Joseph Mallan, on 15 February 2014 - 10:55 AM, said:
Can we talk about what is in *this* game when discussing MWO gameplay balance? My HBK runs 98 kph in this game, with STD engine, what mech bigger than me can catch up to me? Dragons and Quickdraws using XL? A Shadowhawk that can either take a big STD engine (and sacrifice loadout) or pack a vulnerable XL? I'm carrying pretty much my full payload at that speed.
See? I have the choice to disengage from most mechs bigger than me. Too bad there's nothing on the map to re-engage because we're fighting in these tiny boxes with very little objective gameplay.
You watch American Football, Joe? What do you think would happen to the sport if the field was 30 feet wide (instead of 160 feet wide) and the forward pass was made illegal? Suddenly you think all those receivers, running backs, and corner backs will still have a job? What was changed? The athletes and their abilities didn't change. It's the design of the sport that promotes the diversity of athletes' body types in football. There's no need to "balance" the athletes in head-to-head contests of brute strength. No one expects the wide receivers to put a block on a defensive end.
You like history, Joe? I already cited one instance where superior strategic speed was used to defeat a foe with more firepower. You were in the military, so you should appreciate that. Do you think what I'm asking for is ridiculous?