Jump to content

The Underrated Locust


4831 replies to this topic

#2681 Ovion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 3,182 posts

Posted 23 May 2015 - 01:05 PM

I'm sure I managed 4x6 at some point....
Oh well, 4x4 would still be funny.
LCT-3S

Edited by Ovion, 23 May 2015 - 01:06 PM.


#2682 IraqiWalker

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 9,682 posts
  • LocationCalifornia

Posted 23 May 2015 - 03:38 PM

View PostOvion, on 23 May 2015 - 01:05 PM, said:

I'm sure I managed 4x6 at some point....
Oh well, 4x4 would still be funny.
LCT-3S


Remind me of my Suimando days.

#2683 Ovion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 3,182 posts

Posted 24 May 2015 - 12:23 AM

View PostIraqiWalker, on 23 May 2015 - 03:38 PM, said:

Remind me of my Suimando days.
That was my thinking, but getting it to it the 3x12 and keep enough speed to live is harder than I remember....

We need Rocket Launchers dammit!

#2684 IraqiWalker

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 9,682 posts
  • LocationCalifornia

Posted 24 May 2015 - 02:25 AM

View PostOvion, on 24 May 2015 - 12:23 AM, said:

That was my thinking, but getting it to it the 3x12 and keep enough speed to live is harder than I remember....

We need Rocket Launchers dammit!

Single time use slices of goodness. A COM-2D, or a locust, running with a big stack of those will ruin someone's day, somewhere.

It's probably the most deliberate weapon in the entire game, since it's a one shot, you're giving a giant, explosive F U to someone, as you've decided that THEY, instead of any of their teammates, deserved a butt full of rockets.

#2685 TLxB

    Member

  • PipPipPip
  • Survivor
  • 59 posts
  • LocationSpain

Posted 24 May 2015 - 04:20 AM

Guys,i recently build the Locust 1M. At start i thought to only build other 2 Locusts for elite master the 1V,but now im doubting. The 1M was cool too. This is how i loadout the 1M,well not yet,but when i have the c bills:

http://mwo.smurfy-ne...0b33c1e1f27c2fb

#2686 Ovion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 3,182 posts

Posted 24 May 2015 - 06:21 AM

View PostIraqiWalker, on 24 May 2015 - 02:25 AM, said:

Single time use slices of goodness. A COM-2D, or a locust, running with a big stack of those will ruin someone's day, somewhere.

It's probably the most deliberate weapon in the entire game, since it's a one shot, you're giving a giant, explosive F U to someone, as you've decided that THEY, instead of any of their teammates, deserved a butt full of rockets.
Ay. And the Locust is one of those to benefit HUGELY from the weapon.

Most things will likely take a 10 or 15 for the extra backup weapon in that extra slot, maybe in the head, or where you drop a few points of armour, or aren't sure what to do with that last 1/2 ton.
But running a RL40 on a 1M or even better RL80 on a 3S would be amazing.

Pick your target, walk up to its ass and make it vanish. :P

(We also need Mech Rifles to provide 'heavy ballistics' for Light Mechs)

View PostTLxB, on 24 May 2015 - 04:20 AM, said:

Guys,i recently build the Locust 1M. At start i thought to only build other 2 Locusts for elite master the 1V,but now im doubting. The 1M was cool too. This is how i loadout the 1M,well not yet,but when i have the c bills:

http://mwo.smurfy-ne...0b33c1e1f27c2fb
You're losing all the benefits of the E points there, and the build would be better on the 3S.
You're also sacrificing a LOT of speed for not a lot of return.
Ultimately resulting in dropping underweight on a mech where space is at an absolute premium.

Try: LCT-1M
You get a higher alpha and, and higher sustained.
You're faster, not reliant on ammo and better armour where it counts.
Armour on the head and arms are less important (Head hitbox is so insanely small - I've only been headshot maybe once or twice in 1-2 years, arms are still pretty damn small, you'll likely lose a torso before the arm.)

If you're set on SRM4's, or want more ammo, drop the Medium Pulse Lasers to Medium Lasers.

#2687 TLxB

    Member

  • PipPipPip
  • Survivor
  • 59 posts
  • LocationSpain

Posted 24 May 2015 - 08:28 AM

View PostOvion, on 24 May 2015 - 06:21 AM, said:

You're losing all the benefits of the E points there, and the build would be better on the 3S.
You're also sacrificing a LOT of speed for not a lot of return.
Ultimately resulting in dropping underweight on a mech where space is at an absolute premium.

Try: LCT-1M
You get a higher alpha and, and higher sustained.
You're faster, not reliant on ammo and better armour where it counts.
Armour on the head and arms are less important (Head hitbox is so insanely small - I've only been headshot maybe once or twice in 1-2 years, arms are still pretty damn small, you'll likely lose a torso before the arm.)

If you're set on SRM4's, or want more ammo, drop the Medium Pulse Lasers to Medium Lasers.



Yeah,i know that i loss speed,but with higher engine i carry one less srm ammo ton.

