Ui 2.0 7 Days Left
#1
Posted 28 January 2014 - 12:22 PM
graphical user interface for the mechbay that is blocking all the other
fun stuff from being released!
I am really looking forward to being able to navigate among my +50 mechs
in a way that I actually can spot the things I bought.
#2
Posted 28 January 2014 - 12:38 PM
That's all inevitable in ANY new software, not a reflection on PGI.
But I am looking forward to it all being finished eventually, because it will ultimately be better for the game.
#3
Posted 28 January 2014 - 12:54 PM
even though there were several letdowns, i still believe in PGI
#4
Posted 28 January 2014 - 12:57 PM
anfadern, on 28 January 2014 - 12:22 PM, said:
graphical user interface for the mechbay that is blocking all the other
fun stuff from being released!
I am really looking forward to being able to navigate among my +50 mechs
in a way that I actually can spot the things I bought.
The new UI is decidedly rough at the moment. There are several areas where the usability is worse than the current UI. Hopefully though this will be the fire that they need, and new features AND usability tweaks will come at a steadier pace.
#5
Posted 28 January 2014 - 12:59 PM
Belorion, on 28 January 2014 - 12:57 PM, said:
The new UI is decidedly rough at the moment. There are several areas where the usability is worse than the current UI. Hopefully though this will be the fire that they need, and new features AND usability tweaks will come at a steadier pace.
only better aspect of new UI on 3rd test was shop lol
#6
Posted 28 January 2014 - 12:59 PM
i hope everyone realsizes that "UI 2.0" is not only the "visible UI"...as far as a non-professional can tell, it will be a major restructuring of the underlying framework
#7
Posted 28 January 2014 - 01:03 PM
#8
Posted 28 January 2014 - 03:07 PM
Iacov, on 28 January 2014 - 12:59 PM, said:
I think everyone realizes that... doesn't change the fact that usability is in bad shape at the moment.
#9
Posted 28 January 2014 - 03:13 PM
...nah that's being a bit pessimistic isn't it?
*hopes there will be more cookies released then just a ui makeover*
#10
Posted 28 January 2014 - 03:20 PM
#11
Posted 28 January 2014 - 03:25 PM
#15
Posted 28 January 2014 - 06:41 PM
#16
Posted 29 January 2014 - 03:51 AM
Yeshua Kerensky, on 28 January 2014 - 06:41 PM, said:
There is even a whole thread aboud this: http://mwomercs.com/...t-mech-feb-4th/
#17
Posted 29 January 2014 - 10:05 AM
I look forward to UI2.0!
I care about managing the mechs I already have!
- A mechbay where I can find my mechs!
- A mechbay where I can see the paint-jobs
- A mechbay where I can sort my mechs by the type at least
I have some humble wishes regarding the usability. I hope some other small additions will arrive really fast like:
- A button to strip all mechs of all modules
- A button that strips all the cockpit chrome like pennants and **** of all mechs
Then I will look forward to a lot bigger things like a lobby and... a universe... and CW!
#18
Posted 29 January 2014 - 10:29 AM
Getting it out will shine a light on its faults quickly; hopefully PGI will be quick on the fixes.
#19
Posted 29 January 2014 - 10:46 AM
Rhaythe, on 29 January 2014 - 10:29 AM, said:
Getting it out will shine a light on its faults quickly; hopefully PGI will be quick on the fixes.
I think it was mentioned somewhere that the dev team will split in half after the patch with half working on new content and the other half working strictly on UI patches. So, if that's the case, every patch for the near future will contain work on the UI.
We know it won't be polished on the 4th, so if we want things to get done quicker we should keep the constructive criticism clear and rational. That's probably asking too much from the same community that responds to every patch with the same white noise of "ZOMGIHATEITIHATEITKILLITWITHFIRE!!!!!!!!", but as someone before said they still believe in PGI, I still want to believe in this community. And before anyone asks: no, I don't know why.
#20
Posted 29 January 2014 - 10:47 AM
Well, REALLY this game is still in a beta stage no matter how the developers want to refer to the game. Yea the UI 2.0 is going to be buggy and rough, but it will get better the more we use it and post feedback.
I am actually looking forward to seeing how it works despite the problems that will follow...unless the interface decides to sell off all my mechs and equipment...that would not be good.
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users