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Skirmish Mode - Serious Question & Conversation (At Least I Hope It Will Be)


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#61 Roland

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Posted 19 January 2014 - 05:45 PM

I think folks are confusing two different cases here.

There is the case where a single light mech fights using guerrilla tactics, and I think everyone agrees that's cool.

Then there's the case where a mech simply runs off and shuts down, because he doesn't want to get killed. The only person to suggest that such action is ok was a mod who didn't work for PGI.

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PGI has already stated IF YOU DID DAMAGE AND ENGAGED THE ENEMY AT ANY POINT IN THE GAME (you participated so non participation does not apply) and then play hide and seek or even power down IT IS NOT GIEFING AND IS NOT A REPORTABLE OFFENSE.

PGI didn't actually ever say such a thing. You're talking about a statement made by Egomane, who is a mod.

#62 Sephlock

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Posted 19 January 2014 - 05:51 PM

No one likes to be the thugs Batman is picking off one by one.



We'd all rather be Deathstroke. Or at least Deadshot.

#63 Slepnir

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Posted 19 January 2014 - 06:10 PM

View PostRoland, on 19 January 2014 - 05:45 PM, said:

I think folks are confusing two different cases here.

There is the case where a single light mech fights using guerrilla tactics, and I think everyone agrees that's cool.

Then there's the case where a mech simply runs off and shuts down, because he doesn't want to get killed. The only person to suggest that such action is ok was a mod who didn't work for PGI.


PGI didn't actually ever say such a thing. You're talking about a statement made by Egomane, who is a mod.


This forum is owned and operated by who exactly? oh right PGI, and who decides who gets to be a mod on here? oh right PGI, guess what, they may not be paying a volunteer a salary but they do interact with them and give them certain authority on the forums,. if what Egomane said was incorrect one of the DEVs who post in their own forums here would have corrected it long ago. This statement on PGIs position is backed up by the official positions of PGI rules for ghosting and team treason. if you didn't bring scouts to find the last guy who is playing hit and run or shut down then you deserve all 15 minutes of the match. suck it up, go take a bio, get a drink, or disconnect.

#64 Mystere

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Posted 19 January 2014 - 07:58 PM

View PostSlepnir, on 19 January 2014 - 06:10 PM, said:

if you didn't bring scouts to find the last guy who is playing hit and run or shut down then you deserve all 15 minutes of the match. suck it up, go take a bio, get a drink, or disconnect.


This discussion reminded me of Hiroo Onada:

Posted Image

#65 Corvus Antaka

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Posted 20 January 2014 - 04:56 AM

ignore the hecklers. ui 2.0 will hopefully give us a block function so you dont have to listen to their ranting anymore :P

#66 RichAC

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Posted 20 January 2014 - 08:29 AM

Egomane is right.

The only people griefing are the lamers mad they died, who want to force their teamate to suicide and suffer the same fate, because they have adhd and can't wait 5 mins. Its frustrating for me too, but I would never demand in chat and selfishly tell another play to forefeit his rights to play the game just because I'm mad I died. You have the option to quit and pick a different mech.

Playing a light sometimes means kiting them on the whole map and taking pot shots, and so what if he powers down for 5 mins in skirmish. Its probably not his fault his whole team died. I've actually seen lights win a skirmish match against half a dozen dudes in 8 mins by themselves. While their whole team was spewing insults at them the whole time by just running around. Or at the end of the match they end up with more damage and kills then their whiny lamer teamates.... And to be honest it really doesn't matter, the whining is so out of control that even on assault and conquest people will cry after they died that someone is still trying to cap bases....

If the guy was afk the whole game then I can understand reporting him. But if he fought some enemies during the match and his team died, doesn't mean he needs to sucide. Thats Ridiculous and selfish. Quit and pick a different mech and stop being a sore losing baby. Nothing wrong with playing for personal K/D stats at that point. Making stats private doesn't take away some peoples competitive drive. Thats what the timer is for.

Edited by RichAC, 20 January 2014 - 08:34 AM.


#67 MeiSooHaityu

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Posted 20 January 2014 - 09:11 AM

I do notice that sometimes the last mech (a light) will specifically run around away from the enemy and try to run the clock out. Although I see no reason to report this, it is a bit annoying.

Without repair and re-arm, I don't see the benefit of trying to stay alive. Since the enemy still out-numbers you, you will loose regardless. Might as well fight and go out in a blaze of glory.

The only reason I can come up with as to why a mech would run away and run the clock out, is to help preserve their KDR ratio. To me, that seems like a pretty dumb reason, but I suppose I can understand it on some level.

