Bad Karma 308, on 14 June 2014 - 07:04 AM, said:
Don't mean to put you off, but your question is far more appropriate over in the Hardware support forums as there is quite a bit of experience to help better answer your question.
http://mwomercs.com/...are-accessories A developer usually target their code to fall within the minimum and recommended hardware requirements: Listed here --> http://mwomercs.com/...m-requirements/
However, since you are here, computer design and engineering is my profession. So if you're willing to take some advise I'll throw out a few pointers regarding your questions.
You have a very good design going but let me give you some considerations for you to think about:
I never go about putting parts down for people until you know the most important factors:
1.) Budget -- The most critical of all factors
2.) Longevity - Whatever you build needs to plan out for future upgrade ability, or else you've just defined its approximate date of death.
3.) Needs & use- What else does this machine need to do for you. Is it just games or do you edit video, database, or just general use.
4.) Cannibalize - What components can you bring forward from your current system(s).
Your CPU choice. If you are going to move into the 2011 (I.e. "Enthusiast") realm then the 4930K will gain you entry but also allow you plenty of room for oveclocking provided you can keep it very cool i.e water cooling. . But....without overclocking, at this point, the socket 1150 based 4770K can outperform the 4930K, but you lose the extra 2 cores. Also something to reflect on is that the HASWELL-E 2011 series is due out in the 3-4 qtr of this year but will necessitate a new 2011 Z99 chipset and current 2011 MBRs will not be compatible (per Intel). So you may be literally building yourself into a deadened system by your current choice.
RAM: Yes, a socket 2011 with quad channel memory will give you far more memory bandwidth, but you should look for faster memory as 1600 is slow enough at this date and time that your extra bandwidth will be offset by the lower performance. There are some great deals out there on 1866,2133 and even 2400 right now that is about the same cost as 1600. Also with quad channel memory you want to have at least 4 sticks to aggregate the bandwidth to take advantage of this feature. Right now 4Gb is minimum, 8GB is about standard, and anything over 16 is pure gravy.
Motherboard: the Sabertooth line by ASUS is a great board, but it is the entry level board for their Republic of Gamers Line (ROG). As such it trims quite a few features and OC stability available with the higher ROG boards.
GPU: The 680 should serve you fine for now. One thing to remember is that Nvidia re-branded the GTX 680 as the current GTX 770, with a few tweaks. So to upgrade in the future you'd have to surpass the GTX 770 or you'd see no benefit.
Cases are subjective to each individual, so I don't go into to much here. Just make sure that if you do decide to OC, the case you choose has enough room and accessories to support it. But I do always say that with a case, go a bit more than you think you need.
Now for my own setup and experience.
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Processor 2x Intel Xeon E5-2697W v2 Ivy Bridge-EP 3.1GHz 12-Core W/HT 48-cores @3.8GHZ
Co_Processor Intel Xeon Phi 5110P
Motherboard ASUS Z9PE-D8WS Dual LGA 2011
Memory 128GB DDR3 2133
Hard Drive OCZ Z-Drive R4 CM84 1.2TB PCI-E
NIC Intel PCI-E 10Gb Dual Port sfp
Video Card (depending on need) 3x GTX780 Ti / 24x Nvidia Tesla 1070X 1U GPGPU servers
Monitor 3x HP ZR30w 30"
Sound Card Creative Sound Blaster Recon3D Fatal1ty Champion
Keyboard Logitech G19
Mouse Cyborg R.A.T. 7
Operating System Windows 7 Enterprise
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Now I also game on a second system that I switch in and out on which is similarly configured.
CPU 4960X
MB: Rampage IV Extreme
RAM: 64GB DDR3 2400
GPUs Currently 2x 780xTi with a new 780 6GB edition for running Physics X
I do have a trio of Titans, as well as some just arrived Titan Zs that I'm experimenting with, but haven't really gamed on them yet. there are also several 48U racks loaded with customized 1U Tesla 1070x that I use mostly for GPGPU but am attempting to push MWo through them.
While I use my Xeon based system more often I do get slightly better FPS on my 4960X system. But the big system is far more condusive to my needs at the moment. But even with all this horse power I tend to stay just shy of 80-90FPS while standing still at drop. I average 55-70FPS for much of the game. But it does every once in a while venture into the teens and even single digits (for just a sec or two) when a lot of action is going on close up. I haven't mapped out the causes of the single digit slow downs but I; leaning toward that they may be more server side at this point, but with no real evidence to back up that claim just yet.
Now, I run a single 30" monitor at 2560 x 1600 and TXAA for MWo, At 1080P it never dips below 100fps. Regardless, the monitor has a 60Hz refresh. Also to take under consideration is that SLI & Crossfire are not implemented yet as you can read previous in this post where I has inquired with Karl on its hopeful timeline.
So if you go through the hardware and accessories forum, you'll see that a lot of people have very mixed results with the game as it sits right now. The performance has improved drastically with the last several patches, And I expect that we'll see even more with newer release. But for right now the old adage is that the more GHZ,CORES/RAM/GPU that you can throw at it will help. It is just what your wallet can sustain becomes the biggest factor.
Thanks for your reply and time. I am aware of the new processor coming out soon but don't know if it will be too new for current game engines. I do not plan on doing any overclocking and when I looked into ram I read that you wont get a benifit off faster speeds than the motherboard allows unless you overclock again I don't plan on overclocking.