Kilbourne Jorgensson, on 06 March 2014 - 03:30 PM, said:
That MG's in MWO do any damage is ridiculous. Also lights should not be able to withstand close combat. They are for scouting and shooting at range. The fact that they just have to run around at close range and not get hit has more to do with server lag than anything or some other technical issue.
"Machine Gun" in Battletech/Mechwarrior Land isn't a .50 cal infantry gun.
Its a 1000 lb or a 1/2 ton Auto Cannon. The projectile is the same size as the AC/2 with much less range.
A weapon of this size and caliber would leave a mark on tanks and battleships, battlemechs are no different.
This .50 caliber gun doesn't equal anywhere near half a ton. This idea needs to stop.
Edit; Light mechs can have up to 7.4 tons of armor, not exactly tissue paper, they can take a bit of damage before failing.
Its not the 19.2 tons the atlas has, but then its MUCH quicker.
Edited by Amsro, 06 March 2014 - 06:42 PM.