Todd Lightbringer, on 13 February 2014 - 07:30 AM, said:
As for the "good game" comparison to real life sports, you're comparing two teams who have had plenty of time to practice with one another and can openly communicate throughout the game playing one another. Once again you cannot do a direct comparison due to A. communication, and B. prior practice with one another. Even if you start a game with random individuals, you can easily openly communicate with one another out on the court/field.
Since I'm a HUGE Defense of the Ancients 2 (Dota 2) player, I'll use that game as a direct comparison in premade vs pug and communication comparison. During the games beta, premades could be dropped against pugs without restriction. While there are SEVERAL variables involved in competitive Dota (such as counter picking heroes, overpowered heroes in certain circumstances) they always had this lovely thing called in-game chat. This in-game chat allowed for... GASP... wait for it.... OPEN COMMUNICATION!!!!!! This open communication allowed a random group of players to potentially beat an organized team.
At the end of the day not everyone is going to bother putting together a team, or joining one in general. Some people just want to hop onto the game play a quickie and call it a day. The fact that there is a lack of open communication within the game CRIPPLES random new players in a TEAM game when they are against an ORGANIZED team. You can attempt a weak argument and say maybe they should join a team speak server and play with others, but what about those new players that want to hop into the game for the first time and get completely obliterated? They they go into another match, with an XL Stalker (which is a piece of evil maniacal shit that should have never been placed into trial) and get stomped over, and over again? What sort of attitude do you think this game is going to breed? How do you expect this game to become successful if it can't bring in new players to hopefully spend money?
World of Talks is already complaining that a majority of their player base isn't spending a dime on their game. http://www.gamespot....0/1100-6417697/
What do you think will happen to their game if this trend continues? MW:O may eventually suffer the same fate.
You get 10x the c-bills for like the first 10 matches. You'll be out of that stalker death trap before you know it and kicking whatever badass war machine tickles your fancy in no time. Everyone who plays now had to endure it and it probably made you/us a better player because of it.















