Best Controls: Mouse/keyboard, Joystick/throttle, Gamepad
#41
Posted 12 November 2014 - 04:34 PM
I am a newer player myself. I run with a Logitech trackball and keyboard. I have tried using a gamepad once.....the result was just gross. I hope the best for you whichever controls you go with. See you on the battlefield...
#42
Posted 12 November 2014 - 05:38 PM
But I think for a guys fatter fingered paw a Razer Hex would be better
With this setup I dont ever need to touch the keyboard apart from going the ingame gossip channel when I die.
I also get macros with it to charge and fire off the gauss rifles.
Edited by Keira RAVEN McKenna, 12 November 2014 - 09:09 PM.
#43
Posted 12 November 2014 - 06:09 PM
I set the W for 100% Throttle,
S is for toggle throttle so I can just throw my 'mech into reverse for tight turns,
X is for reverse for those times when I'm standing still and just need to slowly back out of a situation.
R is for Full Stop
E is for Target Lock which.. I still believe mwomercs needs to fix the targeting feature or add a (few) new target lock function(s) where we can 'Target Nearest Enemy' or 'Cycle Through Available Enemy Targets'
All other keys are set to default 'cept I (think I) have Page Up for UAV(Module 1) and Page Down for Artillery Strike (Module 2) I'll have to double check sometime.
Last time I used a stick was back when I owned an Atari 2300.. after that.. never used them.
#44
Posted 12 November 2014 - 06:17 PM
#45
Posted 12 November 2014 - 06:21 PM
So..
- My mousepad is an (about 27 x 38 cm) bamboo/wood kitchenboard, with a newspaper on it.
- Left hand: Keyboard (Trust%, Lock, Full Stop, Fire Weapon Group, etc - 90% own button setup)
- Right hand: Mouse (Drive/Turn Mech, Torso Twist, AZoom)
My Buttons:
Edited by Sky Hawk, 12 November 2014 - 06:30 PM.
#46
Posted 12 November 2014 - 07:53 PM
#47
Posted 14 November 2014 - 08:14 AM
Keira RAVEN McKenna, on 12 November 2014 - 05:38 PM, said:
But I think for a guys fatter fingered paw a Razer Hex would be better
With this setup I dont ever need to touch the keyboard apart from going the ingame gossip channel when I die.
I also get macros with it to charge and fire off the gauss rifles.
O_o That's like porn...
Edited by Shaemus Shadow, 14 November 2014 - 08:15 AM.
#48
Posted 14 November 2014 - 11:32 AM
Part of why I like Logitech is it always feels chunky and durable.
#49
Posted 14 November 2014 - 11:47 AM
Edited by Keira RAVEN McKenna, 14 November 2014 - 02:25 PM.
#50
Posted 14 November 2014 - 02:34 PM
Edit: I truly hope that was not offensive. I was being sincere but If it offended you, I apologize.
Edited by Shaemus Shadow, 14 November 2014 - 03:44 PM.
#51
Posted 17 November 2014 - 11:14 AM
Modo44, on 23 February 2014 - 03:37 AM, said:
Incorrect. The opposite is in fact true.
Keyboard throttle control is relative.
Analog throttle control is absolute.
From standstill, hold the "speed up" key. How quickly is the throttle set to max speed (Not how long does it take to reach full speed, how long until the ghost indicator hits the top)
Now repeat with analog input - push the stick/throttle full forwards, the throttle is set to full speed *instantly*.
Best controls for MWO are:
1) Mouse aim. All other aim methods suck until PGI sort out Absolute stick aiming (They tried but got it horribly, horribly wrong. Avoid until if / when they fix it).
2) Analog throttle / steering.
Many choices here.
The throttle unit from a Thrustmaster T-Flight Hotas X is very cheap and the best ergonomically for MWO because the "rudder rocker" is better placed than the only other stick that has one (Saitek X45), and it is way way cheaper.
The thumbstick on a logitech G13 is GREAT for throttle. I use the W and S keys normally (Well, G4 and G11 they are called on my G13, but they are in the same position as A and S), but when edge-sniping, I use the analog throttle for very fine control.
Be aware however, that having throttle and leg turn on the same object (eg on the x and y axis of the same stick) DOES NOT WORK PROPERLY. You get "Bleed through" - when you mean to only turn, you change speed. When you mean to only change speed, you turn. ie it is not possible to move the same object precisely in only one axis - you will always unintentionally move in the other axis a little
Therefore, you want TWO SEPARATE controls for throttle and leg turn. This is why the Hotas X throttle unit is great - you get no bleedthrough as the throttle and rudder and totally independent of each other.
Also it is NOT POSSIBLE to get proper output from a joypad thumbstick for two axes because joypad thumbsticks have a "round aperture". That is to say, the range of motion is round, not square like a normal PC joystick. It is thus impossible to hit full right and full up at the same time. In fact, if at full right, you cannot move the stick up AT ALL.
#52
Posted 22 January 2016 - 01:17 PM
can you guys give some more info on how the tartarus is working for oyu guys?
how difficult is macro programming?
#53
Posted 23 January 2016 - 02:27 AM
Since I haven't had my "quickpad" for ages due beer spillage (lost 4 of them), I can't give full details.. But anywho, Atleast with n52 it was simple as using its own program to make those silly macros which game with good, easy to read help files. Also, you could either denote the quickpad's button as keyboard keys (So you dont' need to rebind any game's hotkeys anymore) or as their own buttons.
I figure Tartarus might have more complicated macro making, in both its goods and bads. (Bit harder to use, but you get can make quite complex macros)
EDIT: And since both are essentially "mini keyboards" designed to let your hand have zounds of buttons available without much of finger yoga, they should work just fine with any type of game. The D-pad (and its minijoystick add-on) might take some time to get used to, but it can be worth it!
Edited by Mannson, 23 January 2016 - 02:30 AM.
#54
Posted 28 March 2018 - 09:15 AM
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