Roadbeer, on 13 March 2014 - 11:34 AM, said:
It's not that they discourage groups, the completely prohibit it (between 5 and 11 players), other than that, +1
I'm one that plays solo and would still be a "filler" in a team queue.
So I'm all for
Solo only queue
Team (2-12) + Solo queue
If I can't hack it, then that's my problem.
What I'd really like to see
A) Solo only (Trail/Stock Mechs only)
Solo only (Open Mech, "Free-for-All" Solaris VII)
C) Team (2-12) + Solo (Open Mechs)
D) Team (2-4) + Solo ("Lance on Lance" Solaris VII, 6 lance "Free-for-All")
They could expand them later if needed, but I think this is what we need to start.
"Ah, but the player base isn't large enough"
So you set the MM up to launch in a certain time with equal sized teams (it adds a players to each side as they proper numbers become available, A gets them added two at a time, one to each team, B can launch with any number, C gets a 5 man in the queue and adds when it has 5 for the other team, D any number of lances but complete lances.)