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Founder Mechs Earn more credits.


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#1 Aegic

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Posted 19 June 2012 - 05:10 AM

The question is, will they all earn the same amount of extra credits?

Will there be a multiplier?

A set amount per win/loss?

Edited by Aegic, 19 June 2012 - 05:11 AM.


#2 Woodstock

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Posted 19 June 2012 - 05:14 AM

No info has been given ... There will be an announcement this evening on the whole thing when they go on sale.

#3 Nairdowell

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Posted 19 June 2012 - 05:15 AM

Just have to wait for the promised extra clarification this morning...

#4 Kufu

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Posted 19 June 2012 - 05:36 AM

Where do we purchase the founders pack from? This web site or some third party?

#5 Mechteric

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Posted 19 June 2012 - 05:39 AM

Based on other similar games, I would guess the cbill and xp bonus will be percent based. So if you were to have earned a normal 500XP and 1000 CBills in a match, then say if there's a 5% bonus you'll earn an extra 25 XP and 50 Cbills for that match.

I'm sure the front page will show us all we need to know for where to purchase right around that 10AM PST they mentioned.

#6 Kulleras

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Posted 19 June 2012 - 05:39 AM

https://mwomercs.com/founders

There when it becomes available.

#7 Adrienne Vorton

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Posted 19 June 2012 - 05:41 AM

i´m pretty sure it will be a certain %age additional to the overall income after match... but yea, thats a guess...

#8 Kittygrinder

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Posted 19 June 2012 - 05:46 AM

Im hoping its something like 100% or 50%.

#9 OfficerTaco

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Posted 19 June 2012 - 05:49 AM

I would probably say anywhere from 10%-50%

View PostKittygrinder, on 19 June 2012 - 05:46 AM, said:

Im hoping its something like 100% or 50%


doubled credits? that's a little much.

#10 Kittygrinder

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Posted 19 June 2012 - 05:52 AM

Why? Its ONE mech that i can do it on. If it was applied to all the mechs, then itd be to much, but on just one mech, id be ok with it.

#11 Heldar1

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Posted 19 June 2012 - 05:54 AM

View PostKittygrinder, on 19 June 2012 - 05:46 AM, said:

Im hoping its something like 100% or 50%.



I'm hoping you meant 10 THROUGH 50 percent. Not 100 or 50 percent. 10% thru 50% would be ok. I'm leery of 50% (yea its a nice number, but maybe a little too much) I'd like to see a happy medium of 35-40%. enough to notice, but not too much, ya know?

Edited by Lagoth, 19 June 2012 - 05:56 AM.


#12 Sharkath

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Posted 19 June 2012 - 05:54 AM

I'm thinking anywhere from 10-50% too, anything below can be made up by say purchasing a different mech you are good at piloting and anything more may make the game unstable or provide just too much of an advantage.

#13 mechnut450

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Posted 19 June 2012 - 05:54 AM

View PostKittygrinder, on 19 June 2012 - 05:52 AM, said:

Why? Its ONE mech that i can do it on. If it was applied to all the mechs, then itd be to much, but on just one mech, id be ok with it.

it the one mech you first choose when you get th pack ( start playing in july if lucky) not your entire collection of mechs. so if you decide to get a hunchback that mech will have the extra stats attacted to it coding for the bonus applied.

#14 mastergenera1

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Posted 19 June 2012 - 05:56 AM

the multiplier really just depends on how much repairs cost.if i get a founders atlas and a regular atlas,lets say the regular atlas cost 50k c-bills to repair and rearm,i would think that,(if gold tanks in WoT are any indication)the founders atlas might cost the player 25-30k c-bills and make more c-bills as well.if i recall the multiplier for credits and xp in WoT for gold tanks was 50% more of what their contemporaries make.

Edited by mastergenera1, 19 June 2012 - 05:59 AM.


#15 Baldric Sneer

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Posted 19 June 2012 - 05:58 AM

I would be shocked if they made different bonuses, based on mech, more than likely just a flat rate across the board.

#16 Kittygrinder

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Posted 19 June 2012 - 05:59 AM

View Postmechnut450, on 19 June 2012 - 05:54 AM, said:

it the one mech you first choose when you get th pack ( start playing in july if lucky) not your entire collection of mechs. so if you decide to get a hunchback that mech will have the extra stats attacted to it coding for the bonus applied.



Correct. So i would have to use JUST THAT hunchback to get the C-bill bonus.

Either way, yea 100% might be to much.. but i want to buy lots and lots of mechs and guns and stuff... so i need it to be 100% so i can finance my addiction.

#17 eRay18

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Posted 19 June 2012 - 06:02 AM

If u get 50-100% more EXP and Cred. for the one Mech from the founderspack will this Mech get 50-100% more from Premium too :blink:
In this case the Mech will give 100-200% :(
Think about it.

greets

#18 FinnaDip

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Posted 19 June 2012 - 06:04 AM

My guess is it will probably be close to the same as what WoT has in place in their premium tank lineup. They've already talked about bills being earned for damage and scouting, so your earning will be based on how well you do those things. The real question is what role will you perform the best in to maximize your bills?

#19 Kittygrinder

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Posted 19 June 2012 - 06:04 AM

View PosteRay18, on 19 June 2012 - 06:02 AM, said:

If u get 50-100% more EXP and Cred. for the one Mech from the founderspack will this Mech get 50-100% more from Premium too :blink:
In this case the Mech will give 100-200% :(
Think about it.

greets



i Know. Im going to buy lots and lots and lots (and lots) of mechs....

#20 Vashts1985

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Posted 19 June 2012 - 06:05 AM

WoT parallel alert.

if its anything like WoT it will be a small percentage.

like normal tanks may earn credits at a factor of 0.8 while premium earn maybe 1.2.

i dont know the hard stats for everything, but as you go up in tiers earning potential goes down in order to make lower tier tanks a bit more attractive for use.

of course this isint Wot and how the devs are gonna implement earning C-bills is still unknown.

WoT parallel alert over. back to your normal conversations.





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