MustrumRidcully, on 12 February 2014 - 11:37 PM, said:
Okay, so how do we decide whether I am Clanner or IS?
Is Clan or IS an account-wide permanent choice, and if I want to switch between Clan and IS occassionally, I need two accounts (meaning regrinding C-Bills, General XP and what not?)
Do I get a Clan and an IS Pilot to play and can pick whether I want to play Clanner or IS before each match?
And if there really will be 10vs12:
What happens with my "non-faction-appropriate mechs" - can I salvage a Clan Mech as IS player and get to part of the 12 IS player team vs 10 Clan players? My IS team suddenly has to use 0.2 mechs less or the Clan Team gets 0.2 mechs extra (however you pull that off)?
Or does using a Clan mech mean I am assumed to be a Clanner and play for the Clan faction when I am in a Clan mech? But why the twitter rhetoric about IS players salvaging Clan mechs then?
Has PGI figured out any of that yet?
My guess:
They're going to totally take any kind of setting or RP out of the equation at the account level. Clan tech will be segregated to clan side and IS tech to the IS side. Your "pilot" will mean nothing other than your account and it's unlocks and which team you end up on will be solely decided by what mechs you drop with.
My guess is that "teams" will be forced to all select mechs of a given type... so everyone better have a Clan mech if they want to drop as a Clan team.
Basically, assume the least amount of effort on their part to explain anything, and that's what we'll likely get.
Edited by Prezimonto, 13 February 2014 - 09:24 AM.