no one, on 15 March 2014 - 10:27 AM, said:
Firing at point blank with the inhibitor off for full damage risks frying your PPC. Firing with the inhibitor on reduces your damage inside 90m either linearly, or not.
I think that is great for the minimum range as well as the max range, though I have to admit I don't exactly know how the damage dropoff is currently handled to compare them.
no one, on 15 March 2014 - 10:27 AM, said:
The issue we had with LRM splash damage is the whole reason I avoided the "adjacent" setup. For instance, the head is technically adjacent to all three torso sections (six if you count the rear ones), meaning you have a very high likelihood of most splash damage hitting the head section, which is bad. If it is randomly applied, in addition to being "lightningy", it can have a percentage change of hitting each individual section, with the head percent extremely low. It doesn't have to determine adjacent based upon where it hit, since it can hit any section regardless of the impact spot, so that also makes less calculations on the server's part.
Edit: I can't count...
Edited by Cimarb, 15 March 2014 - 11:16 AM.