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Clan Xl Engine . Too Good


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#21 MechB Kotare

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Posted 13 February 2014 - 07:53 AM

Im more curious if they reconsidered Max speed penalty after destruction of one of side torsos. Hopefully not.

#22 MadCat02

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Posted 13 February 2014 - 07:54 AM

View PostJoseph Mallan, on 13 February 2014 - 07:49 AM, said:

And I still only get 90ish points of armor on my CT front, so that 90 ish points of armor takes 90ish damage to remove not 100.8!


It dosen't actually show that increased armor . HOW MANY TIMES DO I haVE TO TELL YOU

FERRO FRIBROUS ARMOR MEANS . YOUR ARMOR WILL ABSORB 12% more damage no matter how many points you put if you got 50 armor or 90 armor its STILL 12% more metigation

Go look it up

Edited by MadCat02, 13 February 2014 - 07:55 AM.


#23 Xoxim SC

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Posted 13 February 2014 - 07:56 AM

View PostMechB Kotare, on 13 February 2014 - 07:53 AM, said:

Im more curious if they reconsidered Max speed penalty after destruction of one of side torsos. Hopefully not.

Please don't give them any ideas. Keep these kinds of things to yourself :|

#24 WarHippy

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Posted 13 February 2014 - 07:57 AM

View PostMadCat02, on 13 February 2014 - 07:54 AM, said:


It dosen't actually show that increased armor . HOW MANY TIMES DO I haVE TO TELL YOU

FERRO FRIBROUS ARMOR MEANS . YOUR ARMOR WILL ABSORB 12% more damage no matter how many points you put if you got 50 armor or 90 armor its STILL 12% more metigation

Go look it up

No, ferro means you use less weight when adding armor to your mech, but the max protection is still the same it just weighs less.

#25 80sGlamRockSensation David Bowie

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Posted 13 February 2014 - 07:57 AM

View PostMadCat02, on 13 February 2014 - 07:54 AM, said:


It dosen't actually show that increased armor . HOW MANY TIMES DO I haVE TO TELL YOU

FERRO FRIBROUS ARMOR MEANS . YOUR ARMOR WILL ABSORB 12% more damage no matter how many points you put if you got 50 armor or 90 armor its STILL 12% more metigation

Go look it up


Posted Image


FF armor does not absorb 12% more damage. It just weighs less.

#26 Khobai

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Posted 13 February 2014 - 08:00 AM

Quote

It dosen't actually show that increased armor . HOW MANY TIMES DO I haVE TO TELL YOU


wrong. mechlab does show that it gives you 36 armor per ton instead of 32 armor per ton.

Quote

FERRO FRIBROUS ARMOR MEANS . YOUR ARMOR WILL ABSORB 12% more damage no matter how many points you put if you got 50 armor or 90 armor its STILL 12% more metigation


nope.

FF gives you 12% more armor per ton (35.8 per ton instead of 32 per ton). But it does not allow you to have more armor than the maximum allowed. There is no 12% damage mitigation.

#27 DONTOR

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Posted 13 February 2014 - 08:00 AM

View PostMadCat02, on 13 February 2014 - 07:17 AM, said:

So you will need to destroy 2 Side torsos or Center torso to destroy Clan XL engine .

Thats not even risky enough to run XL engine .


90% of time you will die without loosing 2 side torsos . Escpically assault mechs rarely loose both side torsos before going down .

The hole logic is reversed.

Instead of taking the shortest root to destroy XL engine you will either have to destroy center torso or take the longest root and destroy 2 side torsos .

I will never use a Standart engine again . 35% more free tonnag is well worth beeing killed from 2 side torsos .

Clan XL Example:

Shortest root to killing ATLAS

Center Torso about 105 ( 114 with with Ferro fibrous )

Dostroying 2 side torsos about 140 ( 154 with Ferro )

Not counting internal armor .


ISphere XL Example:

Shortest root to killing ATLAS

About 70 armor from side torso ( 76 with Ferro )

........................................................

So really Clan XL is almost 35% less likely to explode .


I just don't see CLan XL engine having enough of a risk not to use it on all mechs .

