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Ngng #105: Summary Of Russ Bullock Interview Part 1 Aired 3/15/14

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#101 VXJaeger

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Posted 16 March 2014 - 11:10 PM

No wonder PGI have had to postpone features so many times, they have such an incompetent nitwit as a boss.
I think that I'll postpone my clan package buying to future unknown. Sry, but I just can't stand that kinda idiocy what is seen when talking 'bout mechlab and smurfy-appearance.

Edited by VXJaeger, 16 March 2014 - 11:41 PM.


#102 Tekadept

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Posted 16 March 2014 - 11:25 PM

View PostMalleus011, on 16 March 2014 - 09:44 PM, said:

The more I hear Russ' plans for the future of this property, the more I wish I hadn't bought Overlord.
This is just sad.

Yep, I don't regret founders, I'm not happy but at least I feel like I got my money's worth, Overlord? money poorly spent. I waited until the final hour to finally cave in believing the spiel, but I should have gone with my gut. I can't even play the game any more until they remove cockpit glass Soon tm.

#103 BLOOD WOLF

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Posted 16 March 2014 - 11:25 PM

Im not apologizing to anybody stuck on the past, who are so illusioned as to think this is 2012 and devalue the work of the team. I have both in the past expressed pro's and cons. its people like you who are stuffed with negativity and say anything to demean the team. I care not for PGI to me, they have no relation but i cannot say that there work is shoddy and no one here can do any better, as a matter of fact anyone in their shoes would be scored for lackluster and Clearly biased reasons. and that quote that you used can be taken in diffeny ways, but your too small minded( that quote cannot apply to a game where changes can always be made and nothing is finite)

Im only outnumbered by fools, and people who clearly show bias to every argument they bring to the table. I always consider another and even know i cant say i completely disagree with you but people like you can, you can dismiss someone because the bring objection to your guys lousy discontent that things should have been. Its reasonable to be mad about past decisions and that is fine but to wallow in beta is pitiful. to think something cannot change and get better is ridiculous.

you give me a sentence about not understanding beta and tell me to apologize, GO back to beta then, dont bother playing any of the new content and i hope not to see you In CW. A rational argument is something rarely found here because people are so stuck on their own small bubbles.

i have no use for kind or soft language towards the few on this forum but enough of words, i a poll and i want either one of you to start it. This is only for the people who have been around. How many people think this game has improved since beta and is nowhere near that state, and how many feel as if this game hasn't achieved much since the start of beta. "So please, BLOOD WOLF, you are not outnumbered here because we do not like you, but you must see that your cause is a lost one." If that is how it is then lets see, what the population thinks.

Edited by BLOOD WOLF, 16 March 2014 - 11:27 PM.


#104 BLOOD WOLF

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Posted 16 March 2014 - 11:29 PM

I will honestly say this, you negatives are the only few i see here, those with the inability to accept change or think nothing can become better. If anything all i see are a bunch of disgruntled founders who think thier words and opinions outweigh any sense.

Edited by BLOOD WOLF, 16 March 2014 - 11:30 PM.


#105 BLOOD WOLF

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Posted 16 March 2014 - 11:41 PM

View PostColonel Pada Vinson, on 16 March 2014 - 09:57 PM, said:


I'm trying to imagine the meeting.

"Look, we can't give you a smurphy type mechlab, despite the fact nearly every player uses this interface to build mechs and it's been in every single mech game before this one"

"huh? why not"

"1% of the worlds population still uses 800x600 resolution, and of this 1%, some 25% are keenly active in MWO while surfing the web on 3rd world machines and pumping cryengine3 code full-bore on their single cores."

"no...really?"

"yes, absolutely"

"Alright then. A simple overview will do. Because you know,smurphies is not good because you can build mechs with it, it's good because you can see mechs complete loadouts in it."

:D

LOOk at this, he says their not working on a smurfy when the clearly are, the first one is non-interactive,yea its kinda weak but they are gonna work on a more interactive smurfy. Keep in mind this takes up production time.

Does anybody attack negativity and post like these that are obviously misinformed. the clearly said they were making a smurfy style mechlab, as asked by the community. BIAS, and with that no matter what you write and rational argument is invalid. Does anybody say anything? no, they dont, these forums love negativity, the love a chance to live in clouds of anger and are in such an attack frenzy that they dont care what they say. Im sure you guys are the best men/women for conversations.

As a matter of Fact this cannot be handled in this format. I would dare to ask anyone of you in a teamspeak and we can settle this there. Words typed up are going to be misinterpreted and twisted to fit one views as such has been done.,

there is no reason to decline other than you dont have a mic, and if you do decline i dare anyone here to challenge such thought since people are so interested in scuffing out arguments. Also if possible, anyone here who challenged my words i implore to be present and we can then give more clear arguments. No matter what, on these forums one can completely disregard, any points made even tho i keep addressing the same things.