Still, I say fight the good fight and go out in style :P

#68 Sug

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Posted 20 January 2014 - 10:02 AM

View PostMeiSooHaityu, on 20 January 2014 - 09:11 AM, said:

The only reason I can come up with as to why a mech would run away and run the clock out, is to help preserve their KDR ratio.


Which doesn't make sense since if they are the last member of their team alive they can just quit the match to end it and get full rewards....

Or every member of the other team could quit and the game would end.

#69 KHETTI

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Posted 20 January 2014 - 10:08 AM

I have a blast running a Raven 3L and find myself last man left quite a lot in it, with either a 2xERLL or ERPPC+Med pulse laser, i will run, keep my distance and try to kill as many as i can.
Some players (backseat drivers), who usually score low and died early, criticize, saying that you are time wasting, when in fact you are playing to the strengths of the mech and trying to get a win if possible.

Running and being elusive, but still fighting is very different to just running to try and hide.

#70 MeiSooHaityu

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Posted 20 January 2014 - 10:50 AM

View PostKHETTI, on 20 January 2014 - 10:08 AM, said:

I have a blast running a Raven 3L and find myself last man left quite a lot in it, with either a 2xERLL or ERPPC+Med pulse laser, i will run, keep my distance and try to kill as many as i can.
Some players (backseat drivers), who usually score low and died early, criticize, saying that you are time wasting, when in fact you are playing to the strengths of the mech and trying to get a win if possible.

Running and being elusive, but still fighting is very different to just running to try and hide.


Agreed. If a match has one light against 3 remaining enemy mechs that are damaged, I can understand the light trying to run, split them up, and trying to attack them one at a time with hit-and-fade tactics.

On the other hand, if a match has one light mech vs 6 enemy mechs (some barely damaged), I can't understand dragging out the match 6 min or so. If your that light, your team lost. Might as well fight it out.

Just my opinion though.

#71 Corvus Antaka

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Posted 20 January 2014 - 11:07 AM

View PostMeiSooHaityu, on 20 January 2014 - 10:50 AM, said:


Agreed. If a match has one light against 3 remaining enemy mechs that are damaged, I can understand the light trying to run, split them up, and trying to attack them one at a time with hit-and-fade tactics.

On the other hand, if a match has one light mech vs 6 enemy mechs (some barely damaged), I can't understand dragging out the match 6 min or so. If your that light, your team lost. Might as well fight it out.

Just my opinion though.


A retreat option would be nice. It's not cool that the last man is expected to suicide or let time run out to save his mech. running out of bounds to retreat when the odds are 4+ v 1 needs to be an option and would help a lot to alleviate this issue.

I've taken to just running in and dying if I'm stuck with my spider and theres like 9+ of the enemy left, because even with 8 minutes and some damaged mechs I'll likiely simply not have enough time & heat cap to kill that many mechs, plus the fac tI have to listen to the hecklers because I can't disable the chat window. Hopefully ui 2.0 will give us more options to cut out the {Surat} and mute them.

#72 EvilCow

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Posted 20 January 2014 - 11:50 AM

Solution: mute dead players or let them chat among them freely.

Ofter the final part of the game is painful to watch just because the need some people have to express their frustration for a bad game.

Edited by EvilCow, 20 January 2014 - 11:55 AM.


#73 Abivard

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Posted 20 January 2014 - 12:07 PM

If you are not playing to win, you are griefing and can be reported.

It is as simple as that.

Just because egomane is ok with xp farming, does not mean PGI is.

If you hit everyone once and then hide til game is over, that is a form of farming that was addressed before when they would disco instead of hiding, we all know the lengths PGI went to to correct that. so why do you think they are ok with the 'hide' version?

#74 Spawnsalot

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Posted 20 January 2014 - 12:59 PM

If you're the last person alive and you're playing to your mechs strengths i.e. stringing out slower mechs in a light so you can take them down alone then you're doing it right and you will always have me cheering your corner. If you're going to go hide, shutdown, laugh about it and go make a drink I'm going to report you. You know you're being a ponce and the rest of the server knows you're being a ponce, so don't get smart about it.


What I don't get is where this notion of "I'm the last one alive, therefore I shouldn't have to die." is coming from. You aren't dead because you're either good at staying out of sight hiding or weren't considered enough of a threat by the enemy who decided to take out the rest of your possibly more dangerous team mates first before mopping you up.

As many, many members of this forum have pointed out - this is a team game. You live by your team, you die by your team - it's as much your fault as it is the rest of your team that you got flattened, so suck it up and accept your earned defeat at the hands of a superior opponent (whether through skill or, as is still unfortunately the case, the matchmaker) and move on to the next match and try to do better.

