Nauht, on 18 March 2014 - 12:17 AM, said:
I dunno why they're going the LRM buff now - they were in a good spot with few complaints from either side about them. This will only get more complaints from those that don't use them with LURMERS stating "they're fine" while grinning like a Cheshire cat. Then watch PGI swing the hammer the other way.
LRMs are definitely NOT in a good spot. The only ones who complain about LRMs are assault pilots who don't carry AMS and don't know how to use cover. They're only effective to just over half of their supposed effective range because they're so slow and easy to avoid, have a 1.5 ton stackable soft counter that almost every mech in the game can carry, and a much harder counter that is a no-brainer option for the mechs that can carry them.
Previous LRMocalypse events were caused by either changing their flight patch (which they are not), or some crazy thing with splash damage (which I understand has been mostly removed). Just wait until the patch tomorrow, and we'll know for sure.
EDIT: Not all of PGI's balance changes have been big game changers either. Pulse laser buffs have been pretty anemic, and the jump jet tweaks haven't done much to hurt the dominance of the poptart pinpoint builds.
Edited by Kaeb Odellas, 18 March 2014 - 12:44 AM.