Outrages CB pricess on clan technology will not limit it fromcompletly braking balance .


....

Perhpas CLan XL should weight a bit more than IS . At least 20% . It will still be better than IS XL .

Or istead of occuping 2 slots on each side it should be 4 on each .

CLAN XL needs a drawback .

What makes you think you get more points of armor with ferro fibrous? Correct me if im wrong but Im fairly certain it makes armor weigh less and thats all. Clan mechs need to have some bonuses as they are giving them plenty of nerfs in other areas aswell. Not to mention clan lihts are going to be very slow near as I can tell and that means they will need to be tougher to hang with the IS lights.

LOL after I posted this i saw 4 other people grilled him for his ferro misunderstanding!

Edited by DONTOR, 13 February 2014 - 08:02 AM.


#28 MadCat02

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Posted 13 February 2014 - 08:00 AM

View Postmwhighlander, on 13 February 2014 - 07:57 AM, said:


Posted Image


FF armor does not absorb 12% more damage. It just weighs less.





LET ME EXPLAIN SOMETHING

ENDO STEEL ..... 4 free tons 14 slots on Stalker

Ferro Fibrous......2 free tons on stalke no matter how much armor you have . 14 slots

FERRO FIBROUS ARMOR GIVES 2 FREE TONS ON STALKER NO MATTER HOW MUCH ARMOR YOU HAVE .

IT DOES WEIGHT LESS* But its not calcualted by how much armor you use . IT JUST WEIGHTS LESS . Get it?

IT DOES PROVIDE MORE PROTECTION

Edited by MadCat02, 13 February 2014 - 08:03 AM.


#29 Bhelogan

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Posted 13 February 2014 - 08:02 AM

View PostMadCat02, on 13 February 2014 - 08:00 AM, said:





LET ME EXPLAIN SOMETHING

ENDO STEEL ..... 4 free tons 14 slots on Stalker

Ferro Fibrous......2 free tons with maxed armor . 14 slots

FERRO FIBROUS ARMOR GIVES 2 FREE TONS ON STALKER NO MATTER HOW MUCH ARMOR YOU HAVE .

IT DOES WEIGHT LESS*

IT DOES PROVIDE MORE PROTECTION

When your adding armor in the mechlab though, your adding points, not tons. The max number of points is the same regardless of the type.

The description of Ferro is: "12% more protection per ton", note TON, not POINT

Edited by Bhelogan, 13 February 2014 - 08:03 AM.


#30 80sGlamRockSensation David Bowie

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Posted 13 February 2014 - 08:05 AM

View PostMadCat02, on 13 February 2014 - 08:00 AM, said:





LET ME EXPLAIN SOMETHING

IT DOES PROVIDE MORE PROTECTION



Ok, bud.

I'm going to put this in VERY simple terms.

Ferro-Fibrous armor does NOT provide any damage mitigation whatsoever. It merely weighs 12% less than standard armor. The "provides more protection" is a reference to the amount of armor points gained per ton.

Now, repeat after me so you are not disillusioned. Ferro-Fibrous armor only weighs less.

Ferro-Fibrous armor only weighs 12% less. That's it.







You are wrong.






Stop getting upset, we are trying to help you understand something, not attack you.

#31 Khobai

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Posted 13 February 2014 - 08:06 AM

Quote

FERRO FIBROUS ARMOR GIVES 2 FREE TONS ON STALKER NO MATTER HOW MUCH ARMOR YOU HAVE .


wrong again.

Stalker with max FF armor (saves 1.76 tons)
http://mwo.smurfy-ne...d0e5c8f47894530

Stalker with half FF armor (saves .88 tons)
http://mwo.smurfy-ne...6228aaff03701fc

The amount of tonnage saved is directly proportional to the amount of armor.

#32 MadCat02

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Posted 13 February 2014 - 08:22 AM

View Postmwhighlander, on 13 February 2014 - 08:05 AM, said:



Ok, bud.

I'm going to put this in VERY simple terms.

Ferro-Fibrous armor does NOT provide any damage mitigation whatsoever. It merely weighs 12% less than standard armor. The "provides more protection" is a reference to the amount of armor points gained per ton.