You're K/Dr will never mean anything and even *if* CW is rolled out, you've lost the match anyway and are simply prolonging the inevitable. Do yourself a quaver - either try to whittle the enemy down and possibly eke out a win for your team, go down swinging in a fiery blaze of glory and explosions or just run OOB if that's too much for you to handle - you've lost the match anyway - your W/L stat (not that it matters either) will be affected whatever outcome, you may as well try and do something positive with it.

#75 Roland

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Posted 20 January 2014 - 01:02 PM

View PostKHETTI, on 20 January 2014 - 10:08 AM, said:

I have a blast running a Raven 3L and find myself last man left quite a lot in it, with either a 2xERLL or ERPPC+Med pulse laser, i will run, keep my distance and try to kill as many as i can.
Some players (backseat drivers), who usually score low and died early, criticize, saying that you are time wasting, when in fact you are playing to the strengths of the mech and trying to get a win if possible.

Running and being elusive, but still fighting is very different to just running to try and hide.

I've not seen folks on the team with the lone light get angry at the last guy.. ususally, folks want him to fight, because I've actually seen a lone mech pull off some great victories.

Usually in those cases it's the other team who may be yelling, because until the last guy starts picking them off, they don't know if he's fighting or hiding.

Another thing... If you just want to "retreat" because you care about your KD ratio, can't you just disconnect?

I saw some dude do that in a game I was in last night.... He was also garbage, and at the end it turned out he had only managed to score 60 damage in his Jagermech before running off to hide and disconnect.

What exactly is the downside to doing that for the folks who want to hide? Seemed like that guy was using it as the retreat option folks here seem to want.

#76 Sandpit

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Posted 20 January 2014 - 02:20 PM

The simple solution is, if you feel someone is griefing. Submit a report at support@mwomercs.com and let the GMs sort it out. If it's not a griefing issue then the reported player has nothing to worry about and if someone is just reporting people to be a dbag then the GMs can take action on that as well.
If the reported player IS griefing then the GMs handle it.

#77 RichAC

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Posted 20 January 2014 - 04:54 PM

View PostAbivard, on 20 January 2014 - 12:07 PM, said:

If you are not playing to win, you are griefing and can be reported.

It is as simple as that.

Just because egomane is ok with xp farming, does not mean PGI is.

If you hit everyone once and then hide til game is over, that is a form of farming that was addressed before when they would disco instead of hiding, we all know the lengths PGI went to to correct that. so why do you think they are ok with the 'hide' version?


Hitting everyone once is not as easy as you make it sound...lmao. What if a guy just sucks, should he be banned?

So hes not a good teamplayer? Well there is alot of those in many ways. But Unless a guy went afk the whole match, or is shooting teamates, This is a ridiculous thing to report someone over.

It might be annoying and frustrating, to watch a light trying to stay alive for 5 mins, but you actually have the option to quit and start another game. Your already dead, get over it. The last guy alive doesn't have to die for you even if there is no chance for him to win. Staying a live is skill in itself unless against a team of all assaults or bads....lol. Thats what the timer is for anyways.

More times then not, when a whole server is whining and crying about the last guy alive who is running and hiding to try and stay alive, he ends up having more points on the scoreboard then most of his teamates! hahaha It makes this community look like a bunch of lamers and sore losers who cry wolf.

Edited by RichAC, 20 January 2014 - 05:00 PM.


#78 Sephlock

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Posted 20 January 2014 - 05:14 PM

Of course these issues would come up less and less if there were more incentive to brawl.

Say... in the form of knockdown.

I for one cannot wait until I can put MASC on my 400XL Battlemaster:

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#79 Phantomime

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Posted 20 January 2014 - 05:16 PM

its an issue with the map, and ecm, and not with players. if the last 2 mechs are a full health atlas, and a heavily damaged weaponless light mech (non-ecm), and it simply out runs the fat *** atlas hugging cover, then GG. its called da 'tactics. if you feel you were griefed, then go back to playing conquest or assault that you likely whined about loosing because you played something fat and slow and again got outmanovered.

contrary to so many ({Dezgra}) opinions, this game isnt called 'punch-out' there are tactics to the game, and one of them is simply to go faster than your enemy. if your lights are dumb and get themselves killed early, well, goodluck controling the map later.

#80 OznerpaG

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Posted 20 January 2014 - 05:44 PM

if you see someone run, hide and shutdown then msg that person to disconnect - they still get all the cash and XP, and they don't die





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