Banshee Is A Light Killer!
#41
Posted 07 March 2014 - 05:56 AM
#42
Posted 07 March 2014 - 07:24 AM
I took the criticism and decided that maybe the Banshee and the LA MINCHE I got wasn't the best Mech for me afterall, so I purchased a STK Misery and I've been doing really well in it. This build is really good at taking out Lights (still my favourite thing) that come near it, but is also a great close range Mech as well and it's great fun to sneak up on Atlas DDCs. I really like how hard it is to shoot the centre and the extra heavy armour in the legs means lights with machineguns won't hurt it. It's a little slow in getting places but when it does stuff dies!
MISERY II-C
Edited by RickySpanish, 07 March 2014 - 07:24 AM.
#43
Posted 07 March 2014 - 07:37 AM
pun intendet.
Edited by Sergey kosinskiy, 07 March 2014 - 07:39 AM.
#44
Posted 07 March 2014 - 07:40 AM
I would try these instead:
BNC-5P (400XL)
And if you want a light to go poof and you know how to aim:
BNC-3MC(exp) (400XL)
BNC-3CQ (380 Standard)
(if you're just dying to have MG's)
BNC-3MG (380 Standard)
(If you're hankering for a stock mech challenge)
BNC-3MC (380 Standard)
BNC-3Q (380 Standard)
Edited by General Taskeen, 07 March 2014 - 07:43 AM.
#45
#46
Posted 07 March 2014 - 07:55 AM
DEMAX51, on 06 March 2014 - 01:40 PM, said:
75 Kph isn't exactly speedy, just fast for an assault.
The leg armor is way too low.
The Flamer in the head is probably a waste.
You've got more LB ammo than you really need.
There's not really much reason to run a BAP on a 'Mech like this.
And there's absolutely no reason to have a CASE in the Right Torso since you're using an XL engine.
plus to many heatsinks its a bad build
#47
#48
Posted 07 March 2014 - 08:24 AM
DEMAX51, on 06 March 2014 - 01:40 PM, said:
75 Kph isn't exactly speedy, just fast for an assault.
The leg armor is way too low.
The Flamer in the head is probably a waste.
You've got more LB ammo than you really need.
There's not really much reason to run a BAP on a 'Mech like this.
And there's absolutely no reason to have a CASE in the Right Torso since you're using an XL engine.
BAP is important on any build that you want to get target info quicker, which is almost all of mine knowledge is power.
And figuring out what sections are open for your MGs is imperatve.
#49
Posted 07 March 2014 - 08:59 AM
#50
Posted 07 March 2014 - 09:01 AM
NRP, on 07 March 2014 - 08:59 AM, said:
The only time I ran into one directly the other night, the head armor was stripped. I was just curious if the head seems a bit easy to hit or if it was just coincedence?
#51
Posted 07 March 2014 - 09:05 AM
#52
Posted 07 March 2014 - 09:07 AM
NRP, on 07 March 2014 - 09:05 AM, said:
Ok, yea probably. I was just curious since the first one I saw was head crit with little else damage. Probably due to a high alpha lucky/skilled shot like you said.
#53
Posted 07 March 2014 - 09:19 AM
RickySpanish, on 07 March 2014 - 07:24 AM, said:
I took the criticism and decided that maybe the Banshee and the LA MINCHE I got wasn't the best Mech for me afterall, so I purchased a STK Misery and I've been doing really well in it. This build is really good at taking out Lights (still my favourite thing) that come near it, but is also a great close range Mech as well and it's great fun to sneak up on Atlas DDCs. I really like how hard it is to shoot the centre and the extra heavy armour in the legs means lights with machineguns won't hurt it. It's a little slow in getting places but when it does stuff dies!
MISERY II-C
Oh god yes. I love fighting XL engine stalkers. They're almost easier to kill than XL engine hunchbacks.
#54
Posted 07 March 2014 - 09:45 AM
Weaselball, on 07 March 2014 - 09:19 AM, said:
Oh god yes. I love fighting XL engine stalkers. They're almost easier to kill than XL engine hunchbacks.
The advantage of reading the forums. I didn't realize how badly I was gimping myself until I got into a Stalker/XL idiot thread.
NRP, on 07 March 2014 - 08:59 AM, said:
...
Since the Banshee is new new new, I wonder if some of the hitboxes are inverted, located 2 meters to the left of the torso, the size of a spider CT... whatever.
#55
Posted 07 March 2014 - 09:50 AM
I use the Hero Shadow Mech with the following loadout
X1 Large Pulse Laser for Sting
X3 Machine Guns for 0 heat
X3 SRM2 Close range Boom!
Best part is you dont have to use any heatsinks!
#56
Posted 07 March 2014 - 10:59 AM
#57
Posted 07 March 2014 - 12:10 PM
I guess it's possible that PGI made some mistake with the hit boxes and a future patch will render the Banshee the piece of trash some people seem to want it to be, but as for right now, it's probably the most durable non-JJ Assault mech in the game. Right now, the only match it has in a straight up 1v1 brawl is a DDC. Not even a Misery can stand up because the Banshee can out maneuver it.
@Ricky
Avoid the Pretty Baby. It was workable back when SRMs were mean, but now it's got absolutely nothing to offer. (I'm not actually sure if you're serious. I thought you already had a PB?)
#58
Posted 07 March 2014 - 12:51 PM
NRP, on 07 March 2014 - 12:10 PM, said:
I guess it's possible that PGI made some mistake with the hit boxes and a future patch will render the Banshee the piece of trash some people seem to want it to be, but as for right now, it's probably the most durable non-JJ Assault mech in the game. Right now, the only match it has in a straight up 1v1 brawl is a DDC. Not even a Misery can stand up because the Banshee can out maneuver it.
@Ricky
Avoid the Pretty Baby. It was workable back when SRMs were mean, but now it's got absolutely nothing to offer. (I'm not actually sure if you're serious. I thought you already had a PB?)
eh, remember for the month after Shadowhawks came out, people complained about bugged hitboxes?
Turned out they were just well designed, and pilots of Mediums generally learned to twist and shout to survive, instead of just staring you in the face like I still see tons of Assault and Heavy pilots do (and why I generally find DPS builds inferior).
Banshee is just one tough mother. And it needs it since they decided it's hardpoints should be .....mediocre. (Well, the Hero. The Cbill versions may be interesting)
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