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How To Fix The Oxide (Russ Says It Needs Love, So Let's Hear How!)


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Poll: What Buff do you feel would be best for the Oxide? (157 member(s) have cast votes)

What Buff do you feel would be best for the Oxide?

  1. More Missile hardpoints? (9 votes [5.73%])

    Percentage of vote: 5.73%

  2. Jump Jets (70 votes [44.59%])

    Percentage of vote: 44.59%

  3. Higher Engine Cap (8 votes [5.10%])

    Percentage of vote: 5.10%

  4. Add a pair of ballistics (18 votes [11.46%])

    Percentage of vote: 11.46%

  5. Buff twist/turn agility (7 votes [4.46%])

    Percentage of vote: 4.46%

  6. add a single energy hardpoint either to the CT (stacks with missiles like on AWS-9M) or head (TAG) (45 votes [28.66%])

    Percentage of vote: 28.66%

Which Hero do you feel needs a buff or fix next?

  1. Grid Iron (for instance, reduce to 1 Ballistic, but add a second Missile) (35 votes [14.00%])

    Percentage of vote: 14.00%

  2. Pretty Baby (72 votes [28.80%])

    Percentage of vote: 28.80%

  3. Fang (23 votes [9.20%])

    Percentage of vote: 9.20%

  4. Yen Lo Wang (25 votes [10.00%])

    Percentage of vote: 10.00%

  5. the Death's Knell (23 votes [9.20%])

    Percentage of vote: 9.20%

  6. Jester (11 votes [4.40%])

    Percentage of vote: 4.40%

  7. Boars Head (11 votes [4.40%])

    Percentage of vote: 4.40%

  8. Golden Boy (28 votes [11.20%])

    Percentage of vote: 11.20%

  9. other? (22 votes [8.80%])

    Percentage of vote: 8.80%

Vote Guests cannot vote

#21 Bishop Steiner

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Posted 18 January 2014 - 11:51 AM

View Postrolly, on 18 January 2014 - 11:10 AM, said:

WYSIWIG. Oxide is fine the way it is. Jenners are already a prime threat as light mechs along with spiders.

If they are concerned about mechs being competitive. Lets start first with the game being fully viable first. UI 2.0, Fix MM, review weapons balancing issues, disconnects, in-game VoIP or communication function trees, etc. The list goes on and I'd rather have that than any buff, how about an entire game buff?

This poll also lacks the option for users to vote against any buffs at all.

specifically because I am not polling for negativity and unrelated topics. this poll is for what is listed. You have the option of abstaining and or creating your own poll.

View PostRoland, on 18 January 2014 - 11:24 AM, said:

The whole notion of mechs that you can only buy using real money is a bad aspect of this game which should be done away with.

Well, that is the free to play model Roland. Devs gotta eat, and the only way to get people to spend for the most part (non whales) is to put something people want that is unattainable any other way. As long as they aren't P2W, I'm all for it. No one NEEDS a Hero to compete.

#22 Khobai

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Posted 18 January 2014 - 12:42 PM

Oxide is perfectly fine.

How bout we fix the mechs that actually need it instead? Like the Locust.

#23 Sephlock

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Posted 18 January 2014 - 12:45 PM

View PostKhobai, on 18 January 2014 - 12:42 PM, said:

Oxide is perfectly fine.

How bout we fix the mechs that actually need it instead? Like the Locust.
The fact that you did not cite the awesome shows your EVIL EVIL BIAS!

:).

#24 Roland

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Posted 18 January 2014 - 12:48 PM

View PostBishop Steiner, on 18 January 2014 - 11:51 AM, said:

Well, that is the free to play model Roland. Devs gotta eat, and the only way to get people to spend for the most part (non whales) is to put something people want that is unattainable any other way. As long as they aren't P2W, I'm all for it. No one NEEDS a Hero to compete.

No, that is most certainly NOT the Free2Play model.

Generally, one of the cardinal rules of F2P is that anything beyond purely cosmetic aspects of the game should be available via in-game cash.

Paying real money offers a way by which players can then bypass the in-game grind. Effectively, exchange real money for work in game. This is perfectly fine, because a player can always choose to just work harder in the game rather than paying real money.

