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Atlas Not As Great As You Think


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#21 Mudhutwarrior

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Posted 19 February 2014 - 05:16 AM

View PostOutlaw, on 19 February 2014 - 05:08 AM, said:

The problem is, the people who tend to pilot the Atlas dont really know how to use them. Too often i see players trying to go with a Meta based build to get kills instead of using the Atlas for its intended purpose. The intended purpose i refer to is being a battering ram that the team follows, smash into enemy lines, sew chaos and while the enemy scrambles to regroup the teammates following you finish them off. I have had a good bit of success utilizing it in this way, even bagged a few kills doing it, however it does rely on the team actually committing when you do, and if they don't, you end up losing your mech in vain and watch as your team fails horribly afterwards.


What you see is pugs more often than not. As a pug driving a DDC you learn quickly that you have a nicer butt than J-lo in the players eyes and if you let them they will bunch up behind you so you can never back out of a fight for cover. Or the ECM tag means zero and everyone screws way ahead leaving you to contend with the horde of lites wondering whats for dinner.
In team matches look at the pinnacle which its 12v. Your lucky if you ever see and atlas.

Telling us its just bad pilots is an easy out from critical thought.

#22 Outlaw

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Posted 19 February 2014 - 05:27 AM

@Mudhutwarrior

However given the context of the post, i'm guessing the OP is referring to pugging. Besides that, when im running an atlas in the manner i state, I run do-or-die; I dont hesitate, and i dont back up. The reason for this is the fact that if you hesitate or back up the enemy has time to regroup. Meaning that when you die, and more than likely at that point you will, it will be for nothing.

What you are stating about 12 mans is more than likely true and that is attributed to the piss poor pin-point alpha Meta, which is one of the many reasons I will not participate in community warfare when it is implemented. Like many, many others I knew that this full on customization aspect would cause problems in the grand scheme of things and that a majority of mechs would have no real place in competitive play because lets face it certain chassis are not optimized.

#23 Joseph Mallan

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Posted 19 February 2014 - 05:29 AM

View PostMudhutwarrior, on 19 February 2014 - 05:16 AM, said:


What you see is pugs more often than not. As a pug driving a DDC you learn quickly that you have a nicer butt than J-lo in the players eyes and if you let them they will bunch up behind you so you can never back out of a fight for cover. Or the ECM tag means zero and everyone screws way ahead leaving you to contend with the horde of lites wondering whats for dinner.
In team matches look at the pinnacle which its 12v. Your lucky if you ever see and atlas.

Telling us its just bad pilots is an easy out from critical thought.

LOL It ain't just in PUGs that my D-DC Booty draws all the boys Mud. :rolleyes:

#24 Craig Steele

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Posted 19 February 2014 - 05:31 AM

View PostJoseph Mallan, on 19 February 2014 - 05:29 AM, said:

LOL It ain't just in PUGs that my D-DC Booty draws all the boys Mud. :rolleyes:


Wait, WHAT??

Your booty draws the boys????

#25 hellcatq

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Posted 19 February 2014 - 05:33 AM

We really didn't need another post about this as there is one that was started with the same topic about last week.

I do agree with the op's actual point and that is that mobility/hit box size has more to do with survival than armor. There is a reason the spider is almost always the last mech standing in a match and it is not because of it's high armor value. The general meta is moving towards fast mechs, I seldom put less than a std 325 now versus I use to get away with the std 300 or even lower on my stalker missle builds. That is a thing of the past. Engine sizes for assaults now need to be increasingly faster in order for them to survive and keep up with the rest of the group. XL engines have always been a no go for my assault mechs.

I would definitely support an increase in the side torso armor on atlas or a smaller hit box. The majority of their firepower is there and it is way to easy to disarm them or kill them if they are running an xl engine.

Edited by hellcatq, 19 February 2014 - 05:34 AM.


#26 Joseph Mallan

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Posted 19 February 2014 - 05:34 AM

View PostCraig Steele, on 19 February 2014 - 05:31 AM, said:


Wait, WHAT??

Your booty draws the boys????

Not MY booty, my Atlas's booty. :rolleyes: ;)

#27 Craig Steele

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Posted 19 February 2014 - 05:39 AM

View PostJoseph Mallan, on 19 February 2014 - 05:34 AM, said:

Not MY booty, my Atlas's booty. ;) :rolleyes:


Gosh I am so tempted to take this thread off topic but that probably the 7th Scotch and Coke talking after a bottle of wine.

I shall abstain from comment :rolleyes:

#28 MaxStr

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Posted 19 February 2014 - 05:41 AM

Was going to say you have some good points, then I remembered the Atlas is the only mech over 40t with ECM ;)

Of course if you don't like being invisible to all the bad players then you should probably just get a Highlander since its better in every other aspect and has jump jets :rolleyes:

Edited by MaxKarnage, 19 February 2014 - 05:48 AM.


