Jump to content

Standard Heatsink Bnc-3E Build


  • You cannot reply to this topic
16 replies to this topic

#1 Whatzituyah

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,236 posts
  • Twitch: Link
  • LocationIn a dark corner waiting to alpha strike his victim.

Posted 12 March 2014 - 03:49 PM

Well this is going to be fun to see all the people who look and see this build I just made well I just made what I wanted to be a brawling build "possibly not happening" and its using standard heatsinks burn the armor and then destroy the insides!

http://mwo.smurfy-ne...1c56f2048e58166

#2 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 12 March 2014 - 03:54 PM

The weapons choice on this mech is...questionable for an assault mech.



What I do know for sure is that if you switch to DHS, you can swap your engine for a STD375 and load up on 20 DHS for slightly higher heat efficiency.

BNC-3E

#3 Whatzituyah

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,236 posts
  • Twitch: Link
  • LocationIn a dark corner waiting to alpha strike his victim.

Posted 12 March 2014 - 03:57 PM

View PostFupDup, on 12 March 2014 - 03:54 PM, said:

The weapons choice on this mech is...questionable for an assault mech.



What I do know for sure is that if you switch to DHS, you can swap your engine for a STD375 and load up on 20 DHS for slightly higher heat efficiency.

BNC-3E


Then your arms will get blown off and for sure you would lose 6 heatsinks.

#4 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 12 March 2014 - 03:58 PM

View PostWhatzituyah, on 12 March 2014 - 03:57 PM, said:

Then your arms will get blown off and for sure you would lose 6 heatsinks.

You can move most of them to to torso, leaving only 1 DHS in one of the arms.

#5 Whatzituyah

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,236 posts
  • Twitch: Link
  • LocationIn a dark corner waiting to alpha strike his victim.

Posted 12 March 2014 - 04:02 PM

View PostFupDup, on 12 March 2014 - 03:58 PM, said:

You can move most of them to to torso, leaving only 1 DHS in one of the arms.


Well besides the single heatsink was a little bit of a joke anyway because I knew 400 XL engine was asking for trouble why dos it even exist anyway? But heres my rebuild http://mwo.smurfy-ne...4d9491da7e4f364 of your build I put more armor in the legs I sometimes if I could cripple a mech then deal with it as a light.

#6 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 12 March 2014 - 04:07 PM

View PostWhatzituyah, on 12 March 2014 - 04:02 PM, said:


Well besides the single heatsink was a little bit of a joke anyway because I knew 400 XL engine was asking for trouble why dos it even exist anyway? But heres my rebuild http://mwo.smurfy-ne...4d9491da7e4f364 of your build I put more armor in the legs I sometimes if I could cripple a mech then deal with it as a light.

The problem with having totally maxed out armor is that most of the time it leaves you with unitilized tonnage. In this case, you have 0.18 tons that aren't used on anything. You can probably reduce the leg armor to 75 each without risking too much, and freeing up enough weight to use on something like CASE or an AMS (if you somehow make room for ammo for that AMS).

Edited by FupDup, 12 March 2014 - 04:07 PM.


#7 DocBach

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,828 posts
  • LocationSouthern Oregon

Posted 12 March 2014 - 04:09 PM

you making entries for stupidest mech design or something?

#8 TELEFORCE

    Member

  • PipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 1,609 posts

Posted 12 March 2014 - 04:21 PM

I think realistically, that configuration is oversinked. I'd drop a few single heatsinks and beef up the lasers, or swap the MGs for an autocannon.

#9 xMintaka

    Member

  • PipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 882 posts

Posted 12 March 2014 - 04:33 PM

View PostFupDup, on 12 March 2014 - 04:07 PM, said:

The problem with having totally maxed out armor is that most of the time it leaves you with unitilized tonnage. In this case, you have 0.18 tons that aren't used on anything. You can probably reduce the leg armor to 75 each without risking too much, and freeing up enough weight to use on something like CASE or an AMS (if you somehow make room for ammo for that AMS).