Now, repeat after me so you are not disillusioned. Ferro-Fibrous armor only weighs less.

Ferro-Fibrous armor only weighs 12% less. That's it.







You are wrong.






Stop getting upset, we are trying to help you understand something, not attack you.



I am not wrong

ON wiki it says

12% Less weight per ton (14 slots penalty)
12% More potection per ton

It does both !

Otherwise there would be no reason to use Ferro Fibrous over Endo steel . It would be silly

Edited by MadCat02, 13 February 2014 - 08:23 AM.


#33 Pastor Priest

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Posted 13 February 2014 - 08:23 AM

Madcat, I think I get what you are trying to say, so let me see if can help. Basically, I think Madcat is saying on a PER TON BASIS, FF offers 12% protection than standard armor. I don't think he/she is saying it increases maximum protection by 12%.

That said, I disagree on the engine issue. While it seems like an advantage, and it is, it cam be offset by other issues. Is that engine too slow for your taste? Well, you are out of luck then. You cannot add or remove Endo or FF either, or move around the crit slots they occupy. Oh, and weapons, have some yet to be determined nerds. And some of the prime vvariants have very limited hardpoints, (I'm looking at you, Thor). So, they may come with some nice, shiny features, but customization will be limited compared to what we are used to with IS stuff.

#34 Joseph Mallan

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Posted 13 February 2014 - 08:24 AM

View PostMadCat02, on 13 February 2014 - 07:54 AM, said:


It dosen't actually show that increased armor . HOW MANY TIMES DO I haVE TO TELL YOU

FERRO FRIBROUS ARMOR MEANS . YOUR ARMOR WILL ABSORB 12% more damage no matter how many points you put if you got 50 armor or 90 armor its STILL 12% more metigation

Go look it up

Not how it works. You get more armor per ton but max armor points is max armor points. In this instance you are mistaken.

#35 Pastor Priest

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Posted 13 February 2014 - 08:29 AM

View PostMadCat02, on 13 February 2014 - 08:22 AM, said:



I am not wrong

ON wiki it says

12% Less weight per ton (14 slots penalty)
12% More potection per ton

It does both !

Otherwise there would be no reason to use Ferro Fibrous over Endo steel . It would be silly


Ok, let me redact my previous post then. The 12% less weight/12% more per ton are one in the same. And, there almost is no reason to ever take FF over Endo. FF is pretty much always a secondary choice to Endo.

#36 The6047

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Posted 13 February 2014 - 08:42 AM

View PostMadCat02, on 13 February 2014 - 07:54 AM, said:


It dosen't actually show that increased armor . HOW MANY TIMES DO I haVE TO TELL YOU

FERRO FRIBROUS ARMOR MEANS . YOUR ARMOR WILL ABSORB 12% more damage no matter how many points you put if you got 50 armor or 90 armor its STILL 12% more metigation

Go look it up



This guy...

How many people will it take until you understand?

#37 DocBach

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Posted 13 February 2014 - 08:43 AM

A point was brought up that in Battletech, each engine hit creates +5 heat; losing a side torso is the same has having two hits to the engine, which would cause +10 heat. +10 heat drops your speed 2 movement points which is the equivalent of around 20kph in MWO.

It'd be neat to see Clan XL 'Mechs who lose a side torso take a hit to mobility and speed, or at the very least generate more of a baseline heat level.

#38 krash27

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Posted 13 February 2014 - 08:48 AM

"The maximum amount of protection is not changed; merely the weight of armor required to achieve that level of protection"

Madcat02, here is a direct quote from the wiki, it is sentence number two iirc in the wiki. The wiki even states you are incorrect.

Edited by krash27, 13 February 2014 - 08:57 AM.


#39 M4NTiC0R3X

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Posted 13 February 2014 - 08:49 AM

One time I made a thread about the FF armor and the description is deceptive.

It does not give you more protection, the instead of 1.0 it's 1.12 is not correct.

It is the same armor, for less weight... which translates into ' more protection ' because it ' weighs less '.

#40 Vandul

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Posted 13 February 2014 - 08:51 AM

Late to the party, but isnt TT still PVP?





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