

The Underrated Locust
#3241
Posted 13 October 2015 - 05:25 AM
#3242
Posted 13 October 2015 - 06:46 AM
3xnihilo, on 13 October 2015 - 05:25 AM, said:
I was cracking up when I read that, too.
LCT-1E already confirmed as "way too Meta"

Edited by Dino Might, 13 October 2015 - 06:48 AM.
#3243
Posted 13 October 2015 - 02:56 PM
Only caught the last 3 minutes via raptr, but here it is:
https://youtu.be/o4s__5BcdaY
Any comments on my play are welcome, I know I need to work on a few things mechanically, but it was clear by the time I legged the kitfox that the game was over.
#3244
Posted 13 October 2015 - 03:57 PM
Fellow 20-ton nutters, I've completed my efforts at theorycrafting the Flea for MWO. If you want it in the game, I'd maybe Tweet Russ about it.

http://mwomercs.com/...-in-mwo-builds/
</shameless plug>
#3245
Posted 13 October 2015 - 04:55 PM

#3246
Posted 14 October 2015 - 04:23 PM
Also...to get back on topic...

Edited by Dino Might, 14 October 2015 - 04:24 PM.
#3247
Posted 15 October 2015 - 08:20 PM
#3248
Posted 15 October 2015 - 10:40 PM
#3249
Posted 16 October 2015 - 04:37 AM
I forgot how dopey unskilled mechs are.

#3250
Posted 17 October 2015 - 12:00 PM
solar levitas, on 13 October 2015 - 02:56 PM, said:
Only caught the last 3 minutes via raptr, but here it is:
https://youtu.be/o4s__5BcdaY
Any comments on my play are welcome, I know I need to work on a few things mechanically, but it was clear by the time I legged the kitfox that the game was over.
good match one thing i will say is that you are lucky he dident have ssrms or it could have ended badly
#3251
Posted 17 October 2015 - 12:03 PM
#3253
Posted 18 October 2015 - 06:37 AM
Jumped into my pirates bane instant two kills (direwales are so satisfying to kill) 350+ damage and a win. Next game then get shot in the back and killed by a teammate timberwolf tool. Sigh. This game really is fooked.
#3254
Posted 19 October 2015 - 10:28 AM
solar levitas, on 13 October 2015 - 02:56 PM, said:
Only caught the last 3 minutes via raptr, but here it is:
https://youtu.be/o4s__5BcdaY
Any comments on my play are welcome, I know I need to work on a few things mechanically, but it was clear by the time I legged the kitfox that the game was over.
Good piloting. Good use of cover and seismic. Many people say you have to "be moving all the time" as a light - this is very false, and you show why. Sometimes you want to check the seismic, other times it's best to wait in cover to ambush or to let him run a bit before you poke out so he's not ready and waiting for you. I tend to stand still a lot in a Locust. Very rarely to I get surprised with the one-shot alpha.
My one recommendation is to work more on firing while you move. You had a few shots where you were staying still to take aim at the KFX's leg while he was looking at you. Staying still in sight of an enemy will get you killed, so work on making those shots land as you are dodging or at least running at a decent deflection angle. When the enemy is not looking at you, by all means sit still to line up the shot.
Good piloting, average gunnery. Work on shooting while scooting. Overall good stuff. I think piloting is the most important and fun skill in driving a Locust. The shooting is kind of boring in my mind.
Edited by Dino Might, 19 October 2015 - 10:29 AM.
#3255
Posted 19 October 2015 - 04:02 PM
#3256
Posted 19 October 2015 - 04:35 PM
IraqiWalker, on 19 October 2015 - 04:02 PM, said:
When I was very new, someone gave me the advice: Never stop moving. There are times you can hold still but they are situational and difficult to explain clearly. So for now, never stop moving.
It was good advice.
#3257
Posted 19 October 2015 - 05:09 PM
IraqiWalker, on 19 October 2015 - 04:02 PM, said:
Actually, if you reverse, seismic will ping as well during the brief moment you're at zero. So, you know. Don't stop. Just go back and forth.
#3259
Posted 20 October 2015 - 04:36 PM
Edited by F8Sealed, 20 October 2015 - 04:38 PM.
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