This module could be very useful on some of the slower mechs, so they don't just get stuck on twigs and random map glitches.
I was really hoping for some increased climbing ability after unlocking this mod, but the actual impact this mod makes is hardly noticeable.
How do you guys feel about putting some pressure on the devs to improve this module?
Speed drops from slopes don't have to be drastically changed, but slope tolerance that actually forces a mech to stop completely needs improvement.
Also mods like this would sway the need for the thousands of map adjustments, which can be quite a pain and would take endless hours to do, when you can just adjust this module instead.
What I would propose would be this.
Light Mechs | deceleration on slopes is 20% less, Slope tolerance is 3 degrees better.
Medium Mechs | Deceleration on slopes is 16% less, Slope tolerance is 5 degrees better.
Heavy Mechs | Deceleration on slopes is 13% less, Slope tolerance is 7 degrees better.
Assault mechs | Deceleration on slopes is 10% less, Slope tolerance is 10 degrees better.
The reason I would set these numbers, is more about momentum than speed.
And I'm just throwing some #'s out there for discussion, the actual change would need alot of testing to keep things balanced and make sure its done right.
Light mechs will have the momentum to get up slopes much quicker just as they are now, but should gain the least from this mod, they're mobile enough as is and most have jumpjets to maneuver anyway.
Heavies won't get as much speed boost, but the torque from their highpower engines and large legs should provide alot better climbing grip and power to keep them from stopping completely.
Heavies IMO should be juggernauts, and making them freeze completely on slopes for those without jumpjet assist just doesn't work so well for gameplay IMO.
What do you guys think? is something like this worth debating?
Edited by Mister D, 23 January 2014 - 10:42 PM.





