Edited by BLOOD WOLF, 16 March 2014 - 11:48 PM.


#106 no one

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Posted 16 March 2014 - 11:56 PM

View PostBLOOD WOLF, on 16 March 2014 - 11:41 PM, said:

Words typed up are going to be misinterpreted and twisted to fit one views as such has been done. . .

. . . there is no reason to decline other than you don't have a mic, and if you do decline i dare anyone here to challenge such thought since people are so interested in scuffing out arguments.


What, exactly, do you think is going to prevent someone from 'twisting your words' if you speak them? If you can't make an argument in writing, then you can't make one on teamspeak. You can make your argument while shouting over the other person, and that's about it.

That said, if anyone takes BW up on this, please share the recording.

Edited by no one, 16 March 2014 - 11:56 PM.


#107 BLOOD WOLF

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Posted 17 March 2014 - 12:08 AM

View Postno one, on 16 March 2014 - 11:56 PM, said:


What, exactly, do you think is going to prevent someone from 'twisting your words' if you speak them? If you can't make an argument in writing, then you can't make one on teamspeak. You can make your argument while shouting over the other person, and that's about it.

That said, if anyone takes BW up on this, please share the recording.

I would hope they do, and your absolute right. gotta take that into consideration but as i look at it, if they feel their words are just then they would have no problem with a healthy discussion. On the forums, views can be backed based off of similar feeling. I dont want somebody agreeing with me because they feel the same way rather they agree because, after examine all points have come to a conclusion.

with that being said there can be no argument in MWO that doesn't support mixed views as the game isn't and to put it as best i can at -100/ There are many who agree and many who disagree.

As a matter, of fact, i want to set up a date where not only a few but many can talk about this and of course it should be record. to not only get the views of the founders and overlords but anybody who feels they have something to add. I call for a rational discussion between players. There is no reason to go back and fourth with these onside thoughts, i am no exception but my the many of multiple views and opinions. does this sound wrong? Of course we need this to be recorded. Besides NGNG, and our private chats have we ever come together to talk about this. Forums are not the best place because even tho there are three against me about this issue there are a great many who will agree or disagree but i once again i will say, only agree after you have come to rational conclusion by examine all sides.

I am sincere with my request, this will be sort a community discussion night, there is no reason why someone wouldn't partake in conversation. I will tell you guys if, your in college and present an argument essay the way i have encountered here, the failure rate would be tremendous, Biased opinions have no room in an argument to strengthen your thoughts, remember that the talks will be a reflection of what was written here and is a valuable reference, to connecting ideas.

Edited by BLOOD WOLF, 17 March 2014 - 12:50 AM.


#108 Mycrus

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Posted 17 March 2014 - 02:35 AM

It doesn't comfort me that my old buddy Russ equates 84% of launches as 84% of the player base. ...

#109 BLOOD WOLF

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Posted 17 March 2014 - 02:38 AM

View PostMycrus, on 17 March 2014 - 02:35 AM, said:

It doesn't comfort me that my old buddy Russ equates 84% of launches as 84% of the player base. ...

dude, 84 % of the total launches tells you what......___Fill in the blank. that is the player base if they are looking at the total number of launches right and break that down as to who is solo dropping, forming 2-12 mans. Its simple statistics.

I think a lot of the issues stem from not understanding what the information being relayed means. It is understandable.

i dont mean to point you out but a lot of grievance can come from misunderstanding the information, which is what a lot of people end up doing most of the time. Interpretation is key and if it the message is somehow not interpreted right we can get the wrong idea.

Edited by BLOOD WOLF, 17 March 2014 - 02:42 AM.


#110 BLOOD WOLF

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Posted 17 March 2014 - 02:49 AM

"The "Smurfy" layout that the community has been asking for will make its first appearance in March" that is a quote from the command chair.

Now i know people dont even bother to read the announcements/updates

#111 Devil Fox

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Posted 17 March 2014 - 02:55 AM

View PostBLOOD WOLF, on 17 March 2014 - 02:38 AM, said:

i dont mean to point you out but a lot of grievance can come from misunderstanding the information, which is what a lot of people end up doing most of the time. Interpretation is key and if it the message is somehow not interpreted right we can get the wrong idea.


Then isn't the point not to let your audience "interpret" vital information and statistics but be able to provide cold hard facts? The problem is PGI doesn't want to give facts, because they most likely ain't positive, if the reports of e-mailing inactive users to find out reasons for leaving are to be believed, then quite frankly PGI will try to hide it. Afterall what hurts the consumer into their "interpretation" of how this game is fairing hurts their bottomline.