The notion of mechs which cannot be gotten through in-game money is detrimental to the overall game. Various presentations have been written on this exact topic.

#25 Bishop Steiner

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Posted 18 January 2014 - 01:20 PM

View PostRoland, on 18 January 2014 - 12:48 PM, said:

No, that is most certainly NOT the Free2Play model.

Generally, one of the cardinal rules of F2P is that anything beyond purely cosmetic aspects of the game should be available via in-game cash.

Paying real money offers a way by which players can then bypass the in-game grind. Effectively, exchange real money for work in game. This is perfectly fine, because a player can always choose to just work harder in the game rather than paying real money.

The notion of mechs which cannot be gotten through in-game money is detrimental to the overall game. Various presentations have been written on this exact topic.

hmmmmmm.... haven't played WoT or many others in a while, but pretty sure that Sherman Tank still isn't available for free. Menzoberranzan Renegade?

Just because a a small group of people have put together a wall of text, and you happen to agree with it, doesn't make it so. But you have the option to vote with your wallet by not buying them. So far, it appears more people are voting for them, hence the lack of change in the model. But I get it, everybody that posts here knows more about marketing, programming,etc, than the Devs, the Publishers, etc. I could, if I so chose, put together all sorts of presentations on the same topic, and low and behold, my conclusions would be different. Because most if not all presentations are skewed by the objective the presenter wants to achieve.

Whatever. Choose to believe in your socialistic future, if that is your preference. That's the beauty of forums, in general, as long as at least somewhat respectful, we are allowed to disagree.

#26 Roland

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Posted 18 January 2014 - 03:00 PM

Quote

So far, it appears more people are voting for them, hence the lack of change in the model.

Well, that doesn't account for folks who dislike it, and vote by just not playing the game any more.

#27 Dirus Nigh

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Posted 18 January 2014 - 04:31 PM

I'm fickle about how I spend my MC. I bought the Fire Brand because it's really a rifleman. I really like my jenners and was curious about a jenner hero. However the lack of energy points and jump jets is a big detraction.

If PGI gave the Oxide two energy points in the CT and a three jump jet cap, I would be very interested in buying it.

Edited by Dirus Nigh, 18 January 2014 - 04:31 PM.


#28 luxebo

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Posted 18 January 2014 - 04:35 PM

View PostHammerSwarm, on 18 January 2014 - 11:28 AM, said:

The X-5 needs AMS
The Golden Boy is just a slower KTO 18 with 1 less missile hardpoint
The YLW needs to become or have an additional YLW2
The Gridiron should always have just been the hunchback 4N I'd have bought a 4N.
The Fang just needs collisions, like all dragons just need collisions.

Agreed with X-5.
GB needs it's quirk back to normal. The layout of the mech doesn't allow as many LRMs or SRMs as KTO-18, which balance it's extra energy hardpoint.
YLW needs melee or something.
Grid Iron needs to be MW4 Mercs HBK-5HG. Seriously. And it needs a proper backstory.
Fang needs to be different. That's the only problem, it's far too similar to all the other Dragons.
PB needs less difficult to use hardpoints and remove it's nerf quirks.
I mention a lot of balancing through each mech here: http://mwomercs.com/...65#entry3046965

#29 kesuga7

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Posted 18 January 2014 - 04:40 PM

View PostDirus Nigh, on 18 January 2014 - 04:31 PM, said:



If PGI gave the Oxide two energy points in the CT and a three jump jet cap, I would be very interested in buying it.

that sound darn overpowered
1 less energy then a 3L with 2 more missle with jumpjets

anyway some of the hero's need some help like the golden boy
those things are more rare then a pretty baby!

#30 Curccu

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Posted 18 January 2014 - 04:59 PM

Why do people vote Wang in this?
Which Hero do you feel needs a buff or fix next?

It's as good as Centurion can be not being P2W

#31 Zerberus

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Posted 18 January 2014 - 05:04 PM

Oxide needs a 5th missile hardpoint and /or 2 jjs.

The other heros that I have I`m happy with overall, nothing I`d really change....

