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Please Remove Window Dirt And Film Grain And Useless Monitors


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#81 Imperius

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Posted 27 January 2014 - 08:19 AM

View PostFiona Marshe, on 27 January 2014 - 05:36 AM, said:

For "LOW SYSTEM" settings, the glass needs to go. I've dropped from ~24 fps on most maps to ~16 fps with the addition of the glass.

Upgrade your PC...

#82 Almond Brown

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Posted 27 January 2014 - 11:58 AM

View PostBeliall, on 23 January 2014 - 01:10 PM, said:

I dont get how thre is so much QQ over the cockpit glass its not even that bad ... besides how do you assume your mech would be clean after dropping in from altitude and landing on harsh environments


;) Or having the Lead Mech sand blast your cockpit with his JJ's. LOL!

The OP is simply QQ'ing about what is new. That, sadly, is not new, nor original. :wacko:

#83 Almond Brown

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Posted 27 January 2014 - 12:01 PM

View PostDocBach, on 23 January 2014 - 03:00 PM, said:

stealth nerf to long range sniping meta - "********* on this laptop at 1600x900 resolution I can't tell if that's a Mech or a rock or a scratch in my view port!"


It had to be a Stealth nerf right? Couldn't just be something new and different? Always the same with ever new thing. QQ for the sake of QQ'ing. There isn't enough Tin Foil on all of planet earth to compensate. This place is beyond brutal. ;)

#84 LastPaladin

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Posted 27 January 2014 - 01:16 PM

View PostMoonUnitBeta, on 23 January 2014 - 06:00 PM, said:

New things -are- criticized harder than old items...


Yes, because people know that the best chance to get the devs to rethink a poorly thought out idea is when it is still new. Once they introduce something else for people to complain about in a patch or two down the road, the window to get the problem addressed in a timely manner may already be gone. So, we raise holy hell about a problem as soon as it happens, in hope that the devs won't be able to tune out and ignore it until the playerbase gets distracted, and will be forced to address the issue.

When that fails, we get stuck with these issues for a year or more until the devs get around to finally doing something.

#85 mania3c

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Posted 27 January 2014 - 01:25 PM

View PostLastPaladin, on 27 January 2014 - 01:16 PM, said:


Yes, because people know that the best chance to get the devs to rethink a poorly thought out idea is when it is still new. Once they introduce something else for people to complain about in a patch or two down the road, the window to get the problem addressed in a timely manner may already be gone. So, we raise holy hell about a problem as soon as it happens, in hope that the devs won't be able to tune out and ignore it until the playerbase gets distracted, and will be forced to address the issue.

When that fails, we get stuck with these issues for a year or more until the devs get around to finally doing something.

but who is deciding if it's really a problem or just some people have to whine about everything?

#86 Shismar

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Posted 27 January 2014 - 01:31 PM

I did not ask for the cockpit window glass and I do not like it. Neither do I like the film grain that I could at least remove until recently. These changes do massively impair my gaming experience and I really do not wish to play with them. If someone wants it, fine, each to their own. I don't want it.

#87 Joe Mallad

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Posted 27 January 2014 - 01:32 PM

I do agree that the film grain needs to go. Or at least give us an option to turn it off. I understand they want the game to feel gritty and harsh but I should not feel gritty while playing it and I should not have to strain to see through a film grain effect that is not needed. I have explosions, smoke from AC blasts hitting me and random team members obstructing my view lol. I don't need the film grain on top if it lol

#88 LastPaladin

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Posted 27 January 2014 - 01:43 PM

View Postmania3c, on 27 January 2014 - 01:25 PM, said:

but who is deciding if it's really a problem or just some people have to whine about everything?


Well, I'm not one of those people that imagines other players invent non-existent problems just to whine about, so if enough people are complaining, then there must be a problem.

#89 mania3c

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Posted 27 January 2014 - 01:43 PM

View PostShismar, on 27 January 2014 - 01:31 PM, said:

I did not ask for the cockpit window glass and I do not like it. Neither do I like the film grain that I could at least remove until recently. These changes do massively impair my gaming experience and I really do not wish to play with them. If someone wants it, fine, each to their own. I don't want it.

what will happen when glass will be actually part of the balance??

You know.. like cracks after heavy fire into your cockpit, thrown dirt onto your cockpit when AC/strikes will hit ground next to you? water drops across your glass during rain etc? will you still ask for turning it of? If yes..it's same like someone would cry "I didn't ask for lazors..can we turn them off please?"

