If PPCs are central to a lot of these problematic builds, why not just reduce the raw damage of PPC's? This way you reduce the overall damage of these high alpha pinpoint builds, increase Time to Kill, lower the amount of 1-hit item crits, and create better balance for weapons that aren't as accurate.
Instead of 10 damage, make the PPC do 8 damage.
PGI has shown they are willing to alter damage values for SRMs, LRMs, machine guns, and lasers. Why not change the PPC to something a little lower? 10+ precision damage introduces a whole new advantage that doesn't exist on weapons that are less than 10. You automatically 1-hit kill items any time you crit an exposed component.
Even if alternative lasers+ballistic builds have technically better DPS or damage/heat, you can't just slap Large Lasers on a jump sniper and continue business as usual. You have to use PPCs for your energy slots.
KISS (Keep It Simple Stupid)
Edited by Jman5, 07 February 2014 - 01:45 PM.