Edited by lsp, 26 January 2014 - 12:34 AM.
What Is The Point Of Mediums?
#61
Posted 26 January 2014 - 12:33 AM
#62
Posted 26 January 2014 - 01:08 AM
Quote
No ones debating that a medium can be deadly.
But a heavy if built right, and played right, is outright deadlier.
#63
Posted 26 January 2014 - 01:23 AM
There is no point, despite my enjoyment in MOST mediums, they are built like an inferior heavy or Awesome... ready to be crushed at a moment's notice due to poor scaling.
#64
Posted 26 January 2014 - 01:32 AM
Khobai, on 26 January 2014 - 01:08 AM, said:
...If a Heavy is Deadlier than a medium it is slower by leaps and bounds.... Or not nearly as survivable.... sure you can have that dual ac20 jag and other glorius AC jag builds... but the thing either loses half its firepower or blows up if somebody looks at your side torso sideways, Phracts and Orions are slow enough and arms easy enough to hit, Catapults either ears or core from the side. Quickdraws and dragons can be quick but only with XL engines and are fairly easy to hit even at speed. .... Matter of Fact, I'd take a well piloted 2x A-LRM15 trenchbucket over a equally skilled pilot in lot of heavies because he can keep them in LRM pounding range and avoid a lot of hits with JJ usage. A ECM/PPC sniper Cicada can eat the slower heavies alive with pop, shoot n' scoot. Heck, even my trusty ERPPC/4MG Cicada can wreck 1v1 and fairs even better if both teams sluggers are duking it out... PPC cover, PPC, cover PPC, cover, PPC, cover.... internals showing... move in for kill or disable.
#65
Posted 26 January 2014 - 01:39 AM
SpartanFiredog317, on 26 January 2014 - 01:32 AM, said:
...If a Heavy is Deadlier than a medium it is slower by leaps and bounds.... Or not nearly as survivable.... sure you can have that dual ac20 jag and other glorius AC jag builds... but the thing either loses half its firepower or blows up if somebody looks at your side torso sideways, Phracts and Orions are slow enough and arms easy enough to hit, Catapults either ears or core from the side. Quickdraws and dragons can be quick but only with XL engines and are fairly easy to hit even at speed. .... Matter of Fact, I'd take a well piloted 2x A-LRM15 trenchbucket over a equally skilled pilot in lot of heavies because he can keep them in LRM pounding range and avoid a lot of hits with JJ usage. A ECM/PPC sniper Cicada can eat the slower heavies alive with pop, shoot n' scoot. Heck, even my trusty ERPPC/4MG Cicada can wreck 1v1 and fairs even better if both teams sluggers are duking it out... PPC cover, PPC, cover PPC, cover, PPC, cover.... internals showing... move in for kill or disable.
My Victor ges 80kph, has full armor, 2 JJ's and packs two ppcs, ac20. Also the trenchbucket is a terrible mech. The only medium you might see in a 12 man is a hawk. And you know what they will have? A ac20 and a ppc.
Another point, phracts can go over 80 kph.. if built that way, and I can't say I've ever been cored out in a one on one by a medium in my Jager with triple ultras.(and if I had been, it was probably a hawk) Also, I wouldn't knock the Jager, I do extremely well in mine(most of the time), and so do others. I took on a stalker in my jager with triple ultras head on, and I won.(we where both fresh, it was at the begining of the game) And made one other kill afterward and survived the match with 700 damage done.(and I was pugging)http://i1286.photobu...zps5829345d.jpg
Jagers are very deadly, specially if ignored, and piloted by a decent pilot.
The only time mediums will come into their own is when tonnage limits happen.
Edited by lsp, 26 January 2014 - 02:08 AM.
#66
Posted 26 January 2014 - 01:43 AM
(asuming 65 tons average per player) So a 4 man lance migth choose 2 jumping highlanders and 2 ECM cicadas because they still know those mechs are more viable than taking something with more low end heavier or mediums.
Tonnage matching WILL help, but mediums need to shine on their own terms as well.
#67
Posted 26 January 2014 - 02:03 AM
#68
Posted 26 January 2014 - 02:37 AM
#69
Posted 26 January 2014 - 02:37 AM
lsp, on 26 January 2014 - 01:39 AM, said:
A half decent pilot would pick your victor apart with a well built trenchbucket... its simply a matter of Maneuvering to your flank and keeping the tag on you while juking your ungainly AC20/PPC shots. Especially true if your engaged already. And that's what mediums excel at, ambush tactics. I would say the stalker is a terrible mech because of the engine cap. and that's why you won against it... superior mobility.... and that is why a trenchie is more than able of winning against your victor build...
The 12 man AC/UAC+PPC meta is a result of ghost heat and SRM's not doing 2.5 dmg per missile. Really I don't care what the numbbrained 'competitive' player does anyway... he can have his epeen, and I will always have more fun than him.
