Roadbeer, on 07 February 2014 - 06:17 PM, said:
Let me stop you right there Sparky.
Up until your snarky little post dragging me into the conversation, the only posts I had made in here were...
1. Pointing out to Vic that the information he emphatically states doesn't exist, is clearly visible on the first page of the CC, and is easily searchable.
2. Requesting that the "Lies" be categorized, or otherwise, it's just hyperbole.
But, I see that this thread has moved along it's course:
1: Victor makes, what would normally have been a good point if he could have left the teen angst out of it
2: Someone calls him on his teem angst
3: Neckbeards come to defend the Anti-PGI post by throwing their monkey feces around
4: Somehow people using logic are made to be the bad guys.
I tend to ignore the emotional parts of people's arguments, Roady. And try to draw valid information out of a post--no matter how much "teen-angst" it is ridden with. It would probably serve you well to do the same.
Sandpit, on 07 February 2014 - 06:15 PM, said:
I was honestly just trying to help DaZur get his point across. It was getting misinterpreted. Not myself, road, nor DaZur think there shouldn't be more info and tutorials and a more robust and overall better new player experience (I know this because we actually talk and kick around ideas to one another) so I knew where he was coming from, or at least had a good idea.
This game has a very steep learning curve and a LOT of deep intricacies when it comes to heat, weapons, builds, chassis, etc. and it still baffles me how PGI thought it would be ok to go public without having a lot of tutorials (among quite a few other things, Lobbies anyone?) already in place.
But you can also only see "MM needs to be fixed" pop up so many times before you start getting a little cynical as well. Some of us just get very weary of having to scroll past 10 threads on MM just to find another thread we're interested in. It also muddles the feedback. I promise you, everything we've discussed in this thread will be disregarded and forgotten and there will be 2-3 "new" threads where you'll just have to post all of your ideas and suggestions.
again
and again
and again
and again
instead of being able to carry on a meaningful exchange of ideas that might actually come up with some good ideas that could be used and garner support from a majority of players instead of spending 3-4 pages of posts again and again just to try and get everyone on the same page and a good solid discussion going on.
Surely you can see and understand that aspect of it as well?
I've been a forum goer (and in some cases a moderator) for years now. Yeah, addressing the grievances of a community can get tedious, but I've always run by (and thus reacted to) this adage: "The squeaky wheel gets the grease."
If there is a grievance that any part of a community addresses, then it serves the developer to at least acknowledge them or that grievance in turn.
But you have to realize, that just because someone DOES make a case for a supposed grievance, doesn't make that person anti-<insert developer name here>. On the contrary. People are posting on the forums in the hope that the grievance will get fixed (or at the very least, addressed in the form of a moderator explanation). The willingness to address grievances shouldn't be discouraged, it should be encouraged.
However, I do agree with you on one thing: Personal attacks against the devs are never productive. No matter how true the insults may be, no matter how well-deserved they may be, IT DOESN'T FIX THE PROBLEM. If anything, it alienates the devs to the player-base and can create the potential for the devs to make even WORSE decisions in regards to development for the game.
Yes, I've been guilty at taking shots at Paul, Russ, and various other devs, but I'd like to think I presented verifiable data along with my prods. What I'm saying is, that just because someone DOES express some anti-PGI sentiment, doesn't mean the valid info that they may present along with this sentiment should be automatically discredited.
To make my point relevant to this topic in particular, Victor made EXCELLENT points about addressing ghost-heat, but (from what I'm reading) you're rejecting those points because of the anti-PGI sentiment. The appropriate response would've been to look for the information in the posts--find the "diamonds in the rough," so to speak, and create a reasonable, amicable counter-argument (or agreement) in turn.
Edited by ReXspec, 07 February 2014 - 06:48 PM.