We also have some people who like this effect and are looking forward to see cracks etc when head/cockpit component is damaged.
Suggestion is to keep the glass, but make the main visual area "clear" glass just like we had before. The "dust" effect can be stronger/visible towards the glass edges and the immersion effect will be kept.
When the center area is clear there will also be less problems when zooming/advanced zoom.
This suggestion will also remove the visibility problem we have in certain areas of the maps where we can almost see nothing due to "dust" effect becoming very strong.
When cracks are implemented I would like to see the appear starting from the edges to get the nice looking effect and at the same time make sure people can enjoy this game without chewing headache pills.
- Quim
Edited by QuimMorius, 22 January 2014 - 01:29 AM.

