#90 Orion ji

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Posted 27 January 2014 - 01:44 PM

View PostNightcrept, on 26 January 2014 - 05:33 PM, said:

If they are going to keep the glass effect I wish they would make it an active part of the game.

Meaning.

If you get hit in the head it leaves burn marks or cracks etc.
Or if you're peeking over the hill and someone hits the ground just in front of you dirt and dust should accumulate on you're window.
In real life combat you do get a lot of dust and grim that accumulates on your eye wear, windows and equipment. Especially if your taking close fire.


Excellent idea, but imo there are much higher priority itemes that need to be addressed(such as Frozen City Texture bugs and ~25% fps drop on that map).

In regards to the Cockpit Glass, it really hasn't made any affect on my sniping, advanced zoom mod takes care of that. I'm for just about anything that makes the game more challenging, such as ghost heat. Excellent idea! Anything that degrades the 'easy button' gets +1.

#91 KharnZor

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Posted 27 January 2014 - 01:59 PM

View PostImperius, on 27 January 2014 - 08:19 AM, said:

Upgrade your PC...

Not everyone has money to throw at a good PC.

#92 Imperius

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Posted 27 January 2014 - 02:04 PM

View PostKharnZor, on 27 January 2014 - 01:59 PM, said:

Not everyone has money to throw at a good PC.


Then they aren't made to play a pc game.... It's like expecting sony to provide a downgrade of all thier PS4 games for people still playing a ps2.

This is CryEngine 3. Choose your priorities! I love to play PC games so I make the effort to make sure I have a PC to play them. I do not tell devs to remove features so I can keep playing on my 1999 pc or even worse a laptop...

Edited by Imperius, 27 January 2014 - 02:05 PM.


#93 Deathlike

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Posted 27 January 2014 - 02:27 PM

View PostLastPaladin, on 27 January 2014 - 01:16 PM, said:

Yes, because people know that the best chance to get the devs to rethink a poorly thought out idea is when it is still new. Once they introduce something else for people to complain about in a patch or two down the road, the window to get the problem addressed in a timely manner may already be gone. So, we raise holy hell about a problem as soon as it happens, in hope that the devs won't be able to tune out and ignore it until the playerbase gets distracted, and will be forced to address the issue.

When that fails, we get stuck with these issues for a year or more until the devs get around to finally doing something.


So you're saying:
Vote Whine early, vote whine often.

;)

Edited by Deathlike, 27 January 2014 - 02:27 PM.


#94 -Natural Selection-

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Posted 27 January 2014 - 03:18 PM

It personally bothers my eyes and hurts head a little. Yes I have good vision, no I don't get motion sickness. I just play on 45" monitor and is really noticeable and big on it.

But I also don't understand why you would want the graphics dumbed down for it. The eye candy is the view of carnage outside the mech, not the inside. Id say let us have options for film grain and glass, there is no advantage either way (don't pretend there is, just to argue).

#95 o0Marduk0o

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Posted 27 January 2014 - 03:21 PM

View PostCaptain Stiffy, on 23 January 2014 - 12:27 PM, said:

Window Dirt: Nobody was requesting this feature and without wipers it's not even fair. No mechwarrior in their right mind would go out with an obscured windscreen. As an environment effect, used VERY sparingly, this has its place but nobody was asking for this feature. REMOVE IT.


Where exactly do you see dirt on your windshield?

#96 Audd

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Posted 27 January 2014 - 03:44 PM

I don't like it, but for perhaps different reasons. I just never liked washed out graphics. This is an attempt to add a bit of realism to the game, but all it really does for me is make me notice the degradation of colors of the graphics.
I find it odd that I can be faced away from the "apparent" light source and standing in the shadow of a building and this is when it's the most noticeable. it would make sense if I had a rear window, like in a car, but I have armor there, and in shadow when I get the most glare.
It mostly just puts an ugly tint to the colors. Up til now I've enjoyed the map colors but it is definitely less "attractive" after this change. I don't know that it has affected my game play any. What I think is instead of helping to draw me into the game, it's had the opposite effect - I notice the overlay and think on the overall effect it has on the GFX of the map.
Bottom line, I feel it detracts from the game and adds an ugly tint to the overall visual experience.

#97 DodgerH2O

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Posted 27 January 2014 - 04:30 PM

View PostCavendish, on 27 January 2014 - 04:15 AM, said:


Examples please.

Tanks; you dont see much of a panorama window there, its more of a glass "brick" then anything else (if its even present and not replaced with cameras and such). I doubt you would be allowed or inclined to drive a vehicle through battle with all hatches open to get "better visibility" in any army since the start of the mechanized unit.

