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The Underrated Locust


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#4241 InspectorG

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Posted 16 July 2016 - 04:17 PM

View Post3xnihilo, on 16 July 2016 - 05:25 AM, said:



It looks like the 3m will be the go to for ml poking with the cooldown quirk, and maybe even spl knife fighting, although I expect the 1e will still be the preferred spl boat with the extra laser.



I would say the 1M with 2MPL and 2SRM2. But i didnt see if that Locust got f*cked on the quirks.

#4242 3xnihilo

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Posted 16 July 2016 - 04:26 PM

View PostInspectorG, on 16 July 2016 - 04:17 PM, said:


I would say the 1M with 2MPL and 2SRM2. But i didnt see if that Locust got f*cked on the quirks.


They wound up with the same energy quirks, except the 3m gets a 5% duration quirk and the 1m has none (I know, ouch!)

#4243 SlightlyMobileTurret

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Posted 16 July 2016 - 05:24 PM

View PostSource Mystic, on 16 July 2016 - 01:33 PM, said:

He was tissue paper now that they bent him over a barrel and everyone at pgi ran a train on him and to finish him off the pissed on him. Now he is wet tissue paper that smells like piss and has no self confidence. Welcome to Nerf warrior we will make every thing complete garbage just give us a bit of time.


...So making the locust half the size of a Jenner and him still having ridiculous quirks on top of being almost impossible to hit was okay? Really?

Edit: I don't mean the Locust is OP. I just mean that it needed a *slight* toning down of quirks. Perhaps PGI has gone overboard. Perhaps they haven't.

Edited by Keshav Murali, 16 July 2016 - 05:27 PM.


#4244 DivineTomatoes

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Posted 16 July 2016 - 05:28 PM

If you can't hit it then it's entirely your fault. Don't start blaming something else for your sheer incompetence.

#4245 DivineTomatoes

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Posted 16 July 2016 - 05:47 PM

After my first post I've been playing lights all day and I'm asking myself now, what's the ******* point?

PGI will simply give in to the mind numbing ******* that cry their eyes out, personally I think I'm going to take another 3 month break.

Last year I got myself the urban mech, 2c and the marauder. This year after this example I refuse to buy anything. Sure I want the phoenix hawk but I won't buy it. The game just isn't fun if they are willing to ponder to the whining of the incompetent.

Locusts are already easy to kill, but nerfing them even more. Loosing structure and making the 1V utterly worthless. What's the point in continuing. Knowing no matter how few light pilots are out there and even if they are the least played class they will be nerfed no matter what. Because idiots in heavys and assaults can't hold their aim or watch the damage indicators.

#4246 3xnihilo

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Posted 16 July 2016 - 05:50 PM

View PostKeshav Murali, on 16 July 2016 - 05:24 PM, said:


...So making the locust half the size of a Jenner and him still having ridiculous quirks on top of being almost impossible to hit was okay? Really?

Edit: I don't mean the Locust is OP. I just mean that it needed a *slight* toning down of quirks. Perhaps PGI has gone overboard. Perhaps they haven't.


If the locust was fine before the resizing (I never heard anyone complain back then) and the resize only changed your ability to hit them, then a reduction in structure/armor quirks or a reduction in mobility would have been a good response. I am glad they didn't touch the mobility since that is what makes locusts fun. The structure nerfs do not change how a locust is played but does decrease its ttk. So it should alleviate the locust is unbalanced please fix crowd. I am actually ok with that, I think I disagree with it, but I don't get all the data so I can accept it. What is overboard is removing so much of the offensive quirks the locusts had. Especially, on underperforming variants like the 1m. The 3v didn't lose any offensive quirks, just defensive, but it was a terrible mech to begin with and now it is worse. So, it is hard to view it as a reasonable adjustment when it makes a mech worse than it was before it was "unbalanced".

#4247 SlightlyMobileTurret

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Posted 16 July 2016 - 06:13 PM

the good locusts were really, really good...and the bad locusts (3V, 1M, 3S) were fun, but you also didn't see too many of them.

1V was flat out ridiculous, and really the only one that needed a requirk. I would even have been okay with the 1E/3M remaining the same, or just 5% agility/cooldown nerfs or something.

Edited by Keshav Murali, 16 July 2016 - 06:13 PM.


#4248 3xnihilo

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Posted 16 July 2016 - 06:33 PM

View PostKeshav Murali, on 16 July 2016 - 06:13 PM, said:

the good locusts were really, really good...and the bad locusts (3V, 1M, 3S) were fun, but you also didn't see too many of them.

1V was flat out ridiculous, and really the only one that needed a requirk. I would even have been okay with the 1E/3M remaining the same, or just 5% agility/cooldown nerfs or something.


And see, you speak reasonably, and any of that wouldn't have been a big deal...why can't the actual act of balancing be done like that?

#4249 SlightlyMobileTurret

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Posted 17 July 2016 - 05:27 PM

...Okay.

Weakest mech? did you even see anyone running firestarters after the rescale? Or panthers for that matter? Heck, my firestarters have switched to STD or medium lasers, since it's frigging stupid to keep running small pulses on em if you get legged the moment a mech lovingly stares at you.

LCT-1V was a legitimate T1 terror. One LPL on that mech equalled 3, DPS wise. It was practically pinpoint, and 90% accel decel made sure, it never lost a single frigging trade (unless due to pilot error)

the 1E and 3M were practically unkillable in a heavier mech, and you absolutely couldn't shoot back if you were in an assault.

Sure, the 3S was bad because of the loadout. Sure, 3V and 1M were also bad. But then again, one variant is enough for a chassis to be called OP (case in point, Kodiak), and the locust had three legitimately great variants.