I've read most of this thread, and I agree with many of the posters, what more detracts me from this thread and PGI are White Knight's and in this thread I've only seen one willing to argue with everyone that has something to say positive or negative. It does nothing useful to the conversation but paint the picture that PGI then believe the majority believe. It grows stale...

#112 BLOOD WOLF

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Posted 17 March 2014 - 03:20 AM

View PostApostal Sinclair, on 17 March 2014 - 02:55 AM, said:


Then isn't the point not to let your audience "interpret" vital information and statistics but be able to provide cold hard facts? The problem is PGI doesn't want to give facts, because they most likely ain't positive, if the reports of e-mailing inactive users to find out reasons for leaving are to be believed, then quite frankly PGI will try to hide it. Afterall what hurts the consumer into their "interpretation" of how this game is fairing hurts their bottomline.

I've read most of this thread, and I agree with many of the posters, what more detracts me from this thread and PGI are White Knight's and in this thread I've only seen one willing to argue with everyone that has something to say positive or negative. It does nothing useful to the conversation but paint the picture that PGI then believe the majority believe. It grows stale...

couldnt quite make out the last bit of your paragraph, "paint the picture that PGI then believe the majority believe. It grows stale", i kinda lost you there.

If you want cold hard evidence it can be found on the forums. In the 2013 state of the IS address, they have a plan of what's to be done for this year. Everything they have listed they have done. we can argue all day about what should have been done before hand but that will get us nowhere. you can argue that not everything is top notch and i will say, they are pressed for deadlines so the polishing comes after the fact. I for one am not living anymore in 2012 nor do i intend to let such event deter my decisions for the future. I dont stit in my own well of anger and let it get in the way of my judgment.

I will defend anybody who deserves it, and PGI has done nothing that warrants full hatred. Have they done good, you cant deny that, are there things that can be improved yes. Call me what you want but as long as i'm here i'm gonna stamp out the nonsense that people are spewing here. I dont care if i have to fight all the founders, your negativity is longer needed here. I encourage constructive criticism and most of the lame arguments that i have dealt on here were some sorry a** twisting of quotes.

Edited by BLOOD WOLF, 17 March 2014 - 03:20 AM.


#113 BLOOD WOLF

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Posted 17 March 2014 - 03:29 AM

HOW CAN PEOPLE IGNORE THE FACT THAT EVERY DATE THEY GAVE ON THE ADDRESS THEY HAVE THUS HIT. not a single delay. + content such as a smurfy style UI in the works, not to mention map/mech modeling/ mechanics/fixes. do you guys have any idea how long this takes>? did anybody even listen to Bryan in Pax east when he was talking about dev time. I cant take away from the fact that you are mad but do you ever consider anything else other then to have disgust, do you even acknowledge what is being done? or would it hurt your ego's too much to admit anything other than the poison you have been spewing.

#114 Devil Fox

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Posted 17 March 2014 - 03:51 AM

View PostBLOOD WOLF, on 17 March 2014 - 03:29 AM, said:

HOW CAN PEOPLE IGNORE THE FACT THAT EVERY DATE THEY GAVE ON THE ADDRESS THEY HAVE THUS HIT. not a single delay. + content such as a smurfy style UI in the works, not to mention map/mech modeling/ mechanics/fixes. do you guys have any idea how long this takes>? did anybody even listen to Bryan in Pax east when he was talking about dev time. I cant take away from the fact that you are mad but do you ever consider anything else other then to have disgust, do you even acknowledge what is being done? or would it hurt your ego's too much to admit anything other than the poison you have been spewing.


Quite simply we forget because every date they have hit with features is NOT COMPLETE! Man seriously step back and read what you've been writing... they brushed MWO aside because of license uncertainty but gave vague words of content within timeframes... POST open beta...

Then they rush to complete the promise's or necessary content/features to fully flesh this game out... they did 3, that's right THREE, public tests of UI2.0. Every piece of feedback from 4 months before a date of UI2.0 being released was ignored UNTIL UI2.0 was out. That came out buggy as anything so far (you try using consumables and them ghosting for 2 weeks), or losing equipment, or the unfriendly manner that UI2.0 was presented (I had no less then 10 friends log on patch, throw their hands up at the UI and walked off), it was incomplete, and won't be up-to par with community expectations until 3 months AFTER it's release. That's not a solid feature, that's rushing content to meet deadline to keep investors happy (the consumer), follow that up a month later with DX11.

It has not improved my game, FPS took a dive whether DX9 or DX11... why? Because it's another rushed piece of content/feature they totted out (after-all still can't use SLI or crossfire for our graphics rigs), they introduced old HUD bugs and game related bugs that had been fleshed out of the production code by using old rehashed code. I don't know if PGI keep separate code or they don't update their production code on features they develop, but every major patch I've experienced since Closed Beta has always reintroduced major issues that were worked out previously.

