Wolverine Builds
#1
Posted 19 March 2014 - 08:50 AM
http://mwo.smurfy-ne...0427aafbc05952d
#2
Posted 19 March 2014 - 08:54 AM
(that XL engine is rather out of my current or foreseeable in game budget )
#3
Posted 19 March 2014 - 09:00 AM
http://mwo.smurfy-ne...c3b4d656c8bc6f1
For the record the 6K is the only one Im interested in, and so far its wrecking LRM boats left and right. Good times.
#4
Posted 19 March 2014 - 09:08 AM
#5
Posted 19 March 2014 - 12:15 PM
#6
Posted 19 March 2014 - 12:36 PM
http://mwo.smurfy-ne...3161f06df19977c
#7
Posted 19 March 2014 - 12:41 PM
DONTOR, on 19 March 2014 - 09:00 AM, said:
http://mwo.smurfy-ne...c3b4d656c8bc6f1
For the record the 6K is the only one Im interested in, and so far its wrecking LRM boats left and right. Good times.
I'd go small pulse lasers (x3) on that arm and a Medium in the head. Just saying.
#9
Posted 26 March 2014 - 03:58 AM
I started off with an XL375 and FF armor until I got speed tweak. Once I got speed tweak I dropped the engine to the XL350 and added more heat sinks and also AMS. Even with the downgrading the engine to the 350 I still got a slight speed increase from 110kph (before speed tweak) to 113kph (XL350 + speed tweak). And with 49% heat efficiency you can fire that LPL a ton. When I start to heat up I just chain the mediums for a bit.
Enjoy!
#10
Posted 26 March 2014 - 06:45 AM
WVR-6K http://mwo.smurfy-ne...7549b6154536018
WVR-6R http://mwo.smurfy-ne...036217de86b59fa
WVR-7K http://mwo.smurfy-ne...70968104e16944b
#11
Posted 26 March 2014 - 06:59 AM
I call it the Altoid because it's "curiously strong."
Got the Large Lasers to play keep away and 3 SRM6s for close encounters. Seriously, if they have open components, this thing spews fire.
edit: i suck at links
Edited by Remedy 6, 26 March 2014 - 07:00 AM.
#12
Posted 30 March 2014 - 07:16 AM
http://mwo.smurfy-ne...bf106f88867920e
Tend to do well against light, plus got range on the heavier with the 2 ERLL
#13
Posted 30 March 2014 - 08:35 AM
Verrue, on 30 March 2014 - 07:16 AM, said:
http://mwo.smurfy-ne...bf106f88867920e
Tend to do well against light, plus got range on the heavier with the 2 ERLL
I ran a very similar build and found it too hot. You just can't keep up the fire from your Lasers for very long. Let me know if it works for you!
#14
Posted 30 March 2014 - 09:11 AM
#15
Posted 30 March 2014 - 10:11 AM
WVR-6K Energy Zombie
WVR-6R 3xSRM6 + UAC5 JJ can be removed for more armor.
WVR-7K 2xLLAS 2xSRM6 Still semi-stock, probably eventually go 3x SRM4, but the visual symmetry appeals to me.
Edited by Spheroid, 30 March 2014 - 10:16 AM.
#17
Posted 31 March 2014 - 01:48 PM
The head laser is a backup when the arm get blown off.
@ marauder:
yeah , in hot map (desert, lava & caustic) its a bit too hot , might downgrade to 2 LL
ill think of another setup
#18
Posted 31 March 2014 - 02:16 PM
I'm just not sure what else makes sense with the 6R without switching to LRMs, which I have no intention of doing. SSRMs are okay for a light hunter, but with the proliferation of AMS, since the last patch, that's an iffy prospect at best; and I'm really not interested in pairing the SSRMs for yet another build that uses 2 AC5, and the arm can't hold a 20.
The other thing about the Wolverine is that I can't shake the feeling that the mech is incredibly fragile. I'm no stranger to medium mechs, my Hunchbacks have just shy of 900,000 combined mech XP on them right now, and I'm quite familiar with Centurions as well. But even though I have more armor in the Wolverine (everywhere that matters, anyway- only died to legging once) my sides and CT just seem to melt incredibly rapidly, even when compared to the lighter mediums I'm used to. Is it the WVR's huge size that does it? Or am I just crazy, does it feel normal to you guys?
#19
Posted 07 April 2014 - 02:49 PM
#20
Posted 07 April 2014 - 04:15 PM
They are all running at least 5 JJ's (except the 6K, obviously) and at a minimum of 90kph, though. So that may have something to do with spreading damage.
Great fun to play, just need an XL375 now.
Edit: Lowest health I've managed was 11%. I did get killed though, but only because I went after the last enemy mech with the chinLas (stupid idea when there are 4 team mates left >.>).
Edited by Lunatech, 07 April 2014 - 04:17 PM.
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