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@ C-Bill Complainers


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#81 xTrident

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Posted 24 January 2014 - 05:51 AM

View PostNgamok, on 23 January 2014 - 08:46 PM, said:


Assists pay more. Get 12 assists get paid.


Believe me, I try to shoot everyone I see just in case. I'm also trying to spot targets more as well. I think eight or nine assists has been my max.

#82 Khobai

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Posted 24 January 2014 - 08:37 AM

Quote

Those funds obviously didn't go to hiring new programmers and devs, fixing bugs and balancing the game. So I'd say they earn enough.


Those funds to go IGP. PGI sees very little of that money.

#83 6xero9

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Posted 25 January 2014 - 02:24 PM

Assists pay the same as a kill, since you can't get a kill without component destruction and the total of those two bonuses equal one assist (can someone tell me why this is?)

#84 AntharPrime

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Posted 25 January 2014 - 02:39 PM

View PostKhobai, on 24 January 2014 - 08:37 AM, said:


Those funds to go IGP. PGI sees very little of that money.


So obviously you don't know that IGP was created as essentially a shell company by PGI so they could get Quebec government grants to fund the initial development even though they actually operate out of Vancouver. At least that is what the documents seem to point out that someone posted recently.

Edited by AntharPrime, 25 January 2014 - 02:58 PM.


#85 Khobai

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Posted 25 January 2014 - 09:06 PM

Quote

So obviously you don't know that IGP was created as essentially a shell company by PGI so they could get Quebec government grants to fund the initial development even though they actually operate out of Vancouver. At least that is what the documents seem to point out that someone posted recently.


Wrong. IGP is not a shell company of PGI. IGP is a subsidiary of 7G entertainment.

IGP is a publisher. PGI is a developer. That is their relationship. And typically the publisher gets 70% of the revenue while the developer gets 30%.

#86 Chemie

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Posted 26 January 2014 - 05:24 AM

why do you need a publisher in a F2P model? What does IGP bring? marketing? LOL.

#87 mack sabbath

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Posted 26 January 2014 - 09:08 AM

Actually, when the cbill nerf first happened, PGI stated we would "soon" be gaining near our former income due to new and exciting role related rewards.

That never remotely happened, then PGI stated what they really meant, was that they wish for us to buy our new mechs with real life cash, using cbills to deck them out.

Who knows what they'll tell us next...

#88 Primez

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Posted 28 January 2014 - 10:15 AM

I see the Cbill Depression is still going on, I'll check back in a few more months or when CW hits or UI 2.0. Even if they hit, if the rewards aren't better like they said it would be I don't see myself playing much CW either.

Edited by Primez, 28 January 2014 - 10:15 AM.






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