Light queue was literally, ACH, RVN and Locust. Seems balanced to you? People are apparently stupid, to run locust instead of "best" lights.

#4250 Steel Raven

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Posted 17 July 2016 - 08:31 PM

Considering the tone of the discussion went from The Underrated Locust to The Best IS Light Mech in MWO, I would say something changed around the time of the rescale that was unintended. I mean, have you notice the Spider has all but disappeared? Hell, I haven't seen a single Firestarter all week!

#4251 SlightlyMobileTurret

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Posted 18 July 2016 - 12:22 AM

My FS9-A ran around a few times this week, but it had a STD engine. Posted Image Posted Image

#4252 Steel Raven

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Posted 18 July 2016 - 09:43 AM

Yeah, I just bought a XL for my Wolfhound. Wast of C-Bills.

#4253 Blind Baku

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Posted 18 July 2016 - 09:55 AM

So, I'm trying to math solutions to the LCT 'adjustments'... looks like nerf and all the 1V is still the strongest DPS LPL build. If I got the math right it drops form 7.82 (rounded) to 6.31 (rounded down). Next nearest you get is a DPS of 4.31 (rounded up) on the 3S and 1M.

Structure hits aside, >6 seems like it will still be a respectable DPS.

Just trying to find the less crappy about this situation.

Edited by Blind Baku, 18 July 2016 - 10:15 AM.


#4254 3xnihilo

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Posted 18 July 2016 - 11:03 AM

View PostBlind Baku, on 18 July 2016 - 09:55 AM, said:

So, I'm trying to math solutions to the LCT 'adjustments'... looks like nerf and all the 1V is still the strongest DPS LPL build. If I got the math right it drops form 7.82 (rounded) to 6.31 (rounded down). Next nearest you get is a DPS of 4.31 (rounded up) on the 3S and 1M.

Structure hits aside, >6 seems like it will still be a respectable DPS.

Just trying to find the less crappy about this situation.


Yeah LPL on the 1v is probably still going to be solid. Structure nerf just means you need to be more careful about your surroundings. Really shouldn't change a ton I hope.

#4255 3xnihilo

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Posted 18 July 2016 - 11:26 AM

Double post sorry

Edited by 3xnihilo, 18 July 2016 - 11:27 AM.


#4256 mad kat

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Posted 19 July 2016 - 06:25 AM

Locust gets nerfed. Loses leg armour/structure. 1E and 1V get hit. Why am i not surprised at such rampant displays of incompetence.

#4257 Dauphni

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Posted 19 July 2016 - 07:13 AM

Taking my LCT-1E out while it's still good. Got some nice results.

Posted Image

Honestly, this match was terrible. Blue team did nothing but camp on the far side of the valley and complain about LRMs, while red team all wandered off one by one so they were easy targets for me. Still, gotta appreciate those numbers!

#4258 Tim East

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Posted 19 July 2016 - 08:55 AM

View Post3xnihilo, on 15 July 2016 - 05:34 PM, said:

Ooh, Jenners got agility buff. Also looks like maybe the 3m will be the go to spl boat with the cooldown and small duration quirks.

I was pretty mad when I found out they were nerfing my beloved 3M when it was already the worst Locust of its type and significantly worse than one of the others that wasn't even the same class.

View PostSource Mystic, on 16 July 2016 - 01:27 PM, said:

WHO IS GOING TO PLAY LOCUST NOW?

Me. Still. Also this guy. V

View Post3xnihilo, on 16 July 2016 - 01:59 PM, said:

Me

View PostSource Mystic, on 17 July 2016 - 03:49 PM, said:

Taking a nerf hammer to the weakest mech in the game as uncalled for especially with the states of the lights now.

Weakest 'Mech in the game? But what about the Ebon Jaguar?

View PostSource Mystic, on 19 July 2016 - 03:27 AM, said:

Death to the whiners
All locust pilots should get even better and humiliate all other mechs
You though the locust was bad before

Bring forth the plague

This ^

Back when I first began piloting Locusts, they were an underdog's 'Mech. I fail to see why that should stop me from killing incompetent people now. I'll have to bust out my old 3M and say screw the meta; I have Locusts.

#4259 3xnihilo

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Posted 19 July 2016 - 09:00 AM

View PostTim East, on 19 July 2016 - 08:55 AM, said:

I was pretty mad when I found out they were nerfing my beloved 3M when it was already the worst Locust of its type and significantly worse than one of the others that wasn't even the same class.

Me. Still. Also this guy. V


Weakest 'Mech in the game? But what about the Ebon Jaguar?

This ^

Back when I first began piloting Locusts, they were an underdog's 'Mech. I fail to see why that should stop me from killing incompetent people now. I'll have to bust out my old 3M and say screw the meta; I have Locusts.


Yeah, I am definitely loading the spl back on the 3m, and pretend it's 2014 again.

#4260 PFC Carsten

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Posted 19 July 2016 - 12:56 PM

View PostKeshav Murali, on 16 July 2016 - 06:13 PM, said:

1V was flat out ridiculous, and really the only one that needed a requirk. I would even have been okay with the 1E/3M remaining the same, or just 5% agility/cooldown nerfs or something.

Agreed, but PGI as usual overshot by a huge margin. As it stands, the 1V has not only been nerfed armor and structure wise, but they basically removed 50 % (that's HALF) of it's offensive capability. That's too much for a 1 Hardpoint-Mech. Reduce the Laser Duration from 50 to maybe 20-30%, fine. But remove it completely? WTH?

I am gonna Locust like I never have Locusted before - to hell with all the nerfs.

Edited by PFC Carsten, 19 July 2016 - 01:12 PM.






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