Am I negative? I don't know, but I am cynical of PGI. This is one game I keep due to investment and hopes in development, if Clans flop, well then the plugs pulled. I've been through the highs and lows of MWO, and will continue to do so, but when I have to get a full-fulfillment of playing games in other MMO's/Genres hitting the market... then frankly you're losing playerbase across the board.

Quote

couldnt quite make out the last bit of your paragraph, "paint the picture that PGI then believe the majority believe. It grows stale", i kinda lost you there.


Read the entire paragraph, as long as White Knight's continue to go hell for leather on the forums for PGI and even off-site (looking at the reddit's) then you just paint a white pretty picture for PGI who then believe it's the norm, afterall if there's one White Knight to every 10-20 nay-sayers then the "silent majority" must support the White Knight views. It taints the views PGI pull from the forums, or that get put before them... the entire debate between the 2 parties on these forums is growing stale.

#115 Flying Judgement

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Posted 17 March 2014 - 04:09 AM

Wolfe pls dont spam the forum you occupying 40 % of all the messages. this is the majority opinion. i like to read others opinion not just yours. 4 post is more than enough from the same person in the same post.

the new UI is a lot worse than it was. The head of the company is a joke who have no idea what is he talking about.
and the more i hear about the concerns what they have with groups, chat, and other things.
The more it seems CW is just a dream and this game should be called Solaris online

did you see Titanfall`s Maps... holly #@£§& lots of moving objects flying spaceships, animals running troops Alien looking planets vegetation buildings with no generic looking canyon like doughnut maps. and it runs a lot smoother than MWO...
The only problem is its not a mech game just a shooter.

The devs here try to make this game good they just simply unable to do it, or have the creativity to solve problems.
And the things what they say gets more and more ridiculous day by day.
:D

#116 BLOOD WOLF

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Posted 17 March 2014 - 04:25 AM

that isn't the majority opinion, that's the problem, the majority of the few but not the majority of opinion. i will tell you that much.

all i know is, there are pains but there are good points, my whole view is that being overly negative, just because you felt as if you were being wronged isn't the way to go. It doesn't benefit anyone expept for leaving pains and distress. they have been saying the whole time as things were coming out that it needed to be revamped, they have said that the UI 2.0 the first version wasn't what they wanted to be in but the need to put something out there. How come nobody points that out? how come people ignore when Russ said that the UI 2.0 we have now isn't the final product. answer that with and nothing else.

That's the beauty of this game, and its curse i guess. Nothing is written in stone and even tho it may seem off that doesn't mean it cant be fixed. most of you are acting they cannot fix anything and the game is gonna stay in limbo.

Tianfall was publised by EA, they have at least 3x the resources and experience of PGI. not only that but the Dev team is well equipped, and renown.(gotta check my sources) PGI is nowhere near the level Respawn Entertainment but at the same time their circumstances are different, i love how you brought that up. What if PGI was in RE shoes, would it have made a differnence?

Edited by BLOOD WOLF, 17 March 2014 - 04:49 AM.


#117 Fut

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Posted 17 March 2014 - 05:55 AM

View PostPeiper, on 15 March 2014 - 10:34 PM, said:

... just to be sure you don't forget that in Mechwarrior Online, you don't tweak your mechs, the mechlab tweaks you.

Priceless.

#118 Davers

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Posted 17 March 2014 - 06:23 AM

View PostBLOOD WOLF, on 17 March 2014 - 02:49 AM, said:

"The "Smurfy" layout that the community has been asking for will make its first appearance in March" that is a quote from the command chair.

Now i know people dont even bother to read the announcements/updates

The community wasn't asking for a non-interactive mechlab. The community wanted a very clean and easy to use 'drag and drop' style mechlab like Smurfy's. Which, according to the transcript, we won't be getting 'any time soon.'

#119 Zolaz

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Posted 17 March 2014 - 06:55 AM

View PostBLOOD WOLF, on 17 March 2014 - 04:25 AM, said:

that isn't the majority opinion, that's the problem, the majority of the few but not the majority of opinion. i will tell you that much.


Dude, if you are drinking PGI's Kool-Aid, you deserve it. Bottoms up, little camper.

#120 Basskicker

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Posted 17 March 2014 - 07:05 AM

View PostJDH4mm3r, on 16 March 2014 - 03:23 PM, said:

We never had that stuff in MW2, DID NOT NEED IT. You guys overthink things... if i were you, i'd walk a mile in our shoes just to grasp exactly what we are trying to point out.


Russ doesn't wear shoes.... he wears flip-flops... on his island...





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