EDIT: Well,finally i got the 1M builded at max. Testing the 1M on testing grounds with my loadout,ive killed one commando,cicada,catapult,atlas and jenner,half killed a centurion. So my loadout with 3 tons of srm ammo its not done for large rate battles. My record was 2 kills and 4 assists in a pug with the Locust 1M. Sad that i didnt take a screenshot. Maybe its not much,but a noob in MWO like me was some good work,thinking that is a light mech.

Edited by TLxB, 24 May 2015 - 01:27 PM.


#2688 Ovion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 3,182 posts

Posted 24 May 2015 - 01:58 PM

View PostTLxB, on 24 May 2015 - 08:28 AM, said:

Yeah,i know that i loss speed,but with higher engine i carry one less srm ammo ton.

EDIT: Well,finally i got the 1M builded at max. Testing the 1M on testing grounds with my loadout,ive killed one commando,cicada,catapult,atlas and jenner,half killed a centurion. So my loadout with 3 tons of srm ammo its not done for large rate battles. My record was 2 kills and 4 assists in a pug with the Locust 1M. Sad that i didnt take a screenshot. Maybe its not much,but a noob in MWO like me was some good work,thinking that is a light mech.
It's not worth it.

That extra speed is what lets you dodge enemy fire and keeps you alive.
LCT-1M
This has +2 tons, with 2SRM2's, and backup lasers (still a higher damage output than the 2xSRM4).

LCT-1M
This keeps your SRM4's and 3T ammo if you really have to run as just 2xSRM4, but the 2ML, 2SRM2 would be better.

#2689 Timicon

    Member

  • PipPipPipPipPipPipPip
  • 597 posts

Posted 25 May 2015 - 12:48 AM

Hey, thanks for this; I have not been sure about if I should invest in buying the Locust, but after reading this post, it has made me see some advantages that I did not think of before. In a fair few ways, it beats out the Raven, which I have been running the last few months, so the next light 'Mech I buy for sure will be a Locust. When the time comes, I will have to check the variants, see which one is suitable for my style of playing. ^^

#2690 IraqiWalker

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 9,682 posts
  • LocationCalifornia

Posted 25 May 2015 - 02:42 AM

View PostLeif Tanner, on 25 May 2015 - 12:48 AM, said:

Hey, thanks for this; I have not been sure about if I should invest in buying the Locust, but after reading this post, it has made me see some advantages that I did not think of before. In a fair few ways, it beats out the Raven, which I have been running the last few months, so the next light 'Mech I buy for sure will be a Locust. When the time comes, I will have to check the variants, see which one is suitable for my style of playing. ^^

Be sure to come here, and ask folks what they think of each variant, and which ones would work for you.

#2691 Timicon

    Member

  • PipPipPipPipPipPipPip
  • 597 posts

Posted 25 May 2015 - 03:07 AM

View PostIraqiWalker, on 25 May 2015 - 02:42 AM, said:

Be sure to come here, and ask folks what they think of each variant, and which ones would work for you.


Thanks, I will. I just bought the Locust 3M and took your advice on the alpha with weapons load out, which is is a good weapons build (still need to upgrade it to DHS however, but not long now for that. But I never realised how fast it was; the fastest 'Mech I have piloted is a Centurion9-D which runs at almost 109kph, but almost 20kph more on the Centurion, it is the speed I need to get used to, so instead of just dropping with it in matches, I am going to use the training grounds to get the hang of it for when I really put in real action.

I still plan on buying at least 2-3 more Locusts, so definitely, I will ask before I buy the next Locust,, see how players who use Locusts find the right weapons configuration for them, get as much help as possible. We all could face each other on opposite teams in most matches, but I have found that even in-game everyone is always willing to help you out, which is a lot more than I can say for other online games.

#2692 xDust

    Member

  • PipPipPipPipPip
  • The Clamps
  • The Clamps
  • 113 posts

Posted 25 May 2015 - 04:44 AM

Out of curiosity, has anyone tried running a LL/ERLL Pirates' Bane? It's not too much of a hassle to fit one in and still have a SL for backup (and even an ML can work dropping down to a 180).

I know that a Raven would be so much better at the job, buuuuut.... Loooocuuust.

#2693 Dino Might

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 2,030 posts

Posted 25 May 2015 - 02:14 PM

View PostxDust, on 25 May 2015 - 04:44 AM, said:

Out of curiosity, has anyone tried running a LL/ERLL Pirates' Bane? It's not too much of a hassle to fit one in and still have a SL for backup (and even an ML can work dropping down to a 180).

I know that a Raven would be so much better at the job, buuuuut.... Loooocuuust.


ERLL is much better on the 1V. It loses the ECM capability, but gets so much more firepower from the cooldown and range bonuses.

I prefer 4 ML on the PB when I'm playing for real. When having fun, I go for an AC2 (or two).

#2694 Ovion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 3,182 posts

Posted 25 May 2015 - 02:41 PM

View PostDino Might, on 25 May 2015 - 02:14 PM, said:


ERLL is much better on the 1V. It loses the ECM capability, but gets so much more firepower from the cooldown and range bonuses.

