Do You Take Bap On Your Oxide?
#1
Posted 06 March 2014 - 11:35 AM
#2
Posted 06 March 2014 - 11:41 AM
#4
Posted 06 March 2014 - 11:55 AM
With 3 SRM6 or 4 SRM4 its not needed, but handy still.
#5
Posted 06 March 2014 - 12:32 PM
Longer Answer: Absolutely HAD to with my build and the way that I pilot !
My Oxide is built out with full features for a long long dance of death:
BAP / AMS w 1 ton / 4 Streaks (SSRM2) w 5 (FIVE) tons of ammo.
I kept running out of ammo with 4 tons. Often.... and now have
regular games of 1000+ points with 1-2 kills regularly and 3-5 often.
BAP makes it all possible.
#6
Posted 06 March 2014 - 12:35 PM
#7
Posted 06 March 2014 - 02:10 PM
#8
Posted 06 March 2014 - 02:12 PM
#10
Posted 06 March 2014 - 02:21 PM
Sephlock, on 06 March 2014 - 02:19 PM, said:
yeah that 4 vs 5 tons of ammo can be a killer in long matches. that's why i'm hoping we get some token head slot enegry weapon so i can ping away with a SL or something when out of ammo. still for now i'd rather suffer through possibly running out vs. dying with lots of ammo left because i couldn;t target that spider/raven/cicada to shoot at it.
#11
Posted 06 March 2014 - 02:32 PM
#12
Posted 06 March 2014 - 02:34 PM
#13
Posted 06 March 2014 - 03:02 PM
Was hearing something of adding 2 more missiles back to the mech and a pair of JJ or putting 2 energy on it and a pair of JJ.
#14
Posted 06 March 2014 - 03:06 PM
SirLANsalot, on 06 March 2014 - 03:02 PM, said:
Was hearing something of adding 2 more missiles back to the mech and a pair of JJ or putting 2 energy on it and a pair of JJ.
As the man says, 'I'd buy THAT for a dollar!'
#15
Posted 06 March 2014 - 03:07 PM
SirLANsalot, on 06 March 2014 - 03:02 PM, said:
Was hearing something of adding 2 more missiles back to the mech and a pair of JJ or putting 2 energy on it and a pair of JJ.
All it really could use is jumpjets. Well, and maybe better SRMs, but that's a bigger issue. With SSRMs and their ridiculous cockpit-rock, though, it's a force to be reckoned with as-is.
#16
Posted 06 March 2014 - 03:32 PM
I would foresee more people getting the mech, or using it more often. Hero mechs are (will) be the main cash-flow (beisdes Premo time) for PGI, the older hero mechs (like the HM ect) are good mechs that are similar but yet different from normal mechs of its class. Keeping with that idea the La Mailiche should of had one more ballistic or another energy in the missile torso. As even now, its difficult to get a well balanced build (impossible) on the mech.
#17
Posted 06 March 2014 - 03:47 PM
#19
Posted 06 March 2014 - 09:27 PM
#20
Posted 06 March 2014 - 11:44 PM
That said, I even run a BAP on a few mechs that don`t even have missile hardpoints... the only thing better than friendly ECM is shutting down enemy ECM.
Edited by Zerberus, 06 March 2014 - 11:45 PM.
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