Charons Little Helper, on 08 March 2014 - 08:33 PM, said:
If you want to see brawling - just play conquest.
When people deathball in assault/conquest - long range is king. In a 12v12 scenario - the 1st person to stick their head up gets hit by 12 people.
In conquest - the cap points force mechs to split up to come degree. In a 4v4 scenario or less - brawling is quite effective. If you're pretty quick - you close to brawling range from 2-4 mechs long-range firepower.
Long-range firepower is still effective - but it doesn't totally outshine brawling.
So - as more objective-based scenarios get in the game - brawling will inherently get better.
I don't know about everyone else - but I can only hope for those scenarios to come. Until then - I'll be playing conquest 95% of the time.
I brawl all of the time. Unfortunately, my Locust is lacking the appropriate number of JJs, armor, weapons, and that much needed Stealth suite. Other than that, I do just fine.