#29 Joseph Mallan

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Posted 19 February 2014 - 05:41 AM

View PostCraig Steele, on 19 February 2014 - 05:39 AM, said:


Gosh I am so tempted to take this thread off topic but that probably the 7th Scotch and Coke talking after a bottle of wine.

I shall abstain from comment :rolleyes:

We're on topic as it is??? ;)

#30 Craig Steele

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Posted 19 February 2014 - 05:46 AM

View PostJoseph Mallan, on 19 February 2014 - 05:41 AM, said:

We're on topic as it is??? :rolleyes:


Which gosh darn thread is it, oh wait.

Yup Atlas is OK but needs support. Donlt get seperated and try a LRM build with Lasers or Pulse Lasers for close in work. I have a lot of fun with 3 x LRM 15's and 2 x Large Pulse lasers. It's not meta, but it goes OK for me.

If your PUGing solo, ask at the drop screen for someone to escort you, at least one will say sure stick with me and badda bing badda boom, you're all good to go.

#31 Satan n stuff

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Posted 19 February 2014 - 06:52 AM

The biggest problem with the Atlas is that all of it's weapons are mounted low. Many players don't understand this and try to attack over hills and ridges where they'll take several seconds of focused fire before they even have a chance to fight back. Another problem is that it's the biggest scariest looking mech around so whenever one shows up people will prioritize killing it. This can be an advantage if the enemy was shooting at someone else, but if they're not and you go in first you'd better have heavy firepower backing you up because most of the time you will die. Unless I forgot something, pretty much everything else is pilot error.

#32 Mechteric

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Posted 19 February 2014 - 06:55 AM

The problem is brawling, its just not good at the moment and so is overshadowed by longer range battles. We once feared coming face to face with an Atlas mounting 3x ASRM6's in addition to its AC20. Not so much right now.

Edited by CapperDeluxe, 19 February 2014 - 06:56 AM.


#33 Khobai

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Posted 19 February 2014 - 07:06 AM

The incoming tonnage limits will make the Atlas obsolete.

Atlas = 100 tons but worse than Highlander
Highlander/Victor = 90/80 tons but better than Atlas

So why would you ever pilot an Atlas? Its just costing your team 10-20 tons.

Quote

We once feared coming face to face with an Atlas mounting 3x ASRM6's in addition to its AC20.


The thing is a Victor can run that same build and has the speed to close the distance. Theres just nothing the Atlas can do that other mechs cant do better and for less tonnage.

Edited by Khobai, 19 February 2014 - 07:11 AM.


#34 Satan n stuff

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Posted 19 February 2014 - 07:07 AM

View PostCapperDeluxe, on 19 February 2014 - 06:55 AM, said:

The problem is brawling, its just not good at the moment and so is overshadowed by longer range battles. We once feared coming face to face with an Atlas mounting 3x ASRM6's in addition to its AC20. Not so much right now.

Nowadays if that actually happens you're still in a lot of trouble. It's harder to pull off now but still just as deadly if it works.

#35 Craig Steele

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Posted 19 February 2014 - 07:11 AM

View PostKhobai, on 19 February 2014 - 07:06 AM, said:

The incoming tonnage limits will make the Atlas obsolete.

Atlas = 100 tons but worse than Highlander
Highlander/Victor = 90/80 tons but better than Atlas

So why would you ever pilot an Atlas? Its just costing your team 10-20 tons.


Another reason why I am strongly againt tonnage limits and all for tonnage balancing.

I don't want to play the same scientific tonnage match every game, it just breeds a specific TO&E of 'optimal' mechs.

Let players choose what they want and MM puts them in around about equal weight sides.

#36 Lagster

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Posted 19 February 2014 - 07:13 AM

yeah sure, atlas sucks. was pugging, btw.

Posted Image

#37 Mechteric

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Posted 19 February 2014 - 07:15 AM

View PostLagster, on 19 February 2014 - 07:13 AM, said:

yeah sure, atlas sucks. was pugging, btw.

Posted Image


There are also screenshots of Locusts doing that much damage. Anecdotal evidence fail.

#38 Craig Steele

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Posted 19 February 2014 - 07:20 AM

View PostLagster, on 19 February 2014 - 07:13 AM, said:

yeah sure, atlas sucks. was pugging, btw.

Posted Image


You were pugging solo right and in Alpha lance.

So quid pro your ELO was in the top of the tops for the match yeah? Rounding out an existing 3 man team in Alpha?

And you smashed em.

Mhm, nice job.

I'm not saying its right or wrong, but it's a bit rough to issue a blanket comparison like that if you don't know this guys scenario.

Maybe you could share with him your build and what you did that made your outcome so much better than his, that'd be helpful?

Maybe?

#39 Khobai

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Posted 19 February 2014 - 07:22 AM

I won the very first official tournament in an Atlas. Doesnt mean I think theyre good though. Give me a Victor any day.

#40 Damocles69

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Posted 19 February 2014 - 07:23 AM

Yes the atlas is a bottom tier assault mech. It is really only suppior to the awesome and battle master. The other 3 assault chassis are better than it





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