Joseph Mallan, on 27 February 2014 - 03:22 AM, said:
Then turn off those things, and balance them in one at a time. A job worth doing is worth doing right.
Totally agree.
As for Sandpit's "OMG WHY DO SOME PEOPLE SAY LRM'S SUCK AND SOME PEOPLE SAY THEY ARE AWESOME" question..
Do you pay ANY attention at all?
It's not even just an ELO bracket thing. As the matchmaker likes to mix up all kinds of ELO levels.
LRM's PREY on bad players. Even if you have a DDC with ECM, if you stand right out in the open, and get TAGed and don't bother to move, you are going to get burned.
LRM indirect fire is also ONLY good against bad players. These are the players who get the missile warning alarm, and don't do anything about it.
So when you see posts complaining about LRM's, it's always by bad, uninformed players, who won't take the time to learn the mechanics of LRM's.
The people who say LRM's are amazing, tend to be people who have had 2 or 3 games where they did 600+ damage, but aren't good enough at the game to realize why (hint, they were up against derps).
There is also a group who gets a lock, fires missiles indirectly and has no idea that most of the time they are doing no damage, but still think LRM's are no skill and easy to use.
Then there is the third group. We are what I like to call "The Informed".
We realize that with a confluence of events, that LRM's CAN be great.
If I have a 3 LRM 15 Highlander, and I drop against a group with no AMS, no ECM and they don't use cover. I'm going to utterlly destroy them. Keeping in mind that I could've destroyed them with any weapon. But LRM's will work in this case.
But then there is the situation where I drop in that same mech, and the opposing team has 2 ECM, a smattering of AMS, but thankfully still not amazing at using cover. I'll do some damage, might steal a kill. Definitely not optimal. And the more AMS and ECM involved the worse it gets. And lord willing it isn't a city map.
Then there are the matches where I drop...and ECM and AMS don't matter, because the team knows how to use cover, and realize quickly I'm an LRM boat. Which leads to that terrible sub 100 damage while I try to keep people out of my deadzone, while trying to get good locks, which never materialize.
So when I take that information and put it into a blender I realize. LRM's are great against new players. Meh against average players, especially depending on map/counters in play. And worthless against good players with an understanding of LRM mechanics.
That means LRM's are not in a good place.