
  • 546 posts
  • LocationFinland

Posted 10 January 2014 - 12:41 AM

View PostCraig Steele, on 10 January 2014 - 12:05 AM, said:

Atlas like many assault mechs suffer from poor speed.

Your positioning and ability to predict where the battle is going to occur will be at the forefront of piloting an atlas.

Having said that, MWO focuses more on firepower than defensive (ie, armour). Light mechs can take you down with precision shots much easier than TT.

Ensure you put ammo in your legs / head. Avoid XL engines for the slow movers. Equip AMS and ECM / BAP where you can. And try and stay with your team and close to cover.

Hell even ask for a wingman, I am always happy to ride shotgun for a big guy in my support mechs and hang 100 meters back to cover his six. I usually do it without being asked anyway :D

Enjoy

I heard armor values were doubled from TT. Don't know if it was true.

Edited by Samziel, 10 January 2014 - 12:42 AM.


#13 Kefka Malicus

    Rookie

  • 1 posts

Posted 10 January 2014 - 12:47 AM

I also use a DDC and run with Dual LB 10X AC instead of the AC20 (personal preference based on playing style). I notice that I lose that right torso, where the ballistics are located, first quite often. I had a suspicion that it was a major target based on opponents knowledge of where the heavy guns are located, but it does seem to be a huge hit box as well.

#14 Craig Steele

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,106 posts
  • LocationCSR Mountbatton awaiting clearance for tactical deployment

Posted 10 January 2014 - 12:48 AM

View PostSamziel, on 10 January 2014 - 12:41 AM, said:

I heard armor values were doubled from TT. Don't know if it was true.


Yes, but not the same degree as firepower and FPS takes away the hit location of TT (ie, hit what you shoot at) which is effectivily a multiplier of firepower applied.

#15 Pat Kell

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,187 posts
  • LocationSol, NA, Iowa

Posted 10 January 2014 - 12:48 AM

Atlases losing torsos quickly is generally due to multiple mechs shooting at him at once, and torso twisting can only do so much. I have heard people saying that an atlas should lead the charge in a fight but I couldn't disagree more. Lights and fast mediums should lead the charge as they are more likely to get missed and force the enemy to waste heat on nothing. Then the big guys come in because let's face it, once a slow assault commits to battle, that's it, rarely do they get a chance to retreat. In pug matches, watch your lights and mediums and try to position yourself to support them once they engage. That's my thoughts.

#16 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,082 posts

Posted 10 January 2014 - 12:51 AM

View PostPat Kell, on 10 January 2014 - 12:48 AM, said:

Atlases losing torsos quickly is generally due to multiple mechs shooting at him at once, and torso twisting can only do so much. I have heard people saying that an atlas should lead the charge in a fight but I couldn't disagree more. Lights and fast mediums should lead the charge as they are more likely to get missed and force the enemy to waste heat on nothing. Then the big guys come in because let's face it, once a slow assault commits to battle, that's it, rarely do they get a chance to retreat. In pug matches, watch your lights and mediums and try to position yourself to support them once they engage. That's my thoughts.


If I'm in my Atlas in a PUG match, no way am I in front. You just can't trust them to back you up so I let other people initiate the charge and then come through swinging the hammer.

#17 Kraven Vanhound

    Member

  • Pip
  • Fury
  • Fury
  • 18 posts

Posted 10 January 2014 - 12:55 AM

View Postnemesis271989, on 10 January 2014 - 12:17 AM, said:



I guess that I would have to agree on that, but also as you asked here is one of my loadouts

D-DC

Boar's Head

K


Nothing truly wroung with any of your builds they need a bit of tweeking, I would add more ammo for the DDC, K think everyone hates the K but your builds ok add a tweek below not got a clue with the BH as i not got one. :D

K - http://mwo.smurfy-ne...5cfcdfb4807ba1b

#18 DrxAbstract

    Member

  • PipPipPipPipPipPipPipPip
  • The Butcher
  • The Butcher
  • 1,672 posts
  • LocationOutreach

Posted 10 January 2014 - 01:12 AM

http://mwo.smurfy-ne...e0559cda965c820 DDC

http://mwo.smurfy-ne...8cce39df7bb341e Boar

http://mwo.smurfy-ne...5010d220b9780b8 K

Although those are modified versions of yours... I prefer other builds.

#19 anubis969

    Member

  • PipPipPipPipPip
  • 130 posts

Posted 10 January 2014 - 02:45 AM

View Postnemesis271989, on 10 January 2014 - 12:31 AM, said:



I've learned that methods long ago, since closed Beta. I wouldn't bring this discussion up if everything was ok.
Whenever I turn my torsos and trying to use arms to block incoming damage for some reason the enemy still hit my side torso. Any comment on that? Please?

Well the arms don't obscure the torso 100% as I'm sure you know, so a good or lucky shot will still hit the torso. Another reason is good old fashion lag. Basically what you see and what the server sees is not always the same thing. You might see a shot coming and twist in time to block it but it's possible that as far as the server was concerned the shot landed before you managed to get your arm in the way.

#20 Mycrus

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,160 posts
  • Google+: Link
  • Twitter: Link
  • LocationFilipino @ Singapore

Posted 10 January 2014 - 02:53 AM

Lemme guess, you are running 20-30 points in you rear torso...

Full armor front! That is the only way you atlai

Edited by Mycrus, 10 January 2014 - 02:53 AM.






3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users