Aircrafts of diffrent kinds have great canopys or windows due to the fact that they are not expected to get a direct hit in the pilot compartment (except low level attack helicopters which btw have these kind of heavy glass green tint and scratches on any machine used past the first two weeks, at least in the unit I was with. And no, they dont replace those expensive glass panels just because there are a few scratches on them, they get replaced when cracked or destroyed).

That said, I fully support an on/off switch in settings so people can decide for themselves, options is always good to have.


My knowledge, such as it is, lies in personal body armor, not armored vehicles. I am aware that Battlemechs are tank analogs and therefore my statement doesn't apply so much, therefore I retract it.

Given that, if you want examples of what I meant, look at any personal armor created in the last 2000 years or so. Even the full-coverage helmets used with metal armors were meant to be removed after a cavalry charge or else have hinged visors which could be (and often were) pulled up by an enemy in close quarters. Admittedly a few full-coverage designs exist, both modern and medieval, but the widest adopted styles forego protection of the eyes and face for the ability to see and communicate (and breathe.)

On topic, I am beginning to suspect that the cockpit glass was done in such a way to limit vision most on those mechs with the widest FOV. Whether intentionally or not, I do not know.

Edited by DodgerH2O, 27 January 2014 - 04:34 PM.


#98 MoonUnitBeta

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Posted 27 January 2014 - 05:21 PM

View PostLastPaladin, on 27 January 2014 - 01:16 PM, said:


Yes, because people know that the best chance to get the devs to rethink a poorly thought out idea is when it is still new. Once they introduce something else for people to complain about in a patch or two down the road, the window to get the problem addressed in a timely manner may already be gone. So, we raise holy hell about a problem as soon as it happens, in hope that the devs won't be able to tune out and ignore it until the playerbase gets distracted, and will be forced to address the issue.

When that fails, we get stuck with these issues for a year or more until the devs get around to finally doing something.

I hear ya, and I agree, we need to voice our concerns and ideas, give our feedback, and that's why these forums exist.
But if people exercised some patience, respect, modesty, you know all those things that make the feedback a little easier to read and acknowledge, then maybe we would get some where with the devs. Maybe PGI would open the door to the rain, rather than trying to keep it the door closed to stop a giant flood from happening.
A demanding fan base turns the inclusion to the whole development process sour. Remember, we have that opportunity to be heard, but just because we can be heard doesn't mean we're right. We can raise all hell about something, but do it in a meaningful and respectful manner rather than "WOW. I could have done way better, wtf pgi". That kinda stuff doesn't really go anywhere, and only just makes PGI glare evilly. True or not, it's not easy and makes everything harder to work with. I dunno, that's just something I feel like we should remember, but w/e. That's me lol. Some people say stuff not because they care, but they just want to make themselves feel better. They might care, but who knows. If they can't be respectful then they're not worth anytime. If they feel like PGI isn't respecting them, then they should just walk away and never look back. PGI will realize if they've screwed up, mostly likely when it's too late, but oh well. I want to nerd rage and just unleash every word in my vocabulary... But that doesn't do any good. So I spend time drawing pictures, write thoroughly, and just hope that they listen, see my points, and consider it. If not, that's their problem.

But yes. feedback is good, and yes, they do need to know when things aren't up to par, but I wish we just did it differently that made them actually want to listen, and nod their heads to all of our points we're trying to make.

#99 KharnZor

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Posted 27 January 2014 - 06:05 PM

View PostImperius, on 27 January 2014 - 02:04 PM, said:

Then they aren't made to play a pc game.... It's like expecting sony to provide a downgrade of all thier PS4 games for people still playing a ps2.

This is CryEngine 3. Choose your priorities! I love to play PC games so I make the effort to make sure I have a PC to play them. I do not tell devs to remove features so I can keep playing on my 1999 pc or even worse a laptop...

Posted Image
Wow. I dont even.

#100 Vermonster

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Posted 27 January 2014 - 07:49 PM

I think this needs more pictures, because some people just don't believe that we have legitimate issues. I've been taking screens to share with support and so far there has been no solution, yet they act like there is an issue.

Here is my gallery, updated infrequently as I play other games when I have the chance.
http://sdrv.ms/1gn11x2

P.S.
in 2005 They figured it out http://youtu.be/WifUwJcJsIA?t=2m50s

Edit: changed the location of the screenshots, updated link.

Edited by Vermonster, 28 January 2014 - 09:18 AM.






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