#32 Sephlock

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Posted 18 January 2014 - 05:05 PM

View PostCurccu, on 18 January 2014 - 04:59 PM, said:

Why do people vote Wang in this?
Which Hero do you feel needs a buff or fix next?

It's as good as Centurion can be not being P2W

We just want a titanium claw :).

View PostZerberus, on 18 January 2014 - 05:04 PM, said:

Oxide needs a 5th missile hardpoint and /or 2 jjs.

The other heros that I have I`m happy with overall, nothing I`d really change....

http://mwo.smurfy-ne...5d46eaf2dcda9cf

#33 Curccu

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Posted 18 January 2014 - 05:08 PM

View PostSephlock, on 18 January 2014 - 05:05 PM, said:

We just want a titanium claw :).

I wouldn't mind that but it doesn't mean it really needs buff to be decent :P

#34 Dirus Nigh

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Posted 18 January 2014 - 05:08 PM

View Postkesuga7, on 18 January 2014 - 04:40 PM, said:

that sound darn overpowered
1 less energy then a 3L with 2 more missle with jumpjets

anyway some of the hero's need some help like the golden boy
those things are more rare then a pretty baby!


Not at all. The 3L's laser points are in the arm and side torso. You can fit any combination of energy weapon in it. It also is capable of equiping ECM.

By putting the two energy in the Oxide's CT it restricts it to 1 large laser, or two medium/small lasers. Missile weapons are heavy, and run out of ammo. It's a descent balance.

#35 Goose of Prey

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Posted 18 January 2014 - 05:08 PM

Quote

Choose to believe in your socialistic future
OK maybe you should turn off Fox "News" for a bit.

#36 Zerberus

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Posted 18 January 2014 - 05:19 PM

View PostSephlock, on 18 January 2014 - 05:05 PM, said:

We just want a titanium claw :P.


http://mwo.smurfy-ne...5d46eaf2dcda9cf

I don`t have a Pretty Baby because I never liked the Awesome and have never owned one in any MW game AFAICR. But instintively I`d try it this way.... http://mwo.smurfy-ne...fcafbd9cc4b2281

Drive like a medium on steroids :)

Edited by Zerberus, 19 January 2014 - 08:25 AM.


#37 Kenyon Burguess

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Posted 18 January 2014 - 05:25 PM

oxide needs a single permanent mounted tag in its head. thats it

#38 kesuga7

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Posted 18 January 2014 - 05:26 PM

View PostDirus Nigh, on 18 January 2014 - 05:08 PM, said:


Not at all. The 3L's laser points are in the arm and side torso. You can fit any combination of energy weapon in it. It also is capable of equiping ECM.

By putting the two energy in the Oxide's CT it restricts it to 1 large laser, or two medium/small lasers. Missile weapons are heavy, and run out of ammo. It's a descent balance.

Well the only Large laser builds i have seen on the 3L are two er large and thats only because of the ECM it has

but that would make commando 3D a downgrade simply because of the added jumpjets and armor
However there is ECM but a streak boat really only needs BAP to counter another ECM
http://mwo.smurfy-ne...658128d39903e4b
dont forget it will be able to mount TAG or a medium pulse over the com 2d which needs the tonnage

Edited by kesuga7, 18 January 2014 - 05:29 PM.


#39 Lord Letto

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Posted 18 January 2014 - 05:29 PM

I Don't Use Heroes due to lack of funds, but if Mechbays and Heroes were available for a obscene amount of C-Bills, then one day......
For Example: 10-25+Mil C-Bills Minimum for a Mech Bay, 250Mil or so for the Deaths Knell, 1Bil or more for the Boars head.

Edited by Lord Letto, 18 January 2014 - 05:30 PM.


#40 luxebo

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Posted 18 January 2014 - 05:45 PM

View Postkesuga7, on 18 January 2014 - 04:40 PM, said:

that sound darn overpowered
1 less energy then a 3L with 2 more missle with jumpjets

anyway some of the hero's need some help like the golden boy
those things are more rare then a pretty baby!

But they're both in CT, including those missiles, so it's gonna be a weak version of the Jenner D? I say no. Jenner K is already that kinda version.





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