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Australian Players and the Founders Pack


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#1 Sam Slade

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Posted 18 June 2012 - 10:31 PM

What do you recommend dev folks?

Do we in the land of Oz sign up for the NA servers as we end up doing with all the other MMOs?

Is there a business plan including Asian servers NOT based in China?(I ask this because China requires a 'co-development deal' in which a Chinese company 'owns' MWO in China and the servers are locked to Chinese IP addresses only)

Should we buy a Foundation Pack or not?

If we do set up an account would we be able to switch it to an Asia/Australia server if one is ever established?

#2 Alistair Steiner

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Posted 18 June 2012 - 10:34 PM

View PostGrimblade, on 15 June 2012 - 01:41 PM, said:

Is it correct to assume other continents (i.e Australia) will get the same oppurtinities as the Euro players??

View PostGarth Erlam, on 15 June 2012 - 01:42 PM, said:

I will champion your cause, Land Down Under.


From here.

Edited by Alistair Steiner, 18 June 2012 - 10:35 PM.


#3 CycKath

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Posted 18 June 2012 - 11:26 PM

I'm assuming the decision on non-NA servers will be after the Founder Packs are discontinued, so will opt to buy. I'm really question if there will be enough local(oceania) demand to warrant local servers :D

#4 Draco Argentum

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Posted 18 June 2012 - 11:39 PM

What we need is for the devs to give us some news from the beta. What pings are Australians getting with various ISPs? Whats the experience like.

#5 Tazzie

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Posted 19 June 2012 - 01:25 AM

View PostCycKath, on 18 June 2012 - 11:26 PM, said:

I'm assuming the decision on non-NA servers will be after the Founder Packs are discontinued, so will opt to buy. I'm really question if there will be enough local(oceania) demand to warrant local servers :D


This.

Also If they base the server in Singapore or Honkers Bonkers, would we even get a significantly better ping than West Coast US? So what benefit will we get for dropping our friends on the NA server and going local?

Unless the game is totally unplayable, I personally can't see myself leaving the NA server. A little bit of lag simply means no fast scout for me :D

#6 Xenois Shalashaska

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Posted 19 June 2012 - 01:30 AM

This is a tricky situation as for connection speeds are un-know for us bush pigs in Australia. Ehh still if mechwarrior living legends averages pings to german players around 300ms. I will assume its playable. I take the dev on blind faith & pay for founders.

#7 Don Gato

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Posted 19 June 2012 - 01:39 AM

I would assume that the assets will transfer just like they will for European players.

"For our European players, here is the answer you have been looking for: Yes, you can buy the Founder’s Package and you will never be blocked from continuing to play on the North American servers. Also, when servers are setup in your region, you will be given a onetime opportunity to transfer to those region’s servers taking everything you own with you."
http://mwomercs.com/...eveloper-update

As to whether or not you are going to get servers, who knows, I would assume it would depend on whether there is enough demand.

Edited by Don Gato, 19 June 2012 - 01:41 AM.


#8 Slaytan1c

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Posted 19 June 2012 - 01:54 AM

I will stick with NA servers even if servers become available in europe. Most of my greatest online gaming's been done when logged in over the pond! :D

#9 Shandiir

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Posted 19 June 2012 - 02:05 AM

It will depend on weapon speeds etc, in some FPS the differnece between 50ms and 400ms is too much. But other online games where it is PvE it is playable.

I would love to see a server give the same ping lag to all players no matter where they play from..... But NA players would hate us for that!


But some players can overcome it.

I had a friend who played Tribes and was in the top 100 in the world, he was very skilled.

Edited by Shandiir, 19 June 2012 - 02:06 AM.


#10 BenEEeees VAT GROWN BACON

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Posted 19 June 2012 - 02:07 AM

Servers based in WA tend to serve the entire Oceanic region pretty well. You can connect anywhere from South-East Asia and play at around 50 ping.

It's drastically different elsewhere though, connecting to servers in VIC from Singapore for example can shoot up to 300 ping.

It wouldn't serve Aussies well to locate servers outside of Australia too because of super crappy ISPs in Australia. Connecting to SEA servers from Melbourne on my old TPG plan was about as bad as connecting to North America (150-300 ping).

#11 Lt Sniper

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Posted 19 June 2012 - 02:14 AM

Any Australian based server would easily cater for any Aussie players as well as NZ players.
Are there any Australian based clans or intrest sites around?

#12 OvertEnemy

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Posted 19 June 2012 - 02:15 AM

As an Aussie, IMHO it won't make a difference unless the server is within Australia. SEA connection is no better then NA...
So I'd base my decisions around timezones (NA is better the EU) and language compatability for team play. My plan is to purchase the pack; if they make an Australian based server -- great!! But most unlikely...

#13 Churba

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Posted 19 June 2012 - 02:39 AM

This Garth dude, he is truly a wise warrior, certainly picking the right side to fight for.

#14 Shiro Kell

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Posted 19 June 2012 - 02:53 AM

I know there is plenty of support for MWO in Aus/Oceania. I personally headed up the Kell Hounds of NBT for Mech4 for four and a half years with my brother and we had most of our officers based in Aus as well. We werent the biggest contingent by any means, but nor were we the only Aussie in NBT or paying Mech4. Judging by the number playing then and by the brief chats Ive had to old mates, I dont think there will be any problems with the player base here. Whether the game financially warrants Oceanic based servers I guess we will have to wait and see.

#15 Lt Sniper

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Posted 19 June 2012 - 03:29 AM

Any Aussies made it onto the beta test so far? What are the pings and playability like?

#16 OvertEnemy

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Posted 19 June 2012 - 04:37 AM

View PostLt Sniper, on 19 June 2012 - 03:29 AM, said:

Any Aussies made it onto the beta test so far? What are the pings and playability like?


Sorry man, but even if they did they'd have accepted an NDA (Non-Disclosure Agreement) so they couldn't post. Considering NA servers, 250-350 is what I'm expecting. Thats based off using NA servers for other games though... Also not to mention the delay from July to August in latest DEV notes is due to the primary "production" server being delayed... I wouldn't go off Aus ping times in UAT (Beta) anyway

#17 Draco Argentum

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Posted 19 June 2012 - 11:48 PM

View PostOvertEnemy, on 19 June 2012 - 02:15 AM, said:

As an Aussie, IMHO it won't make a difference unless the server is within Australia. SEA connection is no better then NA...
So I'd base my decisions around timezones (NA is better the EU) and language compatability for team play. My plan is to purchase the pack; if they make an Australian based server -- great!! But most unlikely...



It depends on your ISP's routing strategy. If they do it right and use the right link Singapore is much faster than the US.

#18 BeepBeepimaJeep

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Posted 19 June 2012 - 11:56 PM

View PostDraco Argentum, on 19 June 2012 - 11:48 PM, said:



It depends on your ISP's routing strategy. If they do it right and use the right link Singapore is much faster than the US.


The Top 2 Australian ISP's use Reach to the US which usually gives a good 180 - 250MS~ depending upon geographical location.

#19 Shandiir

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Posted 20 June 2012 - 12:07 AM

Only time will tell.

#20 Resolute

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Posted 20 June 2012 - 12:15 AM

Locally based server would be nice, but I'm going to give the NA servers a go initially.





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