I prefer 4 ML on the PB when I'm playing for real. When having fun, I go for an AC2 (or two).
hopefully one day we get mech rifles as well as rocket Launchers.

It will be glorious.

Locusts triumphant, angry gods and destroyers of worlds!

#2695 3xnihilo

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 2,980 posts
  • LocationPennsylvania

Posted 25 May 2015 - 02:46 PM

I soooo want mech rifles. PUHLEEEEAAASSE!!!!!!

#2696 Ovion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 3,182 posts

Posted 25 May 2015 - 03:16 PM

I would honestly pay for an extra weapons pack.
Call it 2-4 variants that carry the weapons, charge 20usd, includes 1 each of the weapons we're missing as of 3052.

From memory, lams for Clan, arrow IV for Clan and is
Blazers, rifles, rocket Launchers, mortars... Sure I'm missing some.

I'll make a thread about this in the morning though...

Found list.
(All are IS only unless specified)
Energy:
LAMS (Clan only)
Binary Laser Cannon

Ballistic:
Grenade Launcher
Light / Medium / Heavy Rifle

Missile:
Rocket Launcher 10 / 15 / 20
Mech Mortar 1 / 2 / 4/ 8

Artillery:
Any two+ of the following, though preferably AIV and Long Toms, there's no particular reason to have more than 2 though.
Arrow IV Artillery (IS+Clan) Missile
Sniper Artillery PieceBallistic
Thumper Artillery PieceBallistic
Long Tom Cannon Ballistic
Sniper Artillery Cannon Ballistic
Thumper Cannon Ballistic

Edited by Ovion, 25 May 2015 - 03:27 PM.


#2697 TLxB

    Member

  • PipPipPip
  • Survivor
  • 59 posts
  • LocationSpain

Posted 25 May 2015 - 11:38 PM

Hey,tell me if this variant was good with SPL Cooldown module????

http://mwo.smurfy-ne...074557065be62ec

I dont know if elite skills of this variant or the 1V. I have skilled at lvl 3,machine guns range and at lvl 2,small pulse laser cooldown. Dunno witch one was better. Some people said that lasers Locusts was better,but with machine guns i destroy a lot of components,and is better to kill weak targets. Anyway with the 3M with small pulse laser,i never get out of ammo,and have TAG,that is better for be helpful for LRM mechs. What do u think??? Dont say me that 1E its better than 3M because 1E just dont like it,it runs with high amount of cooling and i prefer cooling than firepower ALWAYS.

Edited by TLxB, 25 May 2015 - 11:43 PM.


#2698 Dino Might

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 2,030 posts

Posted 25 May 2015 - 11:49 PM

3M and 1E run pretty much the same if you want to limit the number of weapons. Quirks on the 1E are better, though, so I'd just put 4 small pulse and the TAG on the 1E if you want that loadout for the benefit to the range with both the lasers and TAG.

Of course...though you said not to, I'd go 1E with 6 small pulse. Cooling is good, but you don't want to be in an endurance fight with anyone in a Locust. It's not designed to take hits. 'Hit and run' or 'hit and stay behind out of the firing arc' are the preferred tactics.

When you ask for "good" and say, "don't tell me about the 1E" in the same breath, I have to wonder how "good" you want your build to be.

Edited by Dino Might, 25 May 2015 - 11:51 PM.


#2699 TLxB

    Member

  • PipPipPip
  • Survivor
  • 59 posts
  • LocationSpain

Posted 25 May 2015 - 11:51 PM

View PostDino Might, on 25 May 2015 - 11:49 PM, said:

3M and 1E run pretty much the same if you want to limit the number of weapons. Quirks on the 1E are better, though, so I'd just put 4 small pulse and the TAG on the 1E if you want that loadout for the benefit to the range with both the lasers and TAG.

Of course...though you said not to, I'd go 1E with 6 small pulse. Cooling is good, but you don't want to be in an endurance fight with anyone in a Locust. It's not designed to take hits. 'Hit and run' or 'hit and stay behind out of the firing arc' are the preferred tactics.


Quirks means the buffs have the mechs??? Like CT reinforced or something????

3M have energy cooldown boosted and 1E have energy range boosted,i still prefering 3M.

Edited by TLxB, 25 May 2015 - 11:55 PM.


#2700 3xnihilo

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 2,980 posts
  • LocationPennsylvania

Posted 26 May 2015 - 02:16 AM

View PostTLxB, on 25 May 2015 - 11:51 PM, said:


Quirks means the buffs have the mechs??? Like CT reinforced or something????

3M have energy cooldown boosted and 1E have energy range boosted,i still prefering 3M.


1E has laser duration reduction though and that is the best quirk a laser boating light can get. The 3m is good with 5 spl. I would feel under gunned myself with only 4 and I have never found a tag to be that useful. That said, mech building is very subjective so you will want to go with what works best for you. With the build you have in that link you would benefit most from spl cooldown 5 and range 5.
Happy hunting!





11 user(s) are reading this topic

0 members, 11 guests, 0 anonymous users