Also on your victor build... I take any fast moving medium and get in your face you are so done... 3-5 well placed shots remove your only close range weapon and then I can just sit and laugh as I shoot off your ligaments one by one. OR concentrate on a torso, since you are probably running XL... OR even better(for me) if you keep your ammo in your legs and shave off a ton or two of your armor for that pretty little engine....
Edited by SpartanFiredog317, 26 January 2014 - 02:49 AM.
#70
Posted 26 January 2014 - 04:17 AM
Speed is the advantage lighter mechs get over heavier ones, but you need to use it. Tactically by covering ground or with greater agility in a duel. If you try to carry too much loadout on a medium, you give up that advantage.
#71
Posted 26 January 2014 - 06:40 AM
SpartanFiredog317, on 26 January 2014 - 02:37 AM, said:
A half decent pilot would pick your victor apart with a well built trenchbucket... its simply a matter of Maneuvering to your flank and keeping the tag on you while juking your ungainly AC20/PPC shots. Especially true if your engaged already. And that's what mediums excel at, ambush tactics. I would say the stalker is a terrible mech because of the engine cap. and that's why you won against it... superior mobility.... and that is why a trenchie is more than able of winning against your victor build...
The 12 man AC/UAC+PPC meta is a result of ghost heat and SRM's not doing 2.5 dmg per missile. Really I don't care what the numbbrained 'competitive' player does anyway... he can have his epeen, and I will always have more fun than him.
Also on your victor build... I take any fast moving medium and get in your face you are so done... 3-5 well placed shots remove your only close range weapon and then I can just sit and laugh as I shoot off your ligaments one by one. OR concentrate on a torso, since you are probably running XL... OR even better(for me) if you keep your ammo in your legs and shave off a ton or two of your armor for that pretty little engine....
Just... no.
darkchylde, on 25 January 2014 - 11:57 PM, said:
An engine cap increase wouldn't actually hurt, but it doesn't help either. It doesn't actually help Mediums, since their ability to carry larger engines is reduced. Consider that on a 50 ton mech, a STD300 takes up 50% of their weight. Add armor, and they've got ~9.5 - 10 tons to player with (12 if you install Endo Steel). Effectively, they'll have the weapon payload of a light mech.
Sure you could go XL, but do you really want an XL in a Hunchback, Trebuchet or Centurion?
#72
Posted 26 January 2014 - 06:46 AM
#73
Posted 26 January 2014 - 06:47 AM
If you don't move very fast or have over 400 armor dont bother here. Maybe PGI is understanding this as about the only mediums you see now are shadowhawks and cicadias and yen lo. Few of them too now.
#74
Posted 26 January 2014 - 07:13 AM
Having said that they are not useless, but certainly have limited uses against the current Heavy meta. So roll on tonnage restrictions and hope they have more of a use and the game even begins to look slightly like canon.
#75
Posted 26 January 2014 - 08:09 AM
#76
Posted 26 January 2014 - 08:11 AM
Quote
ideally that would be the case. in reality its not. a fully weaponized and armored jager can still go 80kph.
#77
Posted 26 January 2014 - 09:19 AM
The most useless mech in the game. Too slow to scout, too big to dodge, too light to pack a punch.
#78
Posted 26 January 2014 - 09:22 AM
It does not matter if someone gets a Blackjack with an AC20 and ravages the enemy team with it... the pilot would do much better if he had been using a heavy mech that was slightly slower yet twice as better armed and armored.
The difference in speed is minimal. A 20 to 40kph speed difference is irrelevant when your mech (medium in this case) is as easy to hit as a heavy mech.
The heavier mechs need to have their speeds lowered so that the mediums have a niche advantage.
#79
Posted 26 January 2014 - 09:29 AM
Skyfaller, on 26 January 2014 - 09:22 AM, said:
It does not matter if someone gets a Blackjack with an AC20 and ravages the enemy team with it... the pilot would do much better if he had been using a heavy mech that was slightly slower yet twice as better armed and armored.
The difference in speed is minimal. A 20 to 40kph speed difference is irrelevant when your mech (medium in this case) is as easy to hit as a heavy mech.
The heavier mechs need to have their speeds lowered so that the mediums have a niche advantage.
Almost as big as a heavy mech? The Griffin is the same height as a Victor! The only difference between the two is thinner appendages and a very slightly thinner torso on the Griffin (not enough to make anyone miss a shot...).
#80
Posted 26 January 2014 - 09:32 AM
Artgathan, on 26 January 2014 - 09:29 AM, said:
Almost as big as a heavy mech? The Griffin is the same height as a Victor! The only difference between the two is thinner appendages and a very slightly thinner torso on the Griffin (not enough to make anyone miss a shot...).
There you go.
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