Or you could strip nearly all the armour from the arms and end up with almost 4 tons to play with.

4.5 tons if you lower head armour to 12, arms to 8 and legs to 70.

Although, I don't know how good the arms are as shields. If they're particularly good, consider keeping a ton of armour on them. Definitely don't fully armour them though since they have nothing in them.

Edited by Lunatech, 12 March 2014 - 04:34 PM.


#10 Levi Porphyrogenitus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 4,763 posts
  • LocationAurora, Indiana, USA, North America, Earth, Sol, Milky Way

Posted 12 March 2014 - 09:27 PM

BNC-3E should work better. More firepower at longer ranges, better armor distribution, AMS, and still plenty of heat efficiency.

#11 Whatzituyah

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,236 posts
  • Twitch: Link
  • LocationIn a dark corner waiting to alpha strike his victim.

Posted 12 March 2014 - 10:10 PM

View PostLevi Porphyrogenitus, on 12 March 2014 - 09:27 PM, said:

BNC-3E should work better. More firepower at longer ranges, better armor distribution, AMS, and still plenty of heat efficiency.


You got a good load out and you had me have a great idea http://mwo.smurfy-ne...d8e02a5814cbb1b this one has 3 larges.

#12 VXJaeger

    Member

  • PipPipPipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 1,582 posts
  • LocationFinland

Posted 12 March 2014 - 10:46 PM

So...basically you build 95t Ember without JJ's? Sweet ;)

#13 General Taskeen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,737 posts
  • LocationCircinus

Posted 13 March 2014 - 05:31 AM

Sad Facts:

Total Heat for that build in TT

2xMPL = 8 Heat
1xSPL = 2 Heat
1xLPL = 10 Heat
(Mg's 0 Heat)
Total Heat = 20 (for an alpha) (total is 20.4 in MWO)

All you would need is 20 SHS to be heat neutral (standing still), which is the usual number Assault Mechs had.

#14 DONTOR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,806 posts
  • LocationStuck on a piece of Commando in my Ice Ferret

Posted 13 March 2014 - 06:23 AM

View PostWhatzituyah, on 12 March 2014 - 04:02 PM, said:


Well besides the single heatsink was a little bit of a joke anyway because I knew 400 XL engine was asking for trouble why dos it even exist anyway? But heres my rebuild http://mwo.smurfy-ne...4d9491da7e4f364 of your build I put more armor in the legs I sometimes if I could cripple a mech then deal with it as a light.

Whats wrong wit hthe XL400? I use it on a few mechs and it does incredibly well. I do personally prefer the XL390 most of the time however.

Edited by DONTOR, 13 March 2014 - 06:24 AM.


#15 DI3T3R

    Member

  • PipPipPipPipPipPipPip
  • 549 posts
  • LocationGermany

Posted 13 March 2014 - 06:42 AM

Why is everyone trying to go short-range on a Mech with no arm-weapons???

I'm gonna try this
http://mwo.smurfy-ne...53528c3e8a4b7de

Eat lead.

Edited by DI3T3R, 13 March 2014 - 06:43 AM.


#16 VXJaeger

    Member

  • PipPipPipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 1,582 posts
  • LocationFinland

Posted 13 March 2014 - 07:27 AM

View PostDI3T3R, on 13 March 2014 - 06:42 AM, said:

Why is everyone trying to go short-range on a Mech with no arm-weapons???

I'm gonna try this
http://mwo.smurfy-ne...53528c3e8a4b7de

Eat lead.

Fix'd
Lord of Dakka
Now you will not run out of ammo.

#17 NRP

    Member

  • PipPipPipPipPipPipPipPipPip
  • Fire
  • Fire
  • 3,949 posts
  • LocationCalifornia

Posted 13 March 2014 - 08:59 AM

I bought a 3E last night, and ran a few drops with a STD320 engine.

WAY TOO FEAKING SLOW!!!

I immediately threw an XL380 in there. It seems that speed is life, even in a 95T Assault mech. You absolutely need to at least be able to get out of your own way.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users