Jump to content

Battlemaster Variants Unleashed


144 replies to this topic

#1 InnerSphereNews

    Member

  • Developer
  • Developer
  • 2,874 posts

Posted 21 January 2014 - 09:48 AM

Posted Image

 

Release the BattleMaster! Now available in the 'Mech lab for C-Bills and MC.  This Assault 'Mech has been tearing it up since Phoenix was released so you may want to get some premium time and earn extra C-Bills and XP on each match as you work towards mastering this fine assault 'Mech.

BattleMaster BLR-1G

Tonnage:  85 Engine:  340 Standard Top Speed:  64.8 kph Max Engine Rating:  400 Torso Movement: 60 degrees to each side. 20 degrees up and down. Arm Movement: 30 degrees to each side. 30 degrees up and down. Armor:  464 (Standard) Internal Structure: Standard Weapons & Equipment: Left Arm:  Machine Gun x2 Left Torso:  Medium Laser x3, SRM 6 Right Torso:  Medium Laser x3 Right Arm:  PPC Hardpoints: Left Arm:  2 Ballistic Left Torso:  3 Energy, 1 Missile Right Torso:  3 Energy, 1 AMS Right Arm:  1 Energy Heat Sinks:  18 Single Jump Jets:  0 (0 Max) ECM Capable?:  No Module Slots:  2 Movement Archetype: Huge Quirks:  Torso movement speed reduced by 20%

BattleMaster BLR-1D

Tonnage:  85 Engine:  340 Standard Top Speed:  64.8 kph Max Engine Rating:  400 Torso Movement: 80 degrees to each side. 20 degrees up and down. Arm Movement: 30 degrees to each side. 30 degrees up and down. Armor:  496 (Standard) Internal Structure: Standard Weapons & Equipment: Left Arm:  Machine Gun x2 Left Torso:  Medium Laser x2 Right Torso:  Medium Laser x2 Right Arm:  PPC Hardpoints: Left Arm:  3 Ballistic Left Torso:  2 Energy Right Torso:  2 Energy, 1 AMS Right Arm:  1 Energy Heat Sinks:  24 Single Jump Jets:  0 (0 Max) ECM Capable?:  No Module Slots:  2 Movement Archetype: Huge

BattleMaster BLR-1S

Tonnage:  85 Engine:  340 Standard Top Speed:  64.8 kph Max Engine Rating:  400 Torso Movement: 80 degrees to each side. 20 degrees up and down. Arm Movement: 30 degrees to each side. 30 degrees up and down. Armor:  464 (Standard) Internal Structure: Standard Weapons & Equipment: Left Arm:  LRM 15 Left Torso:  Medium Laser x2, LRM 5, SRM 2 Right Torso:  Medium Laser x2 Right Arm:  SRM 2 Hardpoints: Left Arm:  1 Missile Left Torso:  2 Energy, 2 Missile Right Torso:  2 Energy, 1 AMS Right Arm:  1 Missile Heat Sinks:  20 Single Jump Jets:  0 (0 Max) ECM Capable?:  No Module Slots:  2 Movement Archetype: Huge



#2 Bront

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 4,212 posts
  • LocationInternet

Posted 21 January 2014 - 09:50 AM

But I've already got one! (well, 3)

So ends the base phoenix package rollout. Looking forward to shooting a few more of these.

Edited by Bront, 21 January 2014 - 09:50 AM.


#3 Lord Perversor

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,815 posts
  • LocationSomewhere in New Aragon

Posted 21 January 2014 - 09:51 AM

Now only saber addons on the road :rolleyes:

#4 N a p e s

    Member

  • PipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 1,688 posts
  • LocationQuebec

Posted 21 January 2014 - 09:51 AM

1G and 1D are awesome mechs. Have fun non-overlord friends

#5 Will9761

    Member

  • PipPipPipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 4,675 posts

Posted 21 January 2014 - 09:51 AM

4 down, 2 to go.

#6 Trevor Belmont

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 290 posts

Posted 21 January 2014 - 09:52 AM

Finally :rolleyes:

#7 Fang01

    Member

  • PipPipPipPipPipPipPip
  • Fury
  • Fury
  • 993 posts
  • LocationNew Jersey

Posted 21 January 2014 - 09:54 AM

I ground out 20 million in the last two weeks in preparation. Now give me a wolfhound in two weeks and I'll have a reason to buy more MC :rolleyes:

#8 Revorn

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Patron
  • 3,557 posts

Posted 21 January 2014 - 09:54 AM

Crusader Camo, :rolleyes: i hope its a good one.

#9 Will9761

    Member

  • PipPipPipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 4,675 posts

Posted 21 January 2014 - 09:56 AM

Now that we have the Crusader camo, we should get a Warden camo as well.

#10 Morang

    Member

  • PipPipPipPipPipPipPipPip
  • 1,259 posts
  • LocationHeart of Darkness

Posted 21 January 2014 - 09:57 AM

View PostLord Perversor, on 21 January 2014 - 09:51 AM, said:

Now only saber addons on the road :rolleyes:

Not quite. With Saber mechs in February and March we still have April and May before June. I hope for Flea, though PGI's mention of "controversial light mech" makes me afraid that they've decided to throw Urbie to fanbois instead.

#11 Iacov

    Member

  • PipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 668 posts
  • LocationAustria

Posted 21 January 2014 - 10:06 AM

no actual patch notes? :rolleyes:

am looking forward to try the crusader camo on my cat, though

#12 UPnADAM

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 381 posts

Posted 21 January 2014 - 10:07 AM

Um there is supposed to be a patch also?

#13 DeFfEaT

    Member

  • PipPipPip
  • The Raider
  • The Raider
  • 81 posts
  • Facebook: Link
  • LocationMWO

Posted 21 January 2014 - 10:07 AM

wwoohhooo battlemaster for cbills!**** yeah)

#14 DevilCrayon

    Member

  • PipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 274 posts
  • LocationOakland, CA

Posted 21 January 2014 - 10:07 AM

Now the rest of you can share my joy!

#15 Lord Perversor

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,815 posts
  • LocationSomewhere in New Aragon

Posted 21 January 2014 - 10:08 AM

View PostMorang, on 21 January 2014 - 09:57 AM, said:

Not quite. With Saber mechs in February and March we still have April and May before June. I hope for Flea, though PGI's mention of "controversial light mech" makes me afraid that they've decided to throw Urbie to fanbois instead.


I'm a proud member of the League of extraordinarious Urbieknights!!

I like the Deathcan, but i think it will be a firestarter.

#16 anfadern

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 270 posts
  • LocationSweden

Posted 21 January 2014 - 10:10 AM

The cockpit glass effect is supposed to be in the patch today :rolleyes:

edit
For the patch notes look here: http://mwomercs.com/...61-21-jan-2014/

Edited by anfadern, 21 January 2014 - 11:05 AM.


#17 Mister Blastman

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 8,444 posts
  • LocationIn my Mech (Atlanta, GA)

Posted 21 January 2014 - 10:10 AM

Sooooo patch notes?

#18 UPnADAM

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 381 posts

Posted 21 January 2014 - 10:12 AM

Cockpit glass and hitbox tuning.... Wtf pgi Russ just said in the Interview we would have them this week(today)

#19 Bront

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 4,212 posts
  • LocationInternet

Posted 21 January 2014 - 10:14 AM

View Postanfadern, on 21 January 2014 - 10:10 AM, said:

The cockpit glass effect is supposed to be in the patch today :rolleyes:

As is some of the hitbox adjustments, and probably a few other things.

Probably the thread just hasn't been moved yet.

#20 Doctor Proctor

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 343 posts
  • LocationSouth Suburbs of Chicago, IL, USA

Posted 21 January 2014 - 10:14 AM

What is it that apparently makes posting timely patch